如何用更少的代码初始化和使用许多相似的Jbutton?
How to initialize and use many similar Jbuttons with less lines of code?
我和我的朋友目前正在编写一个记忆游戏作为我们第一门编程课程的最终作业。我们想知道是否有另一种方法可以以某种循环形式以更少的行数更好地初始化我们的 Jbutton 及其属性。一般来说,我们需要使此代码更高效,非常感谢任何提示:)
简单级别Class:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.JTextPane;
import javax.swing.SwingConstants;
import java.util.Timer;
import java.util.TimerTask;
class EasyWindow extends JFrame implements ActionListener, MouseListener {
JLabel Score = new JLabel("Score: - ");
JLabel Welcome = new JLabel("Welcome " + StartWindow.user + "!");
ImageIcon Back = new ImageIcon("mback.png");
ImageIcon musicicon = new ImageIcon("musicicon.png");
ImageIcon themeicon = new ImageIcon("themeicon.png");
ImageIcon difficultyicon = new ImageIcon("difficulty.png");
ImageIcon pointsicon = new ImageIcon("pointsicon.png");
ImageIcon studentsicon = new ImageIcon("studentsicon.png");
JButton AnOtherLevel = new JButton(
"Click here if you want to change level.");
JButton Quit = new JButton("Quit Game!");
JButton Button0 = new JButton(Back);
JButton Button1 = new JButton(Back);
JButton Button2 = new JButton(Back);
JButton Button3 = new JButton(Back);
JButton Button4 = new JButton(Back);
JButton Button5 = new JButton(Back);
JButton Button6 = new JButton(Back);
JButton Button7 = new JButton(Back);
JButton Button8 = new JButton(Back);
JButton Button9 = new JButton(Back);
JButton Button10 = new JButton(Back);
JButton Button11 = new JButton(Back);
JButton Button12 = new JButton(Back);
JButton Button13 = new JButton(Back);
JButton Button14 = new JButton(Back);
JButton Button15 = new JButton(Back);
JMenuBar menuBar = new JMenuBar();
JMenu Settings = new JMenu("Settings");
JMenu Theme = new JMenu("Theme");
JMenu Rules = new JMenu("Rules");
JMenu Creators = new JMenu("Creators");
JMenuItem Music = new JMenuItem("Music", musicicon);
JMenuItem Celebrities = new JMenuItem("Celebrities", themeicon);
JMenuItem Cities = new JMenuItem("Cities", themeicon);
JMenuItem Memes = new JMenuItem("Memes", themeicon);
JMenuItem Difficulty = new JMenuItem("Difficulty", difficultyicon);
JMenuItem Points = new JMenuItem("Points", pointsicon);
JMenuItem Ava = new JMenuItem("Ava Baghchesara", studentsicon);
JMenuItem Michelle = new JMenuItem("Michelle Bill", studentsicon);
static int[] cardChecker = new int[2];
static int[] card = new int[9];
int[] StoreCards = new int[16];
int[] Button = new int[2];
static int flipped = 0;
static int score = 0;
static int seconds = 0;
String imageType = ".png";
String back = ".png";
JPanel Top = new JPanel(new GridLayout(1, 1, 5, 15));
JPanel Center = new JPanel(new GridLayout(4, 4, 5, 5));
JPanel Bottom = new JPanel(new GridLayout(1, 2, 0, 0));
JPanel Right = new JPanel(new GridLayout(2, 2, 0, 0));
JPanel Left = new JPanel(new GridLayout(1, 1, 0, 0));
static Container contentArea;
public EasyWindow() {
super("User: " + StartWindow.user + " || Easy Level");
setSize(600, 600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setResizable(true);
setLayout(new BorderLayout());
setVisible(true);
AnOtherLevel.addActionListener(this);
Quit.addActionListener(this);
AnOtherLevel.addMouseListener(this);
Quit.addMouseListener(this);
Button0.addActionListener(this);
Button1.addActionListener(this);
Button2.addActionListener(this);
Button3.addActionListener(this);
Button4.addActionListener(this);
Button5.addActionListener(this);
Button6.addActionListener(this);
Button7.addActionListener(this);
Button8.addActionListener(this);
Button9.addActionListener(this);
Button10.addActionListener(this);
Button11.addActionListener(this);
Button12.addActionListener(this);
Button13.addActionListener(this);
Button14.addActionListener(this);
Button15.addActionListener(this);
AnOtherLevel.setBackground(Color.white);
AnOtherLevel.setForeground(Color.BLACK);
Quit.setBackground(Color.white);
Quit.setForeground(Color.BLACK);
Button0.setBackground(Color.white);
Button1.setBackground(Color.white);
Button2.setBackground(Color.white);
Button3.setBackground(Color.white);
Button4.setBackground(Color.white);
Button5.setBackground(Color.white);
Button6.setBackground(Color.white);
