序列化 MongoDb 上的只读属性

Serialize get-only properties on MongoDb

使用 C# 6 我可以写:

public class Person
{
    public Guid Id { get; }
    public string Name { get; }
    public Person(Guid id, string name)
    {
        Id = id;
        Name = name;
    }
}

不幸的是,像这样的 class 没有被 MongoDb 驱动程序正确序列化,属性没有被序列化。

MongoDb 仅在默认情况下使用 getter 和 setter 序列化属性。我知道您可以手动更改 class 映射并将序列化程序告诉 include get-only properties 但我一直在寻找一种通用方法来避免自定义每个映射。

我想创建一个类似于 ReadWriteMemberFinderConvention 但没有 CanWrite 检查的自定义约定。

还有其他解决办法吗?构造函数会被自动调用还是我需要一些其他的定制?

更新:MongoDB.Bson 2.10 版现在带有 ImmutableTypeClassMapConvention


我试图通过创建一个约定来解决这个问题,该约定映射所有与构造函数匹配的只读属性以及匹配的构造函数。

假设您有一个不可变的 class,例如:

public class Person
{
    public string FirstName { get; }
    public string LastName { get; }
    public string FullName => FirstName + LastName;
    public ImmutablePocoSample(string lastName)
    {
        LastName = lastName;
    }

    public ImmutablePocoSample(string firstName, string lastName)
    {
        FirstName = firstName;
        LastName = lastName;
    }
}

这里是约定的代码:

using MongoDB.Bson.Serialization;
using MongoDB.Bson.Serialization.Conventions;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

/// <summary>
/// A convention that map all read only properties for which a matching constructor is found.
/// Also matching constructors are mapped.
/// </summary>
public class ImmutablePocoConvention : ConventionBase, IClassMapConvention
{
    private readonly BindingFlags _bindingFlags;

    public ImmutablePocoConvention()
            : this(BindingFlags.Instance | BindingFlags.Public)
    { }

    public ImmutablePocoConvention(BindingFlags bindingFlags)
    {
        _bindingFlags = bindingFlags | BindingFlags.DeclaredOnly;
    }

    public void Apply(BsonClassMap classMap)
    {
        var readOnlyProperties = classMap.ClassType.GetTypeInfo()
            .GetProperties(_bindingFlags)
            .Where(p => IsReadOnlyProperty(classMap, p))
            .ToList();

        foreach (var constructor in classMap.ClassType.GetConstructors())
        {
            // If we found a matching constructor then we map it and all the readonly properties
            var matchProperties = GetMatchingProperties(constructor, readOnlyProperties);
            if (matchProperties.Any())
            {
                // Map constructor
                classMap.MapConstructor(constructor);

                // Map properties
                foreach (var p in matchProperties)
                    classMap.MapMember(p);
            }
        }
    }

    private static List<PropertyInfo> GetMatchingProperties(ConstructorInfo constructor, List<PropertyInfo> properties)
    {
        var matchProperties = new List<PropertyInfo>();

        var ctorParameters = constructor.GetParameters();
        foreach (var ctorParameter in ctorParameters)
        {
            var matchProperty = properties.FirstOrDefault(p => ParameterMatchProperty(ctorParameter, p));
            if (matchProperty == null)
                return new List<PropertyInfo>();

            matchProperties.Add(matchProperty);
        }

        return matchProperties;
    }


    private static bool ParameterMatchProperty(ParameterInfo parameter, PropertyInfo property)
    {
        return string.Equals(property.Name, parameter.Name, System.StringComparison.InvariantCultureIgnoreCase)
               && parameter.ParameterType == property.PropertyType;
    }

    private static bool IsReadOnlyProperty(BsonClassMap classMap, PropertyInfo propertyInfo)
    {
        // we can't read 
        if (!propertyInfo.CanRead)
            return false;

        // we can write (already handled by the default convention...)
        if (propertyInfo.CanWrite)
            return false;

        // skip indexers
        if (propertyInfo.GetIndexParameters().Length != 0)
            return false;

        // skip overridden properties (they are already included by the base class)
        var getMethodInfo = propertyInfo.GetMethod;
        if (getMethodInfo.IsVirtual && getMethodInfo.GetBaseDefinition().DeclaringType != classMap.ClassType)
            return false;

        return true;
    }
}

您可以使用以下方式注册我:

ConventionRegistry.Register(
    nameof(ImmutablePocoConvention),
    new ConventionPack { new ImmutablePocoConvention() },
    _ => true);

如果您不想序列化所有 read-only 属性,您可以添加一个 public 设置什么都不做(如果适用),只需注意 属性 将是re-evaluated 当你的 class 是 de-serialized。

public class Person
{
    public string FirstName { get; }
    public string LastName { get; }
    public string FullName
    {
        get
        {
            return FirstName + LastName;
        }
        set
        {
           //this will switch on the serialization
        }
    }
}

我遇到了同样的问题,发现接受的答案过于复杂。

相反,您可以简单地将 BsonRepresentation 属性添加到要序列化的 read-only 属性:

public class Person
{
    public string FirstName { get; }

    public string LastName { get; }

    [BsonRepresentation(BsonType.String)]
    public string FullName => $"{FirstName} {LastName}";
}

假设您有一个不可变的 class,例如:

public class Person
{
    public string FirstName { get; }

    public string LastName { get; }

    [BsonRepresentation(BsonType.String)]
    public string FullName => $"{FirstName} {LastName}";
}

只需添加 [BsonElement] 结果

public class Person
{
    [BsonElement]
    public string FirstName { get; }

    [BsonElement]
    public string LastName { get; }

    public string FullName => $"{FirstName} {LastName}";
}