RoboVM - libGDX 调整大小和 FitViewport 错误

RoboVM - libGDX resizing & FitViewport bug

我在 libGDX 游戏中使用 FitViewport。它在 Android 和桌面上完美运行,但我无法在 iOS 上正常运行。

the pink box contains the game screen & the black parts are just black like that

这就是我初始化重要元素的方式

camera = new OrthographicCamera(MenuScreen.VIRTUAL_WIDTH,
            MenuScreen.VIRTUAL_HEIGHT);
    viewport = new FitViewport(MenuScreen.VIRTUAL_WIDTH,
            MenuScreen.VIRTUAL_HEIGHT, camera);
    viewport.apply();
    camera.position.set(camera.viewportWidth / 2,
            camera.viewportHeight / 2, 0);
    b = new SpriteBatch();
    b.setProjectionMatrix(camera.combined);

MenuScreen.VIRTUAL_WIDTH & 身高分别是 480 & 800

这是我调整大小的方法:

@Override
public void resize(int width, int height) {
    renderer.getViewport().update(width, height);
    renderer.camera.position.set(renderer.camera.viewportWidth / 2,
            renderer.camera.viewportHeight / 2, 0);
    renderer.getB().setProjectionMatrix(renderer.getCamera().combined);

}

我有点压力,因为我的许可证即将到期并且不能再在 RoboVM 续订它了:S

如果有人遇到同样的问题,我会把这个 link 留在这里:App not sized properly iOS 8 iPhone simulator

我根据link设法解决了它。万万没想到!