Button7.setBackground(Color.white);
Button8.setBackground(Color.white);
Button9.setBackground(Color.white);
Button10.setBackground(Color.white);
Button11.setBackground(Color.white);
Button12.setBackground(Color.white);
Button13.setBackground(Color.white);
Button14.setBackground(Color.white);
Button15.setBackground(Color.white);
add(Top, BorderLayout.NORTH);
add(Left, BorderLayout.WEST);
add(Center, BorderLayout.CENTER);
add(Right, BorderLayout.EAST);
add(Bottom, BorderLayout.SOUTH);
Welcome.setFont(new Font("Serif", Font.PLAIN, 30));
Welcome.setHorizontalAlignment(SwingConstants.CENTER);
Welcome.setVerticalAlignment(SwingConstants.CENTER);
Top.add(Welcome);
Top.setBackground(Color.white);
Center.add(Button0);
Center.add(Button1);
Center.add(Button2);
Center.add(Button3);
Center.add(Button4);
Center.add(Button5);
Center.add(Button6);
Center.add(Button7);
Center.add(Button8);
Center.add(Button9);
Center.add(Button10);
Center.add(Button11);
Center.add(Button12);
Center.add(Button13);
Center.add(Button14);
Center.add(Button15);
Center.setBackground(Color.white);
Right.setBackground(Color.white);
Right.add(Score);
Right.add(Timer);
Bottom.add(AnOtherLevel);
Bottom.add(Quit);
Bottom.setBackground(Color.white);
contentArea = getContentPane();
contentArea.add("North", Top);
contentArea.add("Center", Center);
contentArea.add("South", Bottom);
menuBar.add(Settings);
menuBar.add(Rules);
menuBar.add(Creators);
setJMenuBar(menuBar);
Music.addActionListener(this);
Theme.addActionListener(this);
Celebrities.addActionListener(this);
Cities.addActionListener(this);
Memes.addActionListener(this);
Difficulty.addActionListener(this);
Points.addActionListener(this);
Ava.addActionListener(this);
Michelle.addActionListener(this);
Settings.add(Music);
Settings.add(Theme);
Theme.add(Celebrities);
Theme.add(Cities);
Theme.add(Memes);
Rules.add(Difficulty);
Rules.add(Points);
Creators.add(Ava);
Creators.add(Michelle);
Game();
setContentPane(contentArea);
contentArea.setBackground(Color.white);
}
public void Game() {
int number = 0;
int x = 0;
ImageIcon image[] = new ImageIcon[15];
while (x < 16) {
number = (int) RandomNumbers.GetRandomNumber(8);
image[number] = new ImageIcon(number + imageType);
if (card[number] < 2) {
card[number]++;
StoreCards[x] = number;
System.out.println(number + " Number" + "card nr " + x);
x++;
}
}
}
public void Reset() {
if (flipped > 2) {
flipped = 0;
Button0.setIcon(Back);
Button1.setIcon(Back);
Button2.setIcon(Back);
Button3.setIcon(Back);
Button4.setIcon(Back);
Button5.setIcon(Back);
Button6.setIcon(Back);
Button7.setIcon(Back);
Button8.setIcon(Back);
Button9.setIcon(Back);
Button10.setIcon(Back);
Button11.setIcon(Back);
Button12.setIcon(Back);
Button13.setIcon(Back);
Button14.setIcon(Back);
Button15.setIcon(Back);
}
}
public void Check(int number) {
if (cardChecker[0] == cardChecker[1]) {
score = score + 2;
Score.setText("Score: " + score);
DisableButtons();
} else {
System.out.println("jj");
}
if (score == 16) {
setVisible(false);
new EndWindow1();
}
}
public void Card1and2(int number, int button) {
if (flipped == 0) {
cardChecker[0] = number;
Button[0] = button;
}
if (flipped == 1) {
cardChecker[1] = number;
Button[1] = button;
if (StoreCards[cardChecker[0]] == StoreCards[cardChecker[1]]) {
if (Button[0] != Button[1])
Check(number);
}
}
}
public void DisableButtons() {
if (Button[0] == 0 || Button[1] == 0) {
Button0.setVisible(false);
}
if (Button[0] == 1 || Button[1] == 1) {
Button1.setVisible(false);
}
if (Button[0] == 2 || Button[1] == 2) {
Button2.setVisible(false);
}
if (Button[0] == 3 || Button[1] == 3) {
Button3.setVisible(false);
}
if (Button[0] == 4 || Button[1] == 4) {
Button4.setVisible(false);
}
if (Button[0] == 5 || Button[1] == 5) {
Button5.setVisible(false);
}
if (Button[0] == 6 || Button[1] == 6) {
Button6.setVisible(false);
}
if (Button[0] == 7 || Button[1] == 7) {
Button7.setVisible(false);
}
if (Button[0] == 8 || Button[1] == 8) {
Button8.setVisible(false);
}
if (Button[0] == 9 || Button[1] == 9) {
Button9.setVisible(false);
}
if (Button[0] == 10 || Button[1] == 10) {
Button10.setVisible(false);
}
if (Button[0] == 11 || Button[1] == 11) {
