MUI - 如何在悬停时为卡片深度设置动画?
MUI - How to animate Card depth on hover?
我想在鼠标悬停时对整个 Card
的深度进行动画处理。
我尝试了这个(所以我是 React 的新手)但我不知道该怎么做:
<Card
linkButton={true}
href="/servicios/"
onClick={Link.handleClick} zDepth={3}
onMouseEnter={this.setState({zDepth={1}})}>
</Card>
提前致谢。
constructor(props) {
super(props);
this.state = { shadow: 1 }
}
onMouseOver = () => this.setState({ shadow: 3 });
onMouseOut = () => this.setState({ shadow: 1 });
<Card
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
zDepth={this.state.shadow}
>
更新#1
完整示例
// StyledCard.js
import React, { Component } from 'react';
import { Card } from 'material-ui/Card';
class StyledCard extends Component {
state: {
shadow: 1
}
onMouseOver = () => this.setState({ shadow: 3 });
onMouseOut = () => this.setState({ shadow: 1 });
render() {
return (
<Card
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
zDepth={this.state.shadow}
>
{this.props.children}
</Card>
);
}
export default StyledCard;
.
// Container.js
import React from 'react';
import StyledCard from './StyledCard';
const Container = () => [
<StyledCard>Card 1</StyledCard>,
<StyledCard>Card 2</StyledCard>,
<StyledCard>Card 3</StyledCard>,
];
export default Container;
更新#2
有 HOC
// withShadow.js
import React from 'react';
const withShadow = (Component, { init = 1, hovered = 3 }) => {
return class extends React.Component {
state: {
shadow: init
};
onMouseOver = () => this.setState({ shadow: hovered });
onMouseOut = () => this.setState({ shadow: init });
render() {
return (
<Component
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
zDepth={this.state.shadow}
{...this.props}
/>
);
}
};
};
export default withShadow;
.
// Container.js
import React from 'react';
import { Card } from 'material-ui/Card';
import withShadow from './withShadow';
const CardWithShadow = withShadow(Card, { init: 2, hovered: 4 });
const Container = () => [
<CardWithShadow>Card 1</CardWithShadow>,
<CardWithShadow>Card 2</CardWithShadow>,
<CardWithShadow>Card 3</CardWithShadow>,
];
export default Container;
@Alex Sandiiarov 的回答对我不起作用。文档显示使用 raised
属性。
https://material-ui.com/api/card/
class Component extends React.Component{
state = {
raised:false
}
toggleRaised = () => this.setState({raised:!this.state.raised});
render(){
return <Card onMouseOver={this.toggleRaised}
onMouseOut={this.toggleRaised}
raised={this.state.raised}>
...
</Card>
}
}
5年过去了,还是没有正确答案,悬停的时候不用设置组件状态,直接用伪class :hover
:
<Card
sx={{
':hover': {
boxShadow: 20, // theme.shadows[20]
},
}}
>
如果你想使用styled()
:
const options = {
shouldForwardProp: (prop) => prop !== 'hoverShadow',
};
const StyledCard = styled(
Card,
options,
)(({ theme, hoverShadow = 1 }) => ({
':hover': {
boxShadow: theme.shadows[hoverShadow],
},
}));
<StyledCard hoverShadow={10}>
<Content />
</StyledCard>
现场演示
我想在鼠标悬停时对整个 Card
的深度进行动画处理。
我尝试了这个(所以我是 React 的新手)但我不知道该怎么做:
<Card
linkButton={true}
href="/servicios/"
onClick={Link.handleClick} zDepth={3}
onMouseEnter={this.setState({zDepth={1}})}>
</Card>
提前致谢。
constructor(props) {
super(props);
this.state = { shadow: 1 }
}
onMouseOver = () => this.setState({ shadow: 3 });
onMouseOut = () => this.setState({ shadow: 1 });
<Card
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
zDepth={this.state.shadow}
>
更新#1
完整示例
// StyledCard.js
import React, { Component } from 'react';
import { Card } from 'material-ui/Card';
class StyledCard extends Component {
state: {
shadow: 1
}
onMouseOver = () => this.setState({ shadow: 3 });
onMouseOut = () => this.setState({ shadow: 1 });
render() {
return (
<Card
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
zDepth={this.state.shadow}
>
{this.props.children}
</Card>
);
}
export default StyledCard;
.
// Container.js
import React from 'react';
import StyledCard from './StyledCard';
const Container = () => [
<StyledCard>Card 1</StyledCard>,
<StyledCard>Card 2</StyledCard>,
<StyledCard>Card 3</StyledCard>,
];
export default Container;
更新#2
有 HOC
// withShadow.js
import React from 'react';
const withShadow = (Component, { init = 1, hovered = 3 }) => {
return class extends React.Component {
state: {
shadow: init
};
onMouseOver = () => this.setState({ shadow: hovered });
onMouseOut = () => this.setState({ shadow: init });
render() {
return (
<Component
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
zDepth={this.state.shadow}
{...this.props}
/>
);
}
};
};
export default withShadow;
.
// Container.js
import React from 'react';
import { Card } from 'material-ui/Card';
import withShadow from './withShadow';
const CardWithShadow = withShadow(Card, { init: 2, hovered: 4 });
const Container = () => [
<CardWithShadow>Card 1</CardWithShadow>,
<CardWithShadow>Card 2</CardWithShadow>,
<CardWithShadow>Card 3</CardWithShadow>,
];
export default Container;
@Alex Sandiiarov 的回答对我不起作用。文档显示使用 raised
属性。
https://material-ui.com/api/card/
class Component extends React.Component{
state = {
raised:false
}
toggleRaised = () => this.setState({raised:!this.state.raised});
render(){
return <Card onMouseOver={this.toggleRaised}
onMouseOut={this.toggleRaised}
raised={this.state.raised}>
...
</Card>
}
}
5年过去了,还是没有正确答案,悬停的时候不用设置组件状态,直接用伪class :hover
:
<Card
sx={{
':hover': {
boxShadow: 20, // theme.shadows[20]
},
}}
>
如果你想使用styled()
:
const options = {
shouldForwardProp: (prop) => prop !== 'hoverShadow',
};
const StyledCard = styled(
Card,
options,
)(({ theme, hoverShadow = 1 }) => ({
':hover': {
boxShadow: theme.shadows[hoverShadow],
},
}));
<StyledCard hoverShadow={10}>
<Content />
</StyledCard>