是否可以使用协议缓冲区序列化 System.Object 个对象的列表

Is it possible to serialize a list of System.Object objects using protocol buffers

我有一个各种数据类型(DateTime、int、decimal、string)的对象列表。

List<object> myObjects = new List<object>();
myObjects.Add(3);
myObjects.Add(3.9m);
myObjects.Add(DateTime.Now);
myObjects.Add("HELLO");

我能够使用 protobuf-net 序列化此列表,但反序列化总是抛出异常:"Additional information: Type is not expected, and no contract can be inferred: System.Object".

using (var ms = new MemoryStream())
{
    Serializer.Serialize(ms, list2);
    var bytes = ms.ToArray();
    ms.Position = 0;
    var clone = Serializer.Deserialize(typeof(List<object>), ms); //Throws exception
}

我没有任何明确的合同,我想这就是问题所在?但是,我确实知道序列化对象的预期类型是什么,但是我该如何告诉 protobuf-net?

检查这些以了解为什么这是一种方法:

  1. The need for a parameterless constructor

  2. why dynamic instead of object wouldn't have worked

  3. 为什么DynamicType=truewouldn't have worked

  4. the need for an abstract base class and concrete implementations,protobuf-net 的创建者

  5. why no serializer for object

抽象基础

    [ProtoContract]
    [ProtoInclude (1, typeof(ObjectWrapper<int>))]
    [ProtoInclude(2, typeof(ObjectWrapper<decimal>))]
    [ProtoInclude(3, typeof(ObjectWrapper<DateTime>))]
    [ProtoInclude(4, typeof(ObjectWrapper<string>))]
    abstract class ObjectWrapper {
        protected ObjectWrapper() {}
        abstract public object ObjectValue { get; set; }
    }

实施

    [ProtoContract()]
    class ObjectWrapper<T> : ObjectWrapper
    {
        public ObjectWrapper(): base() { }
        public ObjectWrapper(T t) { this.Value = t; }

        [ProtoIgnore()]
        public override object ObjectValue
        {
            get { return Value; }
            set { Value = (T)value; }
        }

        [ProtoMember(1)]
        public T Value { get; set; }
    }

测试

        var myObjects = new List<ObjectWrapper>();
        myObjects.Add(new ObjectWrapper<int>(3));
        myObjects.Add(new ObjectWrapper<decimal>(3.9m));
        myObjects.Add(new ObjectWrapper<DateTime> (DateTime.Now));
        myObjects.Add(new ObjectWrapper<string> ("HELLO"));
        var clone = Serializer.DeepClone(myObjects);