Asp.Net core MVC6 如何在 Identity 3 中初始添加角色
Asp.Net core MVC6 How to initially add roles in Identity 3
我在 Whosebug 中查找过这个,到目前为止似乎有很多关于在 Identity 中添加角色的问题 1 & 2 但在 Identity 3 中却有所不同。
我想在数据库中播种角色。我只有两个。我打算使用已注入 class 的 _roleManager。没关系。我的问题是..似乎没有任何方法可以实际添加角色..使用 CreateAsync 是为了将用户添加到角色..你如何编码使用“_userManager”添加角色或者你必须这样做另一种方式?
编辑
身份
在Identity
中RoleManager
用于创建角色,UserManager
用于将用户添加到角色。
这是一个为您指明正确方向的示例。下面的代码用于创建一个新角色 Administrator
if (!roleManager.RoleExists("Administrator"))
{
MyIdentityRole newRole = new MyIdentityRole("Administrator", "Administrators can do something with data");
roleManager.Create(newRole);
}
编辑
此外,这是将用户添加到角色,这也是一个示例:
\assuming you test if the user has been assigned to the role "Administrator" before adding them to that role
if(RoleAdministrator == true){
userManager.AddToRole(User.Id, "Administrator");
}
public class SeedData
{
private const string _adminRoleName = "admin";
private string _adminEmail = "admin@demo.com";
private string _adminPassword = "P@ssw0rd!PK";
private string[] _roles = new string[] { _adminRoleName, "supervisor" };
private readonly RoleManager<IdentityRole<Guid>> _roleManager;
private readonly UserManager<ApplicationUser> _userManager;
public static async Task Run(IServiceProvider serviceProvider)
{
using (var serviceScope =serviceProvider
.GetRequiredService<IServiceScopeFactory>()
.CreateScope())
{
var instance = serviceScope.ServiceProvider.GetService<SeedData>();
await instance.Initialize();
var context = serviceScope.ServiceProvider.GetService<AppDbContext>();
if (!context.Products.Any())
{
// Seed Other entities Here
}
await context.SaveChangesAsync();
}
}
public SeedData(UserManager<ApplicationUser> userManager,
RoleManager<IdentityRole<Guid>> roleManager)
{
_roleManager = roleManager;
_userManager = userManager;
}
public async Task Initialize()
{
foreach (var role in _roles)
{
if (!await _roleManager.RoleExistsAsync(role))
{
await _roleManager.CreateAsync(new IdentityRole<Guid>(role));
}
}
var adminUsers = await _userManager.GetUsersInRoleAsync(_adminRoleName);
if (!adminUsers.Any())
{
var adminUser = new ApplicationUser()
{
Id = Guid.NewGuid(),
Email = _adminEmail,
UserName = _adminEmail
};
var result = await _userManager.CreateAsync(adminUser, _adminPassword);
if(result.Success)
{
await _userManager.AddToRoleAsync(adminUser, _adminRoleName);
}
}
}
}
在你的Program.cs
public static void Main(string[] args)
{
var host = BuildWebHost(args);
using (var scope = host.Services.CreateScope())
{
var services = scope.ServiceProvider;
try
{
SeedData.Run(services).Wait();
}
catch (Exception ex)
{
var logger = services.GetRequiredService<ILogger<Program>>();
logger.LogError(ex, "Error while seeding database.");
}
}
host.Run();
}
可能对某人有帮助:)
我在 Whosebug 中查找过这个,到目前为止似乎有很多关于在 Identity 中添加角色的问题 1 & 2 但在 Identity 3 中却有所不同。
我想在数据库中播种角色。我只有两个。我打算使用已注入 class 的 _roleManager。没关系。我的问题是..似乎没有任何方法可以实际添加角色..使用 CreateAsync 是为了将用户添加到角色..你如何编码使用“_userManager”添加角色或者你必须这样做另一种方式?
编辑
身份
在Identity
中RoleManager
用于创建角色,UserManager
用于将用户添加到角色。
这是一个为您指明正确方向的示例。下面的代码用于创建一个新角色 Administrator
if (!roleManager.RoleExists("Administrator"))
{
MyIdentityRole newRole = new MyIdentityRole("Administrator", "Administrators can do something with data");
roleManager.Create(newRole);
}
编辑
此外,这是将用户添加到角色,这也是一个示例:
\assuming you test if the user has been assigned to the role "Administrator" before adding them to that role
if(RoleAdministrator == true){
userManager.AddToRole(User.Id, "Administrator");
}
public class SeedData
{
private const string _adminRoleName = "admin";
private string _adminEmail = "admin@demo.com";
private string _adminPassword = "P@ssw0rd!PK";
private string[] _roles = new string[] { _adminRoleName, "supervisor" };
private readonly RoleManager<IdentityRole<Guid>> _roleManager;
private readonly UserManager<ApplicationUser> _userManager;
public static async Task Run(IServiceProvider serviceProvider)
{
using (var serviceScope =serviceProvider
.GetRequiredService<IServiceScopeFactory>()
.CreateScope())
{
var instance = serviceScope.ServiceProvider.GetService<SeedData>();
await instance.Initialize();
var context = serviceScope.ServiceProvider.GetService<AppDbContext>();
if (!context.Products.Any())
{
// Seed Other entities Here
}
await context.SaveChangesAsync();
}
}
public SeedData(UserManager<ApplicationUser> userManager,
RoleManager<IdentityRole<Guid>> roleManager)
{
_roleManager = roleManager;
_userManager = userManager;
}
public async Task Initialize()
{
foreach (var role in _roles)
{
if (!await _roleManager.RoleExistsAsync(role))
{
await _roleManager.CreateAsync(new IdentityRole<Guid>(role));
}
}
var adminUsers = await _userManager.GetUsersInRoleAsync(_adminRoleName);
if (!adminUsers.Any())
{
var adminUser = new ApplicationUser()
{
Id = Guid.NewGuid(),
Email = _adminEmail,
UserName = _adminEmail
};
var result = await _userManager.CreateAsync(adminUser, _adminPassword);
if(result.Success)
{
await _userManager.AddToRoleAsync(adminUser, _adminRoleName);
}
}
}
}
在你的Program.cs
public static void Main(string[] args)
{
var host = BuildWebHost(args);
using (var scope = host.Services.CreateScope())
{
var services = scope.ServiceProvider;
try
{
SeedData.Run(services).Wait();
}
catch (Exception ex)
{
var logger = services.GetRequiredService<ILogger<Program>>();
logger.LogError(ex, "Error while seeding database.");
}
}
host.Run();
}
可能对某人有帮助:)