Particles.js canvas 位于其他 Bootstrap 轮播幻灯片位置时不起作用
Particles.js canvas does not work when positioned in other Bootstrap carousel slide position
我正在制作一个带有 Bootstrap 轮播的网站,其中应该包含一些动画 canvas。
我想在第二张幻灯片上使用 Particles.js 动画,但它不起作用。
它只适用于第一张幻灯片,我不明白为什么。
有人可以帮助我吗?
代码如下:
<!DOCTYPE html>
<html lang="en">
<head>
<title>Bootstrap Example</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="http://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/css/bootstrap.min.css">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.12.4/jquery.min.js"></script>
<script src="http://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/js/bootstrap.min.js"></script>
<style>
#myCarousel {
height: 500px
}
.carousel-inner > .item > img,
.carousel-inner > .item > a > img {
width: 70%;
margin: auto;
}
canvas {
position: relative;
/*pointer-events:none;*/
top: 0;
left: 0
}
/* Particles Canvas*/
#particles-js{
height: 500px;
width: 100%;
background-color: #D0EDF5;
background-image: url('');
background-size: cover;
background-position: 50% 50%;
background-repeat: no-repeat;
}
</style>
</head>
<body>
<div class="container">
<br>
<div id="myCarousel" class="carousel slide" data-ride="carousel">
<!-- Indicators -->
<ol class="carousel-indicators">
<li data-target="#myCarousel" data-slide-to="0" class="active"></li>
<li data-target="#myCarousel" data-slide-to="1"></li>
<li data-target="#myCarousel" data-slide-to="2"></li>
</ol>
<!-- Wrapper for slides -->
<div class="carousel-inner" role="listbox">
<div class="item active">
<h1>First Slide</h1>
</div>
<div class="item">
<div id="particles-js"></div>
</div>
<div class="item">
<h1>Third Slide</h1>
</div>
</div>
<!-- Left and right controls -->
<a class="left carousel-control" href="#myCarousel" role="button" data-slide="prev">
<span class="glyphicon glyphicon-chevron-left" aria-hidden="true"></span>
<span class="sr-only">Previous</span>
</a>
<a class="right carousel-control" href="#myCarousel" role="button" data-slide="next">
<span class="glyphicon glyphicon-chevron-right" aria-hidden="true"></span>
<span class="sr-only">Next</span>
</a>
</div>
</div>
<script type="text/javascript" src="https://cdn.jsdelivr.net/particles.js/2.0.0/particles.min.js"></script>
<script type="text/javascript">
particlesJS('particles-js',
{
"particles": {
"number": {
"value": 60,
"density": {
"enable": true,
"value_area": 800
}
},
"color": {
"value": "#0A8B80"
},
"shape": {
"type": "circle",
"stroke": {
"width": 0,
"color": "#000000"
},
"polygon": {
"nb_sides": 5
},
"image": {
"src": "img/github.svg",
"width": 100,
"height": 50
}
},
"opacity": {
"value": 0.5,
"random": false,
"anim": {
"enable": false,
"speed": 1,
"opacity_min": 0.1,
"sync": false
}
},
"size": {
"value": 20,
"random": true,
"anim": {
"enable": false,
"speed": 40,
"size_min": 0.1,
"sync": false
}
},
"line_linked": {
"enable": true,
"distance": 150,
"color": "#65BBC4",
"opacity": 0.4,
"width": 2
},
"move": {
"enable": true,
"speed": 6,
"direction": "none",
"random": false,
"straight": false,
"out_mode": "out",
"attract": {
"enable": false,
"rotateX": 600,
"rotateY": 1200
}
}
},
"interactivity": {
"detect_on": "canvas",
"events": {
"onhover": {
"enable": true,
"mode": "repulse"
},
"onclick": {
"enable": true,
"mode": "push"
},
"resize": true
},
"modes": {
"grab": {
"distance": 400,
"line_linked": {
"opacity": 1
}
},
"bubble": {
"distance": 400,
"size": 80,
"duration": 2,
"opacity": 8,
"speed": 3
},
"repulse": {
"distance": 200
},
"push": {
"particles_nb": 4
},
"remove": {
"particles_nb": 2
}
}
},
"retina_detect": true,
"config_demo": {
"hide_card": false,
"background_color": "#D0EDF5",
"background_image": "",
"background_position": "50% 50%",
"background_repeat": "no-repeat",
"background_size": "cover"
}
}
);
</script>
</body>
</html>
此外,我注意到动画在打开浏览器的开发人员控制台时启动,如下例所示:
因为 particles.js 初始化时,它读取 offsetHeight
和 offsetWidth
属性[1],其中这些描述了可见区域的大小[2]。这可能是 particles.js 的错误,但您可以捕获 Bootstrap 轮播的幻灯片事件,然后初始化 particles.js。
补充说明:
在幻灯片事件后初始化 particles.js 确保当它发生时,目标元素已经可见,以便 particles.js 可以获得有效的指标。
另一种解决方案是在每次滑动事件后触发调整大小事件。将重新计算宽度和高度 [3]。这也是为什么本题作者打开开发者控制台就可以启动动画的原因。
参考:
- [1]: https://github.com/VincentGarreau/particles.js/blob/d01286d6dcd61f497d07cc62bd48e692f6508ad5/particles.js#L18
- [2]: difference between offsetHeight and clientHeight
- [3]: https://github.com/VincentGarreau/particles.js/blob/d01286d6dcd61f497d07cc62bd48e692f6508ad5/particles.js#L101
我正在制作一个带有 Bootstrap 轮播的网站,其中应该包含一些动画 canvas。 我想在第二张幻灯片上使用 Particles.js 动画,但它不起作用。 它只适用于第一张幻灯片,我不明白为什么。
有人可以帮助我吗?