Button11.setVisible(false);
}
if (Button[0] == 12 || Button[1] == 12) {
Button12.setVisible(false);
}
if (Button[0] == 13 || Button[1] == 13) {
Button13.setVisible(false);
}
if (Button[0] == 14 || Button[1] == 14) {
Button14.setVisible(false);
}
if (Button[0] == 15 || Button[1] == 15) {
Button15.setVisible(false);
}
}
public void actionPerformed(ActionEvent event) {
if (event.getSource() == AnOtherLevel) {
setVisible(false);
new AnOtherWindow();
}
if (event.getSource() == Quit) {
System.exit(0);
}
if (event.getSource() == Button0) {
int number = StoreCards[0];
Button0.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 0);
flipped++;
Reset();
}
if (event.getSource() == Button1) {
int number = StoreCards[1];
Button1.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 1);
flipped++;
Reset();
}
if (event.getSource() == Button2) {
int number = StoreCards[2];
Button2.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 2);
flipped++;
Reset();
}
if (event.getSource() == Button3) {
int number = StoreCards[3];
Button3.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 3);
flipped++;
Reset();
}
if (event.getSource() == Button4) {
int number = StoreCards[4];
Button4.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 4);
flipped++;
Reset();
}
if (event.getSource() == Button5) {
int number = StoreCards[5];
Button5.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 5);
flipped++;
Reset();
}
if (event.getSource() == Button6) {
int number = StoreCards[6];
Button6.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 6);
flipped++;
Reset();
}
if (event.getSource() == Button7) {
int number = StoreCards[7];
Button7.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 7);
flipped++;
Reset();
}
if (event.getSource() == Button8) {
int number = StoreCards[8];
Button8.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 8);
flipped++;
Reset();
}
if (event.getSource() == Button9) {
int number = StoreCards[9];
Button9.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 9);
flipped++;
Reset();
}
if (event.getSource() == Button10) {
int number = StoreCards[10];
Button10.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 10);
flipped++;
Reset();
}
if (event.getSource() == Button11) {
int number = StoreCards[11];
Button11.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 11);
flipped++;
Reset();
}
if (event.getSource() == Button12) {
int number = StoreCards[12];
Button12.setIcon(new ImageIcon(number + ".png"));
Card1and2(number, 12);
flipped++;
Reset();
}
if (event.getSource() == Button13) {
int number = StoreCards[13];
Button13.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 13);
flipped++;
Reset();
}
if (event.getSource() == Button14) {
int number = StoreCards[14];
Button14.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 14);
flipped++;
Reset();
}
if (event.getSource() == Button15) {
int number = StoreCards[15];
Button15.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 15);
flipped++;
Reset();
}
if (event.getSource() == Celebrities) {
imageType = "c.png";
Back = new ImageIcon("ceback.png");
}
if (event.getSource() == Cities) {
imageType = ".jpg";
Back = new ImageIcon("ciback.png");
}
if (event.getSource() == Memes) {
imageType = ".png";
Back = new ImageIcon("mback.png");
}
}
public void mouseEntered(MouseEvent event) {
if (event.getSource() == AnOtherLevel) {
AnOtherLevel.setBackground(Color.lightGray);
AnOtherLevel.setForeground(Color.BLACK);
}
if (event.getSource() == Quit) {
Quit.setBackground(Color.lightGray);
Quit.setForeground(Color.BLACK);
}
}
public void mouseClicked(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
AnOtherLevel.setBackground(Color.white);
AnOtherLevel.setForeground(Color.BLACK);
Quit.setBackground(Color.white);
Quit.setForeground(Color.BLACK);
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
}
public class EasyLevelWindow {
public static void main(String[] args) {
EasyWindow win = new EasyWindow();
}
}
把它分成几个微类。摘要:Widow可以分解为Toolbar、Footer、LeftNavigationPanel(例如)。
那你就做
new Footer(this);
或
new Toolbar(this);
或
Toolbar.attachTo(this);
在工具栏中您将拥有:
class Toolbar {
JButton save...
