Android 工作室电视遥控器按钮

Android Studio TV remote buttons

我正在尝试为 android 电视制作一个应用程序,它将使用电视遥控器上的以下按钮:updownleftright, center/enter, home, back.

我需要什么 classes/events 才能做到这一点? 我一直在尝试使用此处的 Dpad 代码:Link dev android.

但是当我尝试在带有方向键输入的电视上使用 android 模拟器对其进行测试时,它不起作用。有很多Log语句,我发现我的问题是以下代码行:

if (event instanceof MotionEvent) {
    // Use the hat axis value to find the D-pad direction
    MotionEvent motionEvent = (MotionEvent) event;
    float xaxis = motionEvent.getAxisValue(MotionEvent.AXIS_HAT_X);
    float yaxis = motionEvent.getAxisValue(MotionEvent.AXIS_HAT_Y);
    Log.d("test", "xaxis = " + String.valueOf(xaxis) +
                  " yaxis = " + String.valueOf(yaxis));
}
Log.d("test", "returning directionPressed as - " +
               String.valueOf(directionPressed));

return directionPressed;

我得到的输出如下(打印 2 次,即使我只按一次按钮):

09-13 14:45:05.643 1489-1489/omgandroid D/test: is motion event = true
09-13 14:45:05.643 1489-1489/omgandroid D/test: is key event = false
09-13 14:45:05.643 1489-1489/omgandroid D/test: xaxis = 0.0 yaxis = 0.0
09-13 14:45:05.643 1489-1489/omgandroid D/test: returning directionPressed as -1

我看到 getAxisValue(MotionEvent.AXIS_HAT_X/Y) 总是返回 0.0,但我不知道为什么。

这是我在 MainActivity.java 中调用此函数的代码(在 OnCreate 中):

mContentView.setOnGenericMotionListener(new View.OnGenericMotionListener() {
    @Override
    public boolean onGenericMotion(View view, MotionEvent event) {
        Log.d("test", "this works too");
        // Check if this event if from a D-pad and process accordingly.
        boolean check = Dpad.isDpadDevice(event);
        String str_check = String.valueOf(check);
        Log.d("test", "is dpad device? " + str_check);
        if (check) {

            int press = mDpad.getDirectionPressed(event);
            Log.d("test", String.valueOf(press));
            switch (press) {
                case LEFT:
                    // Do something for LEFT direction press
                    Log.d("test", "LEFT");
                    String uri = source + image;
                    ImageView img = (ImageView) findViewById(R.id.fullscreen_content);
                    img.setImageResource(R.drawable.a00_d01_01);
                    return true;
                case RIGHT:
                    // Do something for RIGHT direction press
                    Log.d("test", "RIGHT");
                    return true;
                case UP:
                    // Do something for UP direction press
                    Log.d("test", "UP");
                    return true;
                case DOWN:
                    // Do something for DOWN direction press
                    Log.d("test", "DOWN");
                    return true;
                case CENTER:
                    // DO something for CENTER direction press
                    Log.d("test", "CENTER");
                    return true;
                default:
                    return false;
            }
        }
        return false;
    }
});

如果您不使用 Leanback 并且想要 Activity 中的功能,那么您可以覆盖 Activity 方法 onKeyDown():

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    Log.d("debug", "we are here");
    switch (keyCode) {
        case KeyEvent.KEYCODE_DPAD_UP:
        case KeyEvent.KEYCODE_DPAD_DOWN:
        case KeyEvent.KEYCODE_DPAD_RIGHT:
        case KeyEvent.KEYCODE_DPAD_LEFT:
        case KeyEvent.KEYCODE_BACK:
        case KeyEvent.KEYCODE_ESCAPE:
            Log.d("OnKey", "key pressed!");
            Toast.makeText(MainActivity.this, "key pressed!", Toast.LENGTH_SHORT).show();
            return true;
    }
    return false;
}

然后使用如下的 switch 语句(在 keyCode 上)触发您想要捕获的条件(case KeyEvent.KEYCODE_DPAD_UPcase KeyEvent.KEYCODE_DPAD_DOWN 等)。

正如您在代码共享中所做的那样,您还可以在视图上设置 OnKeyListener,但在这种情况下,您只需要覆盖 Activity 方法。


如果您使用的是 Leanback(擅长列表管理和媒体播放):

Leanback,Google 为简化编写 Android 电视应用程序而创建的库,本机处理此问题,因为它与内容列表和媒体播放有关。我建议查看我上面链接的示例项目。

如果您想自己实现点击处理,您可以查看他们的源代码并了解他们如何在 PlaybackControlGluePlaybackOverlayFragment 类 中解决它。

Here 他们处理 onKey(...) 方法中的事件:

@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
    switch (keyCode) {
        case KeyEvent.KEYCODE_DPAD_UP:
        case KeyEvent.KEYCODE_DPAD_DOWN:
        case KeyEvent.KEYCODE_DPAD_RIGHT:
        case KeyEvent.KEYCODE_DPAD_LEFT:
        case KeyEvent.KEYCODE_BACK:
        case KeyEvent.KEYCODE_ESCAPE:

在其正下方的 dispatchAction(...) 方法中还有一些其他事件:

boolean canPlay = keyEvent == null ||
                keyEvent.getKeyCode() == KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE ||
                keyEvent.getKeyCode() == KeyEvent.KEYCODE_MEDIA_PLAY;

他们通过输入处理程序设置密钥处理程序:

private final PlaybackOverlayFragment.InputEventHandler mOnInputEventHandler =
        new PlaybackOverlayFragment.InputEventHandler() {
    @Override
    public boolean handleInputEvent(InputEvent event) {
        if (event instanceof KeyEvent) {
            KeyEvent keyEvent = (KeyEvent) event;
            return onKey(null, keyEvent.getKeyCode(), keyEvent);
        }
        return false;
    }
};

通过以下方式设置:mFragment.setInputEventHandler(mOnInputEventHandler);


另一个很好的例子是 PlaybackOverlayFragmentonInterceptInputEvent(...) 方法找到 here:

private boolean onInterceptInputEvent(InputEvent event) {
    final boolean controlsHidden = areControlsHidden();
    if (DEBUG) Log.v(TAG, "onInterceptInputEvent hidden " + controlsHidden + " " + event);
    boolean consumeEvent = false;
    int keyCode = KeyEvent.KEYCODE_UNKNOWN;

    if (mInputEventHandler != null) {
        consumeEvent = mInputEventHandler.handleInputEvent(event);
    }
    if (event instanceof KeyEvent) {
        keyCode = ((KeyEvent) event).getKeyCode();
    }

    switch (keyCode) {
        case KeyEvent.KEYCODE_DPAD_CENTER:
        case KeyEvent.KEYCODE_DPAD_DOWN:
        case KeyEvent.KEYCODE_DPAD_UP:
        case KeyEvent.KEYCODE_DPAD_LEFT:
        case KeyEvent.KEYCODE_DPAD_RIGHT:

他们通过以下方式附加拦截器:getVerticalGridView().setOnKeyInterceptListener(mOnKeyInterceptListener);

如果这能解决您的问题,请告诉我。