为什么我的服务器不能正确地同时执行 运行?
Why won't my server implementation run concurrently properly?
我正在尝试创建一个 client/server 系统,它可以使用 unix 系统调用 fork 处理多个并发连接。
客户端输入电影名称,服务器会检查电影是否存在。如果有的话,会告诉客户端排名,名字,箱子记录。
查看我的分叉实现,客户端要求用户输入,但程序只是简单地通过它。
输出示例:
connection made with client 127.0.0.1
PID IS 27270
--> all messages read - connection being closed
CLIENT: Please input an string: PID IS 0
在这一行,CLIENT: Please input an string: PID IS 0,用户本应输入一个字符串,但程序只是扫视了一下。如何让程序接收来自客户端的字符串?
服务器代码:
int main()
{
int sock, clientsock, mlen, addrsize, msgct, chc, chct, pid;
struct sockaddr_in addr; //ipv4 address
char ch, buf[80];
/*
* Create a socket.
*/
sock = socket(AF_INET, SOCK_STREAM,0); //create socket (AF_NET shows its ipv4 internet connection, SOCK_STREAM shows its a tcp)
if (sock == -1)
{
perror("opening socket");
exit(-1);
}
//Bind socket to local address
/*
* Bind a name to the socket. Since the server will bind with
* any client, the machine address is zero or INADDR_ANY. The port
* has to be the same as the client uses.
*/
addr.sin_family = AF_INET;
addr.sin_port = htons (32351); //port number for local address
addr.sin_addr.s_addr = htonl (INADDR_ANY); //ip address (you can also hard code it)
if (bind(sock, (struct sockaddr *) &addr, //binding, first parameter : is the socket you created, &addr is the
sizeof (struct sockaddr_in)) == -1) //error checking
{
perror ("on bind");
exit (-1);
} //(at this moment we have binded socket)
/*
* Make the socket available for potential clients.
*/
//if there is connection or not?
if (listen(sock,1) == -1)
{
perror("on listen");
exit(-1);
}
//-------Text File Implementation-----------
FILE *fp;
char data[5][200];
char rank[5][2];
char name[5][255];
char value[5][100];
/* opening file for reading */
fp = fopen("movie.txt", "r");
if(fp == NULL) {
perror("Error opening file");
return(-1);
}
fgets (data[0], 200, fp);
int i = 1;
while(fgets (data[i], 200, fp)!=NULL)
{
/* writing content to stdout */
sscanf(data[i],"%s %[^$] %s",rank[i],name[i],value[i]);
puts(data[i]);
i+=1;
}
//CODE DOES NOT IMPLEMENT AFTER THIS WHILE LOOP
//close the file
fclose(fp);
addrsize = sizeof(struct sockaddr_in);
//THIS WHILE LOOP IS NOT BEING IMPLEMENTED...
while(1)
{
clientsock = accept(sock, (struct sockaddr *) &addr, &addrsize);
if (clientsock == -1)//error checking
{
perror("on accept");
exit(-1);
}
printf("connection made with client ");
printf ("%s\n", inet_ntoa (addr.sin_addr)); //also print client address
/* Create child process */
pid = fork();
if (pid < 0)
{
perror("ERROR on fork");
exit(1);
}
if (pid == 0)
{
/* This is the client process */
close(sock);
bool exist = false;
mlen = recv (clientsock, buf, 80, 0);
if (mlen < 0)
{
perror("ERROR reading from socket");
exit(1);
}
int lenS;
int which;
for(int i = 1; i<5; i++)
{
printf("%s\n\n", name[i]);
char *pch = strstr(name[i],buf);
if(pch != NULL)
{
which = i;
exist = true;
puts("GOOD");
}
else
{
puts("bad");
}
}
if(exist)
{
//SEND TO CLIENT FROM HERE!
printf("%s\n", rank[which]);
printf("%s\n", name[which]);
printf("%s\n", value[which]);
lenS = strlen(name[which]);
send (clientsock, name[which], lenS+1, 0);
}
else
{
//SEND TO CLIENT FROM HERE!!!!
printf("NOT HERE ");
send (clientsock, "NOT HERE", 9, 0);
}
printf("Here is the message: %s\n",buf);
exit(0);
}
else
{
close(clientsock);
printf(" --> all messages read - connection being closed\n");
}
}
}
客户代码:
int main()
{
int sock, addrsize;
struct sockaddr_in addr;
unsigned int in_address;
char buf[80];
int mlen;
/*
* Open a socket for Internet stream services.
