使用 C++ 时出现 SOIL 库链接器错误的问题

Trouble with SOIL library linker error using C++

(你好,这是我的第一个 post,我正在使用 Dev C++ IDE 5.11)
我包含了 header、SOIL.h 和链接器:-lSOIL.
该程序编译没有问题并正确运行,但是当我从 SOIL 库向我的代码添加任何函数时,我收到一个链接器错误。
'目标'Project1.exe'的配方失败'
这是来自 SOIL 的导致链接器错误的代码:

unsigned char* image = SOIL_load_image("container.jpg", &width, &height, 0, SOIL_LOAD_RGB);

(大概有一个简单的解释和答案,但是我到处都找不到。)
注意:我正在学习网站 learnopengl
上的教程 这是我的 makefile.win:

# Project: Project1
# Makefile created by Dev-C++ 5.11
CPP      = g++.exe
CC       = gcc.exe
WINDRES  = windres.exe
OBJ      = Untitled2.o
LINKOBJ  = Untitled2.o
LIBS     = -L"D:/Dev-Cpp/MinGW32/lib" -L"D:/Dev-Cpp/MinGW32/mingw32/lib" -static-libstdc++ -static-libgcc -lglut32 -lglu32 -lopengl32 -lwinmm -lgdi32 -lopengl32 -lopengl32 -lmingw32 -lSOIL
INCS     = -I"D:/Dev-Cpp/MinGW32/include" -I"D:/Dev-Cpp/MinGW32/lib/gcc/mingw32/4.7.2/include"
CXXINCS  = -I"D:/Dev-Cpp/MinGW32/include" -I"D:/Dev-Cpp/MinGW32/lib/gcc/mingw32/4.7.2/include" -I"D:/Dev-Cpp/MinGW32/lib/gcc/mingw32/4.7.2/include/c++"
BIN      = Project1.exe
CXXFLAGS = $(CXXINCS) 
CFLAGS   = $(INCS) 
RM       = rm.exe -f
.PHONY: all all-before all-after clean clean-custom
all: all-before $(BIN) all-after
clean: clean-custom
    ${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
    $(CPP) $(LINKOBJ) -o $(BIN) $(LIBS)
Untitled2.o: Untitled2.cpp
    $(CPP) -c Untitled2.cpp -o Untitled2.o $(CXXFLAGS)

编译日志:

Compiling project changes...
--------
- Project Filename: D:\Desktop Files\Programming Stuff\C++\C++ Projects\project examples\etchasketch\Project1.dev
- Compiler Name: MinGW GCC 4.7.2 32-bit Release

Building makefile...
--------
- Filename: D:\Desktop Files\Programming Stuff\C++\C++ Projects\project examples\etchasketch\Makefile.win

Processing makefile...
--------
- Makefile Processor: D:\Dev-Cpp\MinGW32\bin\mingw32-make.exe
- Command: mingw32-make.exe -f "D:\Desktop Files\Programming Stuff\C++\C++ Projects\project examples\etchasketch\Makefile.win" all

g++.exe Untitled2.o -o Project1.exe -L"D:/Dev-Cpp/MinGW32/lib" -L"D:/Dev-Cpp/MinGW32/mingw32/lib" -static-libstdc++ -static-libgcc -lglut32 -lglu32 -lopengl32 -lwinmm -lgdi32 -lopengl32 -lmingw32 -Bstatic -lSOIL

D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x3e): undefined reference to `glGetString@4'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x72): undefined reference to `glGetString@4'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0xbe): undefined reference to `glGetString@4'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0xf2): undefined reference to `glGetString@4'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x115): undefined reference to `glGetString@4'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x15e): more undefined references to `glGetString@4' follow
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x1d1): undefined reference to `wglGetProcAddress@4'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x5e2): undefined reference to `glTexImage2D@36'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x66a): undefined reference to `glTexImage2D@36'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x84f): undefined reference to `glDeleteTextures@8'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0xdf8): undefined reference to `glReadPixels@28'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x100d): undefined reference to `glGetIntegerv@8'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x1427): undefined reference to `glTexImage2D@36'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x15a8): undefined reference to `glTexImage2D@36'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x161a): undefined reference to `glTexImage2D@36'
D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o):SOIL.c:(.text+0x188c): undefined reference to `glTexImage2D@36'
d:/dev-cpp/mingw32/bin/../lib/gcc/mingw32/4.7.2/../../../../mingw32/bin/ld.exe: D:/Dev-Cpp/MinGW32/lib/libSOIL.a(SOIL.o): bad reloc address 0x0 in section `.data'
d:/dev-cpp/mingw32/bin/../lib/gcc/mingw32/4.7.2/../../../../mingw32/bin/ld.exe: final link failed: Invalid operation
collect2.exe: error: ld returned 1 exit status

D:\Desktop Files\Programming Stuff\C++\C++ Projects\project examples\etchasketch\Makefile.win:25: recipe for target 'Project1.exe' failed
mingw32-make.exe: *** [Project1.exe] Error 1


Compilation results...
--------
- Errors: 1
- Warnings: 0
- Compilation Time: 0.25s

非常感谢 Patrick Stewart 帮助我解决了这个问题。
奇怪的是,当我没有 -Bstatic 时,只有一个错误。当我按照你所说的编译日志时,它给出了更多我不知道的错误。我用谷歌搜索并从这个网站找到了答案:
http://www.gamedev.net/topic/614336-soil-linker-errors/
-lSOIL 必须在 -lopengl32 之前。 我认为这很奇怪,但这是一个解决方案。