F# 递归类型:方法与函数类型推断差异

F# recursive type: method vs function type inference differences

有人可以解释一下为什么在 F# 中类型推断似乎在 class 方法和函数之间工作不同(或我不明白的其他方面?)。

假设如下(简化):

type Node<'T> = Node2 of 'T * 'T
type Digit<'T> = One of 'T | Two of 'T * 'T
type Tree<'T> =
    | Empty
    | Single of 'T
    | Deep of prefix : Digit<'T> * deeper : Tree<Node<'T>>
    with
    static member Add (value : 'T) (tree : Tree<'T>) : Tree<'T> =
        match tree with
        | Empty -> Single value
        | Single a -> Deep (One value, Empty)
        | Deep (One a, deeper) -> Deep (Two (value, a), deeper)
        | Deep (Two (b, a), deeper) -> Deep (One value, deeper |> Tree.Add (Node2 (b, a)))

let rec add (value : 'T) (tree : Tree<'T>) : Tree<'T> =
    match tree with
    | Empty -> Single value
    | Single a -> Deep (One value, Empty)
    | Deep (One a, deeper) -> Deep (Two (value, a), deeper)
    | Deep (Two (b, a), deeper) -> Deep (One value, deeper |> add (Node2 (b, a)))

请注意,静态方法 Add 和函数 add 具有相同的实现,并且都以递归方式调用自身。

前者编译正常,后者报错:

Type mismatch. Expecting a
    Tree<Node<'T>> -> Tree<Node<'T>>    
but given a
    Tree<'T> -> Tree<'T>    
The resulting type would be infinite when unifying ''T' and 'Node<'T>'

在自由浮动函数add中,泛型类型参数属于函数本身(add<'T>)。

但是,在静态成员函数中,类型参数实际上属于class(Tree<'T>).

为什么这很重要?因为当你引用函数本身时,除非另有说明,否则编译器会假定类型参数不变。它不会猜测不同的错误,因为这可能会隐藏一大类类型不匹配错误。

但是,对于函数所属的类型,它并没有做出相同的假设。

如果您检查参数,对 add 的调用被假定为对 add<'T> 的调用,这会导致无限泛型递归并且无法编译。

但是,对Tree.Add的调用被推断为对Tree<Node<'T>>.Add的调用,不是Tree<'T>.Add。这是完全不同的函数调用。

如果您显式注释类型:

static member Add (value : 'T) (tree : Tree<'T>) : Tree<'T> =
    // ...
    | Deep (Two (b, a), deeper) -> Deep (One value, deeper |> Tree<'T>.Add (Node2 (b, a)))

您将得到与自由函数完全相同的类型不匹配/无限类型错误。

同样,如果将其设为实例成员并引用同一实例,则会出现错误:

member this.Add (value : 'T) (tree : Tree<'T>) : Tree<'T> =
    // ...
    | Deep (Two (b, a), deeper) -> Deep (One value, deeper |> this.Add (Node2 (b, a)))

反之,你可以通过注解类型参数让自由函数编译,这样编译器就不会假设"it's the same symbol, so must refer to the same value":

let rec add<'T> (value : 'T) (tree : Tree<'T>) : Tree<'T> =
    // ...
    | Deep (Two (b, a), deeper) -> Deep (One value, deeper |> add (Node2 (b, a)))