Java图形添加方法

Java graphics add method

我正在尝试创建一个网络扑克服务器客户端程序,我目前正在编写包括图形部分的客户端,但是当我尝试在特定条件下向我的代码中的 JPanel 添加一个组件时在运行方法中遇到,add方法似乎不起作用,但是在相同条件下操作JPanel的其他方法有效。

public class PokerClient {

BufferedReader in;
PrintWriter out;
JFrame frame = new JFrame("Poker");

JPanel playerHandPanel;

String serverAddress = "localhost";
String playerName;

Card playerHand1, playerHand2;


public PokerClient() {

    // Layout GUI
    frame.setSize(1100, 700);
    frame.setResizable(true);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    playerHandPanel = new JPanel(new GridLayout(1, 2));
    playerHandPanel.setPreferredSize(new Dimension(600, 300)); 
    playerHandPanel.add(new CardComponent(new Card(3, Suit.CLUB))); //it works here
    playerHandPanel.setVisible(true);

    frame.add(playerHandPanel, BorderLayout.NORTH);
    frame.setVisible(true);
}

/**
 * Prompt for and return the desired screen name.
 */
private String getName() {

    return JOptionPane.showInputDialog(
        frame,
        "Choose a screen name:",
        "Screen name selection",
        JOptionPane.PLAIN_MESSAGE);
}

private Card constructCard(String line){
     int seperator = line.indexOf('/');
     int cardNum = Integer.parseInt(line.substring(0, seperator));
     Card card;
     if(line.substring(seperator+1).startsWith("S")){
       card = new Card(cardNum, Suit.SPADE);
     } else if(line.substring(seperator+1).startsWith("C")){
       card = new Card(cardNum, Suit.CLUB);
     } else if(line.substring(seperator+1).startsWith("D")){
       card = new Card(cardNum, Suit.DIAMOND);
     } else{
       card = new Card(cardNum, Suit.HEART);
     }
     System.out.println(card.toString());
     return card;
}

/**
 * Connects to the server then enters the processing loop.
 */
private void run() throws IOException {

    Socket socket = new Socket(serverAddress, 9050);
    in = new BufferedReader(new InputStreamReader(
        socket.getInputStream()));
    out = new PrintWriter(socket.getOutputStream(), true);

    // Process all messages from server, according to the protocol.
    while (true) {
        String line = in.readLine();
        System.out.println(line);
        if (line.startsWith("SUBMITNAME")) {
 //             String name = getName();
 //             playerName = name;
//                out.println(name);
        } else if (line.startsWith("p1")) {
            playerHandPanel.add(new CardComponent(new Card(4, Suit.SPADE)));//this doesn't work i can't figure out why
            playerHandPanel.setBackground(Color.WHITE);//this worked
            playerHandPanel.add(new JLabel("is this added"));//this doesn't work either
            playerHandPanel.repaint();
        }
    }
}


public static void main(String[] args) throws Exception {
    PokerClient client = new PokerClient();
    client.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    client.frame.setVisible(true);
    client.run();
}
}

几个问题跳出来:

  • 您在添加或删除组件后没有在 playerHandPanel 上调用 revalidate() -- 可能是您问题的主要原因。
  • 您人为地限制了 playerHandPanel 的大小
  • 并且不将其放入 JScrollPane
  • 您的代码通过从 Swing 事件线程或 EDT 更改主要 Swing 组件状态来炫耀 Swing 线程规则
  • 您正在使用约束布局,new GridLayout(1, 2)

可能的解决方案:

  • 是的,请在添加或删除组件后在 playerHandPanel 上调用 revalidate()。这将告诉它的布局管理器做他们的事情。
  • 如果要使用 GridLayout,请以更灵活的方式进行,例如 new GridLayout(1, 0)new GridLayout(1, 0),具体取决于您是要指定列数还是行数( 0 表示可变数量的列或行)
  • 考虑使用 JList 或 JTable,这两个组件更容易添加内容。
  • 学习并遵循 Swing 线程规则,包括仅在 Swing 事件线程上进行 Swing 状态更改(例如添加或删除组件、更改背景颜色...)。