在接口成员 C# 中使用接口名称

Using interface name in interface members C#

我有四个 classes:

Author.cs class 即

public class Author : Interfaces.INode
{
        public int _aID { get; set; }
        public string _aName { get; set; }
        public List<CoAuthor> _aCoAuthors { get; set; }
        public List<Venue> _aVenue { get; set; }
        public List<Paper> _aPapers { get; set; }

        public string _aArea { get; set; }
}  

CoAuthor.cs class 即

public class CoAuthor : Interfaces.INode
{
        public int _coaID { get; set; }
        public string _coaName { get; set; }
        public List<Paper> _coaPapers { get; set; }

        public string _coaArea { get; set; }
}  

Venue.cs class 即

public class Venue : Interfaces.INode
{
    public int _vID { get; set; }
    public string _vName { get; set; }
    public List<Paper> _vPapers { get; set; }

    public string _vArea { get; set; }
}  

Paper.cs class 即

public class Paper : Interfaces.INode
{
    public int _pID { get; set; }
    public Author _pAuthor { get; set; }
    public List<CoAuthor> _pCoAuthors { get; set; }
    public Venue _pVenue { get; set; }
    public int _pYear { get; set; }
    public string _pRField { get; set; }
}  

所有这些 classes 都在实现 interface,即 Interfaces.INode,其定义为:

public interface INode
{
        List<INode> _TargetObject { get; }
        List<INode> _AttributeObject { get; }
}  

现在 Author.cs class 是 _TargetObject 类型,即在 INode 中定义,所有其他 3 class 都是 [=24] 类型=] 即在 INode 中定义。

我如何 link 这些 class 与相应的 INode 成员,因为目前尚不清楚 _TargetObject 和 [=24] =]?

如评论中所述,我建议您定义更好的对象和小费。在此实现中,您可以更好地控制目标类型和属性

public interface INode
{
        List<INode> _TargetObject { get; }
        List<IAttribute> _AttributeObject { get; }
}  

public interface IAttribute : INode
{

}  

public class Author : Interfaces.INode
{
     private List<INode> _targetList ;
     private List<IAttribute> _attributeObject ;
     public Author()
     {
         _targetList = new List<INode>();
     }
     //implementazion of _TargetObject INode method
     public List<INode> _TargetObject 
     { 
         get  
         {
             return _targetList;
         }
     }
     //implementazion of _AttributeObject INode method
     public List<IAttribute> _AttributeObject 
     { 
         get  
         {
             return _attributeObject ;
         }
     }

} 

public class CoAuthor : Interfaces.IAttribute 
{... your class implementation ...}
public class Venue : Interfaces.IAttribute
{... your class implementation ...}
public class Paper : Interfaces.IAttribute
{... your class implementation ...}