iOS Swift: 如何正确缩小图片?

iOS Swift: How to properly scale down an image?

我正在使用 AlamofireImage 下载并设置我的 UIImage:

backdrop.af_setImageWithURL(downloadURL)

图像比我要显示的要大得多,所以我遇到了锯齿问题。如何正确调整此图片的大小?

结果:

一旦您拥有有效的 UIImage:

,您可以将图像调整为任意大小
func resizedImageWith(image: UIImage, targetSize: CGSize) -> UIImage {

    let imageSize = image.size
    let newWidth  = targetSize.width  / image.size.width
    let newHeight = targetSize.height / image.size.height
    var newSize: CGSize

    if(newWidth > newHeight) {
        newSize = CGSizeMake(imageSize.width * newHeight, imageSize.height * newHeight)
    } else {
        newSize = CGSizeMake(imageSize.width * newWidth,  imageSize.height * newWidth)
    }

    let rect = CGRectMake(0, 0, newSize.width, newSize.height)

    UIGraphicsBeginImageContextWithOptions(newSize, false, 0.0)

    image.drawInRect(rect)

    let newImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()

    return newImage
}

对于任何其他 queries/modifications,请参阅此 NShipster

这是@Santosh 在 ObjC 中的回答:

- (UIImage*) scaleImage:(UIImage*)image toSize:(CGSize)newSize {

    CGSize imageSize = image.size;
    CGFloat newWidth  = newSize.width  / image.size.width;
    CGFloat newHeight = newSize.height / image.size.height;
    CGSize newImgSize;

    if(newWidth > newHeight) {
        newImgSize = CGSizeMake(imageSize.width * newHeight, imageSize.height * newHeight);
    } else {
        newImgSize = CGSizeMake(imageSize.width * newWidth,  imageSize.height * newWidth);
    }

    CGRect rect = CGRectMake(0, 0, newImgSize.width, newImgSize.height);

    UIGraphicsBeginImageContextWithOptions(newImgSize, false, 0.0);

    [image drawInRect:rect];;

    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return newImage;
}