工厂创建相同界面的不同对象

Factory to create different objects of same interface

我有 1 个接口:

public interface ISummary
{
   int EventId {get; set;}
}

还有许多实现此接口的具体 类:

public class EmployeeSummary : ISummary
{
   public int EventId {get; set;},
   public int TotalUniqueCount {get; set;}
   public int Location {get; set;}
}

public class CarSummary : ISummary
{
   public int EventId {get; set;}
   public int TotalMiles {get; set;}
   public int TotalHours {get; set;}
}

等....

唯一共享的 属性 是 EventId。有没有办法让 1 个 工厂方法 创建所有这些摘要对象?我想要 1 个入口点来决定要创建的对象。

所以像这样:

public ISummary CreateSummary(ConcreteObjectType with properties)
{
if EmployeeSummary
 --Call this method to create and return EmployeeSummary

if CarSummary
 --Call this method create and return CarSummary
}

我希望其他 类 中的所有调用都调用此方法,而不是自己创建对象。

我苦苦挣扎的部分是如何将分配给对象的属性传递给此 CreateSummary 方法,因为对象的所有属性都将不同?

如果有更好的设计模式我应该在这里使用,我愿意改变此时的对象。

嗯,这正是 Factory Method 模式存在的原因:

public class SummaryFactory
{        
    // new instance with values assigned by action delegate or default
    public T Create<T>(Action<T> action = null) where T : ISummary, new()
    {
        var result = new T();
        action?.Invoke(result);             
        return result;
    }

    // with object to assign value from (map) 
    public T Create<T>(object map) where T : ISummary, new()
    {
        var result = new T();
        PropertyInfo[] props = map.GetType().GetProperties();
        PropertyInfo[] tProps = typeof(T).GetProperties();

        foreach (var prop in props)
        {
            var upperPropName = prop.Name.ToUpper();
            var foundProperty = tProps.FirstOrDefault(p => p.Name.ToUpper() == upperPropName);
            foundProperty?.SetValue(result, prop.GetValue(map));
        }
        return result;
    }

    // new instance without generic parameters
    public object Create(Type type)
    {
        var instance = Activator.CreateInstance(type);

        // add some other logic that changes instance
        return instance;
    }
}

现在您可以使用这个工厂了:

var factory = new SummaryFactory();
var carSummary = factory.Create<CarSummary>();
var carSummary2 = factory.Create<CarSummary>(car => { car.TotalMiles = 50; });
var carSummary3 = factory.Create<CarSummary>(new { TotalMiles = 50 });
var employeeSummary = factory.Create(typeof(EmployeeSummary));

根据对象的构造函数,您可以这样做:

public interface ISummary
{ }

public class Bar : ISummary
{ }

public class SummaryFactory
{
        public static TSummary CreateSummary<TSummary>()
            where TSummary : new()
    {
        return new TSummary();
    }
}

public class Foo
{
    public void AMethod()
    {
        var bar = SummaryFactory.CreateSummary< Bar >();
    }
}

但除非构造函数为空,否则我不知道这会给你带来什么。

如果你的对象确实有构造函数参数,你可以使用策略模式而不是工厂模式来创建它们,就像这样:

public interface ISummary
{ }

public class CarSummary : ISummary
{

    public CarSummary(int someParam)
    {

    }
}

public interface ISummaryStrategy
{
    /// <summary>
    /// 
    /// </summary>
    /// <returns></returns>
    ISummary Create();
}

public class CarSummaryStrategy
    : ISummaryStrategy
{
    public ISummary Create()
    {
        return new CarSummary(42); //The Answer to the Ultimate Question of Life, the Universe, and Everything
    }
}



public class Foo
{
    private Dictionary< Type, ISummaryStrategy > _summaryStrategies;
    public Foo()
    {
        this._summaryStrategies = new Dictionary< Type, ISummaryStrategy >
        {
            {typeof( CarSummary ), new CarSummaryStrategy()}
        };

    }
    public void UseSummaries(Type summary)
    {
        var summaryImpl = this._summaryStrategies[summary].Create();
        // use the summary
    }
}

具有 new() 约束的泛型只会产生更紧密的耦合。如果您已经需要知道将哪种类型作为泛型参数传递 T,并且您知道该方法将 return,那么使用它有什么意义呢?

// This is a *helper method* which will create a car summary.
// No abstraction, no polymorphism, just a template helper method.
var summary = CreateSummary<CarSummary>(carData);

如果你需要一个抽象工厂,那就意味着你的调用方法只知道return接口,而且是工厂[=28] =] 这应该决定实际的实施。

在您的情况下,(我相信)您有多种类型的数据 类,并且您希望该方法为每种类型创建适当的摘要。 IE。类似于:

class EmployeesData : IEmployeesData
{ ... }

class CarsData : ICarsData
{ ... }

// at this point we don't know what `data` actually is
IData data = GetDataFromSomewhere();

// so we cannot pass the concrete generic parameter here
ISummary summary = GetSummary(data);

然后你需要的是某种策略,它会在运行时选择正确的实现。不同输入类型的策略应该在程序启动时注册(在组合根内的某个地方,或者通过 DI 注入),这样你就有了类似:

static readonly Dictionary<Type, Func<object, ISummary>> _strategies =
        new Dictionary<Type, Func<object, ISummary>>();

public static void Register<T>(Func<T, ISummary> strategy)
{
    _strategies[typeof(T)] = input => strategy((T)input);
}

public ISummary CreateSummary(object input)
{
    var type = input.GetType();

    Func<object, ISummary> strategy;
    if (!_strategies.TryGetValue(type, out strategy))
        throw new ArgumentException($"No strategy registered for type {type}");

    return strategy(input);
}

所以,在你的组合根目录的某个地方,你会有具体的方法:

ISummary CreateEmployeeSummary(EmployeesData data)
{ ... }

ISummary CreateCarSummary(CarsData data)
{ ... }

// and finally register all concrete methods:
Register<IEmployeesData>(d => CreateEmployeeSummary(d));
Register<ICarsData>(d => CreateCarsSummary(d));