代码如下:
<!DOCTYPE html>
<html lang="en">
<head>
<title>Bootstrap Example</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="http://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/css/bootstrap.min.css">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.12.4/jquery.min.js"></script>
<script src="http://maxcdn.bootstrapcdn.com/bootstrap/3.3.6/js/bootstrap.min.js"></script>
<style>
#myCarousel {
height: 500px
}
.carousel-inner > .item > img,
.carousel-inner > .item > a > img {
width: 70%;
margin: auto;
}
canvas {
position: relative;
/*pointer-events:none;*/
top: 0;
left: 0
}
/* Particles Canvas*/
#particles-js{
height: 500px;
width: 100%;
background-color: #D0EDF5;
background-image: url('');
background-size: cover;
background-position: 50% 50%;
background-repeat: no-repeat;
}
</style>
</head>
<body>
<div class="container">
<br>
<div id="myCarousel" class="carousel slide" data-ride="carousel">
<!-- Indicators -->
<ol class="carousel-indicators">
<li data-target="#myCarousel" data-slide-to="0" class="active"></li>
<li data-target="#myCarousel" data-slide-to="1"></li>
<li data-target="#myCarousel" data-slide-to="2"></li>
</ol>
<!-- Wrapper for slides -->
<div class="carousel-inner" role="listbox">
<div class="item active">
<h1>First Slide</h1>
</div>
<div class="item">
<div id="particles-js"></div>
</div>
<div class="item">
<h1>Third Slide</h1>
</div>
</div>
<!-- Left and right controls -->
<a class="left carousel-control" href="#myCarousel" role="button" data-slide="prev">
<span class="glyphicon glyphicon-chevron-left" aria-hidden="true"></span>
<span class="sr-only">Previous</span>
</a>
<a class="right carousel-control" href="#myCarousel" role="button" data-slide="next">
<span class="glyphicon glyphicon-chevron-right" aria-hidden="true"></span>
<span class="sr-only">Next</span>
</a>
</div>
</div>
<script type="text/javascript" src="https://cdn.jsdelivr.net/particles.js/2.0.0/particles.min.js"></script>
<script type="text/javascript">
particlesJS('particles-js',
{
"particles": {
"number": {
"value": 60,
"density": {
"enable": true,
"value_area": 800
}
},
"color": {
"value": "#0A8B80"
},
"shape": {
"type": "circle",
"stroke": {
"width": 0,
"color": "#000000"
},
"polygon": {
"nb_sides": 5
},
"image": {
"src": "img/github.svg",
"width": 100,
"height": 50
}
},
"opacity": {
"value": 0.5,
"random": false,
"anim": {
"enable": false,
"speed": 1,
"opacity_min": 0.1,
"sync": false
}
},
"size": {
"value": 20,
"random": true,
"anim": {
"enable": false,
"speed": 40,
"size_min": 0.1,
"sync": false
}
},
"line_linked": {
"enable": true,
"distance": 150,
"color": "#65BBC4",
"opacity": 0.4,
"width": 2
},
"move": {
"enable": true,
"speed": 6,
"direction": "none",
"random": false,
"straight": false,
"out_mode": "out",
"attract": {
"enable": false,
"rotateX": 600,
"rotateY": 1200
}
}
},
"interactivity": {
"detect_on": "canvas",
"events": {
"onhover": {
"enable": true,
"mode": "repulse"
},
"onclick": {
"enable": true,
"mode": "push"
},
"resize": true
},
"modes": {
"grab": {
"distance": 400,
"line_linked": {
"opacity": 1
}
},
"bubble": {
"distance": 400,
"size": 80,
"duration": 2,
"opacity": 8,
"speed": 3
},
"repulse": {
"distance": 200
},
"push": {
"particles_nb": 4
},
"remove": {
"particles_nb": 2
}
}
},
"retina_detect": true,
"config_demo": {
"hide_card": false,
"background_color": "#D0EDF5",
"background_image": "",
"background_position": "50% 50%",
"background_repeat": "no-repeat",
"background_size": "cover"
}
}
);
</script>
</body>
</html>
此外,我注意到动画在打开浏览器的开发人员控制台时启动,如下例所示:
因为 particles.js 初始化时,它读取 offsetHeight
和 offsetWidth
属性[1],其中这些描述了可见区域的大小[2]。这可能是 particles.js 的错误,但您可以捕获 Bootstrap 轮播的幻灯片事件,然后初始化 particles.js。
补充说明:
在幻灯片事件后初始化 particles.js 确保当它发生时,目标元素已经可见,以便 particles.js 可以获得有效的指标。
另一种解决方案是在每次滑动事件后触发调整大小事件。将重新计算宽度和高度 [3]。这也是为什么本题作者打开开发者控制台就可以启动动画的原因。
参考:
- [1]: https://github.com/VincentGarreau/particles.js/blob/d01286d6dcd61f497d07cc62bd48e692f6508ad5/particles.js#L18
- [2]: difference between offsetHeight and clientHeight
- [3]: https://github.com/VincentGarreau/particles.js/blob/d01286d6dcd61f497d07cc62bd48e692f6508ad5/particles.js#L101