JButton play..
JButton remove..
static attachTo(JFrame frame) {
attaching to frame these buttons
}
}
你会分解你的代码一点点。你框架的所有部分都是模块。
正如评论中已经提到的,您应该将按钮放在一个数组中:
JButton[] buttons = new JButton[15];
或列表:
List<JButton> buttons = new ArrayList<JButton>();
然后您可以使用简单的 for 循环来创建按钮并设置它们的属性:
for(int i = 0; i < 15; i++) {
buttons[i] = new JButton();
buttons[i].setIcon(...);
// ...
}
在您提到的评论中,您收到了一个循环错误。这是因为您实际上并未创建 JButton
对象。如上所示定义数组或列表时,您只需创建一些包含 15 null
个对象的内存 space。我认为在查看 List
定义时会变得更清楚一些。在这些对象上你自然不能调用任何方法。您仍然必须显式创建这 15 个 JButtons
作为 for 循环的第一步。
我和我的朋友目前正在编写一个记忆游戏作为我们第一门编程课程的最终作业。我们想知道是否有另一种方法可以以某种循环形式以更少的行数更好地初始化我们的 Jbutton 及其属性。一般来说,我们需要使此代码更高效,非常感谢任何提示:)
简单级别Class:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.JTextPane;
import javax.swing.SwingConstants;
import java.util.Timer;
import java.util.TimerTask;
class EasyWindow extends JFrame implements ActionListener, MouseListener {
JLabel Score = new JLabel("Score: - ");
JLabel Welcome = new JLabel("Welcome " + StartWindow.user + "!");
ImageIcon Back = new ImageIcon("mback.png");
ImageIcon musicicon = new ImageIcon("musicicon.png");
ImageIcon themeicon = new ImageIcon("themeicon.png");
ImageIcon difficultyicon = new ImageIcon("difficulty.png");
ImageIcon pointsicon = new ImageIcon("pointsicon.png");
ImageIcon studentsicon = new ImageIcon("studentsicon.png");
JButton AnOtherLevel = new JButton(
"Click here if you want to change level.");
JButton Quit = new JButton("Quit Game!");
JButton Button0 = new JButton(Back);
JButton Button1 = new JButton(Back);
JButton Button2 = new JButton(Back);
JButton Button3 = new JButton(Back);
JButton Button4 = new JButton(Back);
JButton Button5 = new JButton(Back);
JButton Button6 = new JButton(Back);
JButton Button7 = new JButton(Back);
JButton Button8 = new JButton(Back);
JButton Button9 = new JButton(Back);
JButton Button10 = new JButton(Back);
JButton Button11 = new JButton(Back);
JButton Button12 = new JButton(Back);
JButton Button13 = new JButton(Back);
JButton Button14 = new JButton(Back);
JButton Button15 = new JButton(Back);
JMenuBar menuBar = new JMenuBar();
JMenu Settings = new JMenu("Settings");
JMenu Theme = new JMenu("Theme");
JMenu Rules = new JMenu("Rules");
JMenu Creators = new JMenu("Creators");
JMenuItem Music = new JMenuItem("Music", musicicon);
JMenuItem Celebrities = new JMenuItem("Celebrities", themeicon);
JMenuItem Cities = new JMenuItem("Cities", themeicon);
JMenuItem Memes = new JMenuItem("Memes", themeicon);
JMenuItem Difficulty = new JMenuItem("Difficulty", difficultyicon);
JMenuItem Points = new JMenuItem("Points", pointsicon);
JMenuItem Ava = new JMenuItem("Ava Baghchesara", studentsicon);
JMenuItem Michelle = new JMenuItem("Michelle Bill", studentsicon);
static int[] cardChecker = new int[2];
static int[] card = new int[9];
int[] StoreCards = new int[16];
int[] Button = new int[2];
static int flipped = 0;
static int score = 0;
static int seconds = 0;
String imageType = ".png";
String back = ".png";
JPanel Top = new JPanel(new GridLayout(1, 1, 5, 15));
JPanel Center = new JPanel(new GridLayout(4, 4, 5, 5));
JPanel Bottom = new JPanel(new GridLayout(1, 2, 0, 0));
JPanel Right = new JPanel(new GridLayout(2, 2, 0, 0));
JPanel Left = new JPanel(new GridLayout(1, 1, 0, 0));
static Container contentArea;
public EasyWindow() {
super("User: " + StartWindow.user + " || Easy Level");