*/
sock = socket(AF_INET, SOCK_STREAM,0); //creating a socket to connect to server, AF_INET : ipv4 internet connection, SOCK_STREAM tcp
if (sock == -1)
{ perror("opening socket");
exit(-1);
}
addr.sin_family = AF_INET;
addr.sin_port = htons (32351); //port number has to be the same as the one from server
in_address = 127 << 24 | 0 << 16 | 0 << 8 | 1; //ip address, local host, since we are running client and server on the same computer, it needs to have the same ip address
addr.sin_addr.s_addr = htonl (in_address);
if (connect (sock, (struct sockaddr *) &addr, //binding
sizeof (struct sockaddr_in)) == -1)
{
perror("on connect");
exit(-1);
}
char word[100];
int len;
printf("CLIENT: Please input an string: ");
scanf("%s", word);
//printf("You entered: %s\n", word);
len = strlen(word);
send (sock, word, len+1, 0);
mlen = recv (sock, buf, 80, 0);
printf ("%s\n\n\n\n\n\n\n", buf);
/*
* Do a shutdown to gracefully terminate by saying - "no more data"
* and then close the socket -- the shutdown is optional in a one way
* communication that is going to terminate, but a good habit to get
* into.
*/
if (shutdown(sock, 1) == -1)
{
perror("on shutdown");
exit(-1);
}
printf ("Client is done\n");
close(sock);
}
您运行将客户端和服务器程序安装在同一台机器上,具有相同的控制终端。服务器主进程、它的客户端服务子进程和独立的客户端进程因此都可以写入该终端。它们 运行 独立且同时进行,因此它们的输出可以混合在一起。
提示后发出 PID IS 0
消息的事实并不表示客户端程序已跳过接受输入,事实上,我不明白它是怎么做到的。提示和PID消息来自不同的进程。
从不同的(虚拟)终端启动服务器进程和客户端进程会让事情变得更清楚,这样它们的输出就不会混合。
我正在尝试创建一个 client/server 系统,它可以使用 unix 系统调用 fork 处理多个并发连接。
客户端输入电影名称,服务器会检查电影是否存在。如果有的话,会告诉客户端排名,名字,箱子记录。
查看我的分叉实现,客户端要求用户输入,但程序只是简单地通过它。
输出示例:
connection made with client 127.0.0.1
PID IS 27270
--> all messages read - connection being closed
CLIENT: Please input an string: PID IS 0
在这一行,CLIENT: Please input an string: PID IS 0,用户本应输入一个字符串,但程序只是扫视了一下。如何让程序接收来自客户端的字符串?
服务器代码:
int main()
{
int sock, clientsock, mlen, addrsize, msgct, chc, chct, pid;
struct sockaddr_in addr; //ipv4 address
char ch, buf[80];
/*
* Create a socket.
*/
sock = socket(AF_INET, SOCK_STREAM,0); //create socket (AF_NET shows its ipv4 internet connection, SOCK_STREAM shows its a tcp)
if (sock == -1)
{
perror("opening socket");
exit(-1);
}
//Bind socket to local address
/*
* Bind a name to the socket. Since the server will bind with
* any client, the machine address is zero or INADDR_ANY. The port
* has to be the same as the client uses.
*/
addr.sin_family = AF_INET;
addr.sin_port = htons (32351); //port number for local address
addr.sin_addr.s_addr = htonl (INADDR_ANY); //ip address (you can also hard code it)
if (bind(sock, (struct sockaddr *) &addr, //binding, first parameter : is the socket you created, &addr is the
sizeof (struct sockaddr_in)) == -1) //error checking
{
perror ("on bind");
exit (-1);
} //(at this moment we have binded socket)
/*
* Make the socket available for potential clients.
