Promise 构造函数拒绝调用与抛出错误

Promise constructor with reject call vs throwing error

在下面的代码中:

var p1 = new Promise(function (resolve, reject) {
    throw 'test1';
});

var p2 = new Promise(function (resolve, reject) {
    reject('test2');
});

p1.catch(function (err) {
    console.log(err); // test1
});

p2.catch(function (err) {
    console.log(err); // test2
});

使用 Promise api 中的 reject(在 p2 中)与使用 p1 中抛出错误(在 p1 中)有什么区别throw?

完全一样?

如果相同,那为什么我们需要 reject 回调?

不,没有,两者完全相同。唯一的区别以及我们需要 reject 的原因是当您需要异步拒绝时 - 例如,如果您正在转换基于 API 的回调,它可能需要发出异步错误信号。

var p = new Promise(function(resolve, reject){
    someCallbackApi(function(err, data){
        if(err) reject(err); // CAN'T THROW HERE, non promise context, async.
        else resolve(data);
    });
});

Is there any difference between using reject (in p2) from the Promise api, and throwing an error (in p1) using throw?

是的,你 cannot 异步使用 throw,而 reject 是回调。例如,一些超时:

new Promise(_, reject) {
    setTimeout(reject, 1000);
});

Its exactly the same?

不,至少当你的语句后面有其他代码时不会。 throw 立即完成解析器功能,同时调用 reject 继续正常执行 - 在 "marked" 承诺被拒绝后。

此外,如果您 throw 错误对象,引擎可能会提供不同的异常调试信息。

对于您的具体示例,p1p2 与外部无法区分是正确的。

我知道这有点晚了,但我真的不认为这些答案中的任何一个都能完全回答我发现这个问题时的问题,这是一个更完整的例子。

var p1 = new Promise(function (resolve, reject) {
    throw 'test 1.1'; //This actually happens
    console.log('test 1.1.1'); //This never happens
    reject('test 1.2'); //This never happens because throwing an error already rejected the promise
    console.log('test 1.3'); //This never happens
});

var p2 = new Promise(function (resolve, reject) {
    reject('test 2.1'); //This actually happens
    console.log('test 2.1.1'); //This happens BEFORE the Promise is rejected because reject() is a callback
    throw 'test 2.2'; //This error is caught and ignored by the Promise
    console.log('test 2.3'); //This never happens
});

var p3 = new Promise(function (resolve, reject) {
    setTimeout(function() { reject('test 3.1');}, 1000); //This never happens because throwing an error already rejected the promise
    throw('test 3.2'); //This actually happens
    console.log('test 3.3'); //This never happens
});

var p4 = new Promise(function (resolve, reject) {
    throw('test 4.1'); //This actually happens
    setTimeout(function() { reject('test 4.2');}, 1000); //This never happens because throwing an error already rejected the promise
    console.log('test 4.3'); //This never happens
});

var p5 = new Promise(function (resolve, reject) {
    setTimeout(function() { throw('test 5.1');}, 1000); //This throws an Uncaught Error Exception
    reject('test 5.2'); //This actually happens
    console.log('test 5.3'); //This happens BEFORE the Promise is rejected because reject() is a callback
});

var p6 = new Promise(function (resolve, reject) {
    reject('test 6.1'); //This actually happens
    setTimeout(function() { throw('test 6.2');}, 1000); //This throws an Uncaught Error Exception
    console.log('test 6.3'); //This happens BEFORE the Promise is rejected because reject() is a callback
});


p1.then(function (resolve) {
    console.log(resolve, "resolved")
}, function (reject) {
    console.log(reject, "rejected")
}).catch(function (err) {
    console.log(err, "caught"); // test1
});

p2.then(function (resolve) {
    console.log(resolve, "resolved")
}, function (reject) {
    console.log(reject, "rejected")
}).catch(function (err) {
    console.log(err, "caught"); // test2
});

p3.then(function (resolve) {
    console.log(resolve, "resolved")
}, function (reject) {
    console.log(reject, "rejected")
}).catch(function (err) {
    console.log(err, "caught"); // test3
});

p4.then(function (resolve) {
    console.log(resolve, "resolved")
}, function (reject) {
    console.log(reject, "rejected")
}).catch(function (err) {
    console.log(err, "caught"); // test4
});

p5.then(function (resolve) {
    console.log(resolve, "resolved")
}, function (reject) {
    console.log(reject, "rejected")
}).catch(function (err) {
    console.log(err, "caught"); // test5
});

p6.then(function (resolve) {
    console.log(resolve, "resolved")
}, function (reject) {
    console.log(reject, "rejected")
}).catch(function (err) {
    console.log(err, "caught"); // test6
});

一个非常有趣的观察结果是,如果您使用 throw,它将首先由 reject 处理程序处理,然后如果没有拒绝处理程序,则由 error 处理程序处理。

带有拒绝处理程序块

var allowed = false;
var p1 = new Promise(
function(resolve, reject) {
  if (allowed)
    resolve('Success');
  else
//         reject('Not allowed');
    throw new Error('I threw an error')
})

p1.then(function(fulfilled) {
console.log('Inside resolve handler, resolved value: ' + fulfilled);
}, function(rejected) {
console.log('Inside reject handler, rejected value: ' + rejected);
}).catch(function(error) {
console.log('Inside error handler, error value: ' + error);
})

没有拒绝处理程序块

var allowed = false;
var p1 = new Promise(
function(resolve, reject) {
  if (allowed)
    resolve('Success');
  else
//         reject('Not allowed');
    throw new Error('I threw an error')
})

p1.then(function(fulfilled) {
console.log('Inside resolve handler, resolved value: ' + fulfilled);
}).catch(function(error) {
console.log('Inside error handler, error value: ' + error);
})

此外,catch 块将能够捕获 resolve 处理程序中抛出的任何错误。

var allowed = true;
var p1 = new Promise(
function(resolve, reject) {
  if (allowed)
    resolve('Success');
  else
//         reject('Not allowed');
    throw new Error('I threw an error')
})

p1.then(function(fulfilled) {
console.log('Inside resolve handler, resolved value: ' + fulfilled);
throw new Error('Error created inside resolve handler block');
}).catch(function(error) {
console.log('Inside error handler, error value: ' + error);
})

看起来最好使用 throw,除非你不能,如果你是 运行 一些异步任务,你必须将 reject 回调传递给异步功能。但是有一个解决方法,那就是承诺您的异步功能。更多关于