setSize(600, 600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setResizable(true);
setLayout(new BorderLayout());
setVisible(true);
AnOtherLevel.addActionListener(this);
Quit.addActionListener(this);
AnOtherLevel.addMouseListener(this);
Quit.addMouseListener(this);
Button0.addActionListener(this);
Button1.addActionListener(this);
Button2.addActionListener(this);
Button3.addActionListener(this);
Button4.addActionListener(this);
Button5.addActionListener(this);
Button6.addActionListener(this);
Button7.addActionListener(this);
Button8.addActionListener(this);
Button9.addActionListener(this);
Button10.addActionListener(this);
Button11.addActionListener(this);
Button12.addActionListener(this);
Button13.addActionListener(this);
Button14.addActionListener(this);
Button15.addActionListener(this);
AnOtherLevel.setBackground(Color.white);
AnOtherLevel.setForeground(Color.BLACK);
Quit.setBackground(Color.white);
Quit.setForeground(Color.BLACK);
Button0.setBackground(Color.white);
Button1.setBackground(Color.white);
Button2.setBackground(Color.white);
Button3.setBackground(Color.white);
Button4.setBackground(Color.white);
Button5.setBackground(Color.white);
Button6.setBackground(Color.white);
Button7.setBackground(Color.white);
Button8.setBackground(Color.white);
Button9.setBackground(Color.white);
Button10.setBackground(Color.white);
Button11.setBackground(Color.white);
Button12.setBackground(Color.white);
Button13.setBackground(Color.white);
Button14.setBackground(Color.white);
Button15.setBackground(Color.white);
add(Top, BorderLayout.NORTH);
add(Left, BorderLayout.WEST);
add(Center, BorderLayout.CENTER);
add(Right, BorderLayout.EAST);
add(Bottom, BorderLayout.SOUTH);
Welcome.setFont(new Font("Serif", Font.PLAIN, 30));
Welcome.setHorizontalAlignment(SwingConstants.CENTER);
Welcome.setVerticalAlignment(SwingConstants.CENTER);
Top.add(Welcome);
Top.setBackground(Color.white);
Center.add(Button0);
Center.add(Button1);
Center.add(Button2);
Center.add(Button3);
Center.add(Button4);
Center.add(Button5);
Center.add(Button6);
Center.add(Button7);
Center.add(Button8);
Center.add(Button9);
Center.add(Button10);
Center.add(Button11);
Center.add(Button12);
Center.add(Button13);
Center.add(Button14);
Center.add(Button15);
Center.setBackground(Color.white);
Right.setBackground(Color.white);
Right.add(Score);
Right.add(Timer);
Bottom.add(AnOtherLevel);
Bottom.add(Quit);
Bottom.setBackground(Color.white);
contentArea = getContentPane();
contentArea.add("North", Top);
contentArea.add("Center", Center);
contentArea.add("South", Bottom);
menuBar.add(Settings);
menuBar.add(Rules);
menuBar.add(Creators);
setJMenuBar(menuBar);
Music.addActionListener(this);
Theme.addActionListener(this);
Celebrities.addActionListener(this);
Cities.addActionListener(this);
Memes.addActionListener(this);
Difficulty.addActionListener(this);
Points.addActionListener(this);
Ava.addActionListener(this);
Michelle.addActionListener(this);
Settings.add(Music);
Settings.add(Theme);
Theme.add(Celebrities);
Theme.add(Cities);
Theme.add(Memes);
Rules.add(Difficulty);
Rules.add(Points);
Creators.add(Ava);
Creators.add(Michelle);
Game();
setContentPane(contentArea);
contentArea.setBackground(Color.white);
}
public void Game() {
int number = 0;
int x = 0;
ImageIcon image[] = new ImageIcon[15];
while (x < 16) {
