Rails:创建不通过关联保存的操作 has_many - "rollback transaction"

Rails: Create action not saving has_many through associations - "rollback transaction"

对我放轻松,我才刚刚开始学习 Rails 这是我在这里的第一个问题!

我用来学习的项目是一个排球记分牌,所以现在我正在尝试构建一个表单来提交 2v2 比赛的比分。我有 usersgames has_many 通过与 参与者 的连接 table 的关系,其中还包括 'result' 属性('W' 或 'L').

我的问题是提交失败,没有创建 participants。如果我从表单中删除关联,提交将仅使用游戏参数。

希望我已经包含了以下所有相关信息。另外,如果有更好的方法来完成这一切,我很乐意听到!

型号

class Game < ApplicationRecord
  has_one :venue
  has_many :participants
  has_many :users, through: :participants

  accepts_nested_attributes_for :participants,
    reject_if: :all_blank, allow_destroy: true
end

class User < ApplicationRecord
  has_many :participants
  has_many :games, through: :participants
end

class Participant < ApplicationRecord
  belongs_to :game
  belongs_to :user
end

架构

create_table "games", force: :cascade do |t|
    t.date     "game_date"
    t.integer  "winning_score"
    t.integer  "losing_score"
    t.text     "notes"
    t.datetime "created_at",    null: false
    t.datetime "updated_at",    null: false
    t.integer  "venue_id"
    t.index ["venue_id"], name: "index_games_on_venue_id"
end

create_table "participants", force: :cascade do |t|
  t.integer  "user_id"
  t.integer  "game_id"
  t.string   "result"
  t.datetime "created_at", null: false
  t.datetime "updated_at", null: false
  t.index ["game_id"], name: "index_participants_on_game_id"
  t.index ["user_id"], name: "index_participants_on_user_id"
end

create_table "users", force: :cascade do |t|
  t.string   "name"
  t.string   "email"
  t.datetime "created_at",      null: false
  t.datetime "updated_at",      null: false
  t.string   "password_digest"
  t.string   "remember_digest"
  t.index ["email"], name: "index_users_on_email", unique: true
end

create_table "venues", force: :cascade do |t|
  t.string   "name"
  t.datetime "created_at", null: false
  t.datetime "updated_at", null: false
end

控制器

class GamesController < ApplicationController

  def show
    @game = Game.find(params[:id])
  end

  def new
    @users = User.all
    @game = Game.new
    @game.participants.build
  end

  def create
    @game = Game.new(game_params)

    if @game.save
      redirect_to 'show'
    else
      render 'new'
    end
  end

  private

    def game_params
      params.require(:game).permit(:game_date, :winning_score,
                                   :losing_score, :notes, :venue_id,
                                   participants_attributes: [:user_id, :result, 
                                   :_destroy])
    end

end

表格

<%= simple_form_for @game do |f| %>
  <div id="winners">
    <b>Winners</b>
    <% for i in 0..1 %>
      <%= f.simple_fields_for :participants do |p| %>
        <%= p.association :user, :collection => @users, label: false %>
        <%= p.input :result, :as => :hidden, :input_html => { :value => 'W' }%>
      <% end %>
    <% end %>
  </div>

  <%= f.input :winning_score, :collection => 15..30 %>

  <div id="losers">
    <b>Losers</b>
    <% for i in 2..3 %>
      <%= f.simple_fields_for :participants do |p| %>
        <%= p.association :user, :collection => @users, label: false %>
        <%= p.input :result, :as => :hidden, :input_html => { :value => 'L' }%>
      <% end %>
    <% end %>
  </div>

  <%= f.input :losing_score, :collection => 0..30 %>

  <%= f.input :notes %>

  <%= f.submit "Submit!", class: "btn btn-primary" %>

<% end %>

回应

Processing by GamesController#create as HTML
  Parameters: {"utf8"=>"✓", "authenticity_token"=>"p8081+wU7EqYV7PIIAOGP3N+Md4CJusFpL9qTm3CeC54fP7pTPEwtfYS5v5x+ErBWxGiB0oj1pklYGXwl/cRBw==", "game"=>{"participants_attributes"=>{"0"=>{"user_id"=>"3", "result"=>"W"}, "1"=>{"user_id"=>"2", "result"=>"W"}, "2"=>{"user_id"=>"1", "result"=>"W"}, "3"=>{"user_id"=>"6", "result"=>"W"}}, "winning_score"=>"18", "losing_score"=>"4", "notes"=>"13241234"}, "commit"=>"Submit!"}
   (0.1ms)  begin transaction
  User Load (0.1ms)  SELECT  "users".* FROM "users" WHERE "users"."id" = ? LIMIT ?  [["id", 3], ["LIMIT", 1]]
  User Load (0.0ms)  SELECT  "users".* FROM "users" WHERE "users"."id" = ? LIMIT ?  [["id", 2], ["LIMIT", 1]]
  User Load (0.0ms)  SELECT  "users".* FROM "users" WHERE "users"."id" = ? LIMIT ?  [["id", 1], ["LIMIT", 1]]
  User Load (0.1ms)  SELECT  "users".* FROM "users" WHERE "users"."id" = ? LIMIT ?  [["id", 6], ["LIMIT", 1]]
   (0.1ms)  rollback transaction
  Rendering games/new.html.erb within layouts/application
  Rendered games/new.html.erb within layouts/application (69.4ms)
  Rendered layouts/_shim.html.erb (0.4ms)
  Rendered layouts/_header.html.erb (0.7ms)
  Rendered layouts/_footer.html.erb (0.3ms)
Completed 200 OK in 199ms (Views: 144.9ms | ActiveRecord: 0.5ms)

@kkulikovskis 的评论对我有用。我改变了:

has_many :participants

has_many :participants, inverse_of: :game

在游戏模型中