*/
//if there is connection or not?
if (listen(sock,1) == -1)
{
perror("on listen");
exit(-1);
}
//-------Text File Implementation-----------
FILE *fp;
char data[5][200];
char rank[5][2];
char name[5][255];
char value[5][100];
/* opening file for reading */
fp = fopen("movie.txt", "r");
if(fp == NULL) {
perror("Error opening file");
return(-1);
}
fgets (data[0], 200, fp);
int i = 1;
while(fgets (data[i], 200, fp)!=NULL)
{
/* writing content to stdout */
sscanf(data[i],"%s %[^$] %s",rank[i],name[i],value[i]);
puts(data[i]);
i+=1;
}
//CODE DOES NOT IMPLEMENT AFTER THIS WHILE LOOP
//close the file
fclose(fp);
addrsize = sizeof(struct sockaddr_in);
//THIS WHILE LOOP IS NOT BEING IMPLEMENTED...
while(1)
{
clientsock = accept(sock, (struct sockaddr *) &addr, &addrsize);
if (clientsock == -1)//error checking
{
perror("on accept");
exit(-1);
}
printf("connection made with client ");
printf ("%s\n", inet_ntoa (addr.sin_addr)); //also print client address
/* Create child process */
pid = fork();
if (pid < 0)
{
perror("ERROR on fork");
exit(1);
}
if (pid == 0)
{
/* This is the client process */
close(sock);
bool exist = false;
mlen = recv (clientsock, buf, 80, 0);
if (mlen < 0)
{
perror("ERROR reading from socket");
exit(1);
}
int lenS;
int which;
for(int i = 1; i<5; i++)
{
printf("%s\n\n", name[i]);
char *pch = strstr(name[i],buf);
if(pch != NULL)
{
which = i;
exist = true;
puts("GOOD");
}
else
{
puts("bad");
}
}
if(exist)
{
//SEND TO CLIENT FROM HERE!
printf("%s\n", rank[which]);
printf("%s\n", name[which]);
printf("%s\n", value[which]);
lenS = strlen(name[which]);
send (clientsock, name[which], lenS+1, 0);
}
else
{
//SEND TO CLIENT FROM HERE!!!!
printf("NOT HERE ");
send (clientsock, "NOT HERE", 9, 0);
}
printf("Here is the message: %s\n",buf);
exit(0);
}
else
{
close(clientsock);
printf(" --> all messages read - connection being closed\n");
}
}
}
客户代码:
int main()
{
int sock, addrsize;
struct sockaddr_in addr;
unsigned int in_address;
char buf[80];
int mlen;
/*
* Open a socket for Internet stream services.
*/
sock = socket(AF_INET, SOCK_STREAM,0); //creating a socket to connect to server, AF_INET : ipv4 internet connection, SOCK_STREAM tcp
if (sock == -1)
{ perror("opening socket");
exit(-1);
}
addr.sin_family = AF_INET;
addr.sin_port = htons (32351); //port number has to be the same as the one from server
in_address = 127 << 24 | 0 << 16 | 0 << 8 | 1; //ip address, local host, since we are running client and server on the same computer, it needs to have the same ip address
addr.sin_addr.s_addr = htonl (in_address);
if (connect (sock, (struct sockaddr *) &addr, //binding
sizeof (struct sockaddr_in)) == -1)
{
perror("on connect");
exit(-1);
}
char word[100];
int len;
printf("CLIENT: Please input an string: ");
scanf("%s", word);
//printf("You entered: %s\n", word);
len = strlen(word);
send (sock, word, len+1, 0);
mlen = recv (sock, buf, 80, 0);
printf ("%s\n\n\n\n\n\n\n", buf);
/*
* Do a shutdown to gracefully terminate by saying - "no more data"
* and then close the socket -- the shutdown is optional in a one way
* communication that is going to terminate, but a good habit to get
* into.
*/
if (shutdown(sock, 1) == -1)
{
perror("on shutdown");
exit(-1);
}
printf ("Client is done\n");
close(sock);
}
您运行将客户端和服务器程序安装在同一台机器上,具有相同的控制终端。服务器主进程、它的客户端服务子进程和独立的客户端进程因此都可以写入该终端。它们 运行 独立且同时进行,因此它们的输出可以混合在一起。
提示后发出 PID IS 0
消息的事实并不表示客户端程序已跳过接受输入,事实上,我不明白它是怎么做到的。提示和PID消息来自不同的进程。
从不同的(虚拟)终端启动服务器进程和客户端进程会让事情变得更清楚,这样它们的输出就不会混合。