number = (int) RandomNumbers.GetRandomNumber(8);
image[number] = new ImageIcon(number + imageType);
if (card[number] < 2) {
card[number]++;
StoreCards[x] = number;
System.out.println(number + " Number" + "card nr " + x);
x++;
}
}
}
public void Reset() {
if (flipped > 2) {
flipped = 0;
Button0.setIcon(Back);
Button1.setIcon(Back);
Button2.setIcon(Back);
Button3.setIcon(Back);
Button4.setIcon(Back);
Button5.setIcon(Back);
Button6.setIcon(Back);
Button7.setIcon(Back);
Button8.setIcon(Back);
Button9.setIcon(Back);
Button10.setIcon(Back);
Button11.setIcon(Back);
Button12.setIcon(Back);
Button13.setIcon(Back);
Button14.setIcon(Back);
Button15.setIcon(Back);
}
}
public void Check(int number) {
if (cardChecker[0] == cardChecker[1]) {
score = score + 2;
Score.setText("Score: " + score);
DisableButtons();
} else {
System.out.println("jj");
}
if (score == 16) {
setVisible(false);
new EndWindow1();
}
}
public void Card1and2(int number, int button) {
if (flipped == 0) {
cardChecker[0] = number;
Button[0] = button;
}
if (flipped == 1) {
cardChecker[1] = number;
Button[1] = button;
if (StoreCards[cardChecker[0]] == StoreCards[cardChecker[1]]) {
if (Button[0] != Button[1])
Check(number);
}
}
}
public void DisableButtons() {
if (Button[0] == 0 || Button[1] == 0) {
Button0.setVisible(false);
}
if (Button[0] == 1 || Button[1] == 1) {
Button1.setVisible(false);
}
if (Button[0] == 2 || Button[1] == 2) {
Button2.setVisible(false);
}
if (Button[0] == 3 || Button[1] == 3) {
Button3.setVisible(false);
}
if (Button[0] == 4 || Button[1] == 4) {
Button4.setVisible(false);
}
if (Button[0] == 5 || Button[1] == 5) {
Button5.setVisible(false);
}
if (Button[0] == 6 || Button[1] == 6) {
Button6.setVisible(false);
}
if (Button[0] == 7 || Button[1] == 7) {
Button7.setVisible(false);
}
if (Button[0] == 8 || Button[1] == 8) {
Button8.setVisible(false);
}
if (Button[0] == 9 || Button[1] == 9) {
Button9.setVisible(false);
}
if (Button[0] == 10 || Button[1] == 10) {
Button10.setVisible(false);
}
if (Button[0] == 11 || Button[1] == 11) {
Button11.setVisible(false);
}
if (Button[0] == 12 || Button[1] == 12) {
Button12.setVisible(false);
}
if (Button[0] == 13 || Button[1] == 13) {
Button13.setVisible(false);
}
if (Button[0] == 14 || Button[1] == 14) {
Button14.setVisible(false);
}
if (Button[0] == 15 || Button[1] == 15) {
Button15.setVisible(false);
}
}
public void actionPerformed(ActionEvent event) {
if (event.getSource() == AnOtherLevel) {
setVisible(false);
new AnOtherWindow();
}
if (event.getSource() == Quit) {
System.exit(0);
}
if (event.getSource() == Button0) {
int number = StoreCards[0];
Button0.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 0);
flipped++;
Reset();
}
if (event.getSource() == Button1) {
int number = StoreCards[1];
Button1.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 1);
flipped++;
Reset();
}
if (event.getSource() == Button2) {
int number = StoreCards[2];
Button2.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 2);
flipped++;
Reset();
}
if (event.getSource() == Button3) {
int number = StoreCards[3];
Button3.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 3);
flipped++;
Reset();
}
if (event.getSource() == Button4) {
int number = StoreCards[4];
Button4.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 4);
flipped++;
Reset();
}
if (event.getSource() == Button5) {
int number = StoreCards[5];
Button5.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 5);
flipped++;
Reset();
}
if (event.getSource() == Button6) {
int number = StoreCards[6];
Button6.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 6);
flipped++;
Reset();
}
if (event.getSource() == Button7) {
int number = StoreCards[7];
Button7.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 7);
flipped++;
Reset();
}
if (event.getSource() == Button8) {
int number = StoreCards[8];
Button8.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 8);
flipped++;
Reset();
}
if (event.getSource() == Button9) {
int number = StoreCards[9];
Button9.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 9);
flipped++;
Reset();
}
if (event.getSource() == Button10) {
int number = StoreCards[10];
Button10.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 10);
flipped++;
Reset();
}
if (event.getSource() == Button11) {
int number = StoreCards[11];
Button11.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 11);
flipped++;
Reset();
}
if (event.getSource() == Button12) {
int number = StoreCards[12];
Button12.setIcon(new ImageIcon(number + ".png"));
Card1and2(number, 12);
flipped++;
Reset();
}
if (event.getSource() == Button13) {
int number = StoreCards[13];
Button13.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 13);
flipped++;
Reset();
}
if (event.getSource() == Button14) {
int number = StoreCards[14];
Button14.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 14);
flipped++;
Reset();
}
if (event.getSource() == Button15) {
int number = StoreCards[15];
Button15.setIcon(new ImageIcon(number + imageType));
Card1and2(number, 15);
flipped++;
Reset();
}
if (event.getSource() == Celebrities) {
imageType = "c.png";
Back = new ImageIcon("ceback.png");
}
if (event.getSource() == Cities) {
imageType = ".jpg";
Back = new ImageIcon("ciback.png");
}
if (event.getSource() == Memes) {
imageType = ".png";
Back = new ImageIcon("mback.png");
}
}
public void mouseEntered(MouseEvent event) {
if (event.getSource() == AnOtherLevel) {
AnOtherLevel.setBackground(Color.lightGray);
AnOtherLevel.setForeground(Color.BLACK);
}
if (event.getSource() == Quit) {
Quit.setBackground(Color.lightGray);
Quit.setForeground(Color.BLACK);
}
}
public void mouseClicked(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
AnOtherLevel.setBackground(Color.white);
AnOtherLevel.setForeground(Color.BLACK);
Quit.setBackground(Color.white);
Quit.setForeground(Color.BLACK);
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
}
public class EasyLevelWindow {
public static void main(String[] args) {
EasyWindow win = new EasyWindow();
}
}
把它分成几个微类。摘要:Widow可以分解为Toolbar、Footer、LeftNavigationPanel(例如)。 那你就做
new Footer(this);
或
new Toolbar(this);
或
Toolbar.attachTo(this);
在工具栏中您将拥有:
class Toolbar {
JButton save...
JButton play..
JButton remove..
static attachTo(JFrame frame) {
attaching to frame these buttons
}
}
你会分解你的代码一点点。你框架的所有部分都是模块。
正如评论中已经提到的,您应该将按钮放在一个数组中:
JButton[] buttons = new JButton[15];
或列表:
List<JButton> buttons = new ArrayList<JButton>();
然后您可以使用简单的 for 循环来创建按钮并设置它们的属性:
for(int i = 0; i < 15; i++) {
buttons[i] = new JButton();
buttons[i].setIcon(...);
// ...
}
在您提到的评论中,您收到了一个循环错误。这是因为您实际上并未创建 JButton
对象。如上所示定义数组或列表时,您只需创建一些包含 15 null
个对象的内存 space。我认为在查看 List
定义时会变得更清楚一些。在这些对象上你自然不能调用任何方法。您仍然必须显式创建这 15 个 JButtons
作为 for 循环的第一步。