Android 共享元素转换:将 ImageView 从圆形转换为矩形并再次转换为矩形
Android Shared Element Transition: Transforming an ImageView from a circle to a rectangle and back again
我正在尝试在两个活动之间进行共享元素转换。
第一个 activity 有一个圆形图像视图,第二个 activity 有一个矩形图像视图。我只想让圆圈从第一个 activity 过渡到第二个 activity,然后在我按下返回键时变成正方形并返回到圆圈。
我发现过渡不是那么整齐 - 在下面的动画中,您可以看到矩形 imageview 的尺寸似乎在缩小,直到它与圆的尺寸相匹配。方形图像视图出现一瞬间,然后出现圆圈。我想摆脱方形图像视图,使圆形成为过渡的终点。
有人知道这是怎么做到的吗?
我创建了一个小型测试仓库,您可以在此处下载:https://github.com/Winghin2517/TransitionTest
我的第一个 activity 的代码 - 图像视图位于我的第一个 activity 的 MainFragment
中:
public class MainFragment extends android.support.v4.app.Fragment {
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_view, container,false);
final ImageView dot = (ImageView) view.findViewById(R.id.image_circle);
Picasso.with(getContext()).load(R.drawable.snow).transform(new PureCircleTransformation()).into(dot);
dot.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Intent i = new Intent(getContext(), SecondActivity.class);
View sharedView = dot;
String transitionName = getString(R.string.blue_name);
ActivityOptionsCompat transitionActivityOptions = ActivityOptionsCompat.makeSceneTransitionAnimation(getActivity(), sharedView, transitionName);
startActivity(i, transitionActivityOptions.toBundle());
}
});
return view;
}
}
这是我的第二个 activity,其中包含矩形图像视图:
public class SecondActivity extends AppCompatActivity {
ImageView backdrop;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
backdrop = (ImageView) findViewById(R.id.picture);
backdrop.setBackground(ContextCompat.getDrawable(this, R.drawable.snow));
}
@Override
public void onBackPressed() {
supportFinishAfterTransition();
super.onBackPressed();
}
}
这是我传入 Picasso 生成圆的 PureCircleTransformation class:
package test.com.transitiontest;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.squareup.picasso.Transformation;
public class PureCircleTransformation implements Transformation {
private static final int STROKE_WIDTH = 6;
@Override
public Bitmap transform(Bitmap source) {
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);
if (squaredBitmap != source) {
source.recycle();
}
Bitmap bitmap = Bitmap.createBitmap(size, size, source.getConfig());
Canvas canvas = new Canvas(bitmap);
Paint avatarPaint = new Paint();
BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
avatarPaint.setShader(shader);
float r = size / 2f;
canvas.drawCircle(r, r, r, avatarPaint);
squaredBitmap.recycle();
return bitmap;
}
@Override
public String key() {
return "circleTransformation()";
}
}
我知道在我的第一个 activity 中,圆圈只是 'cut' 通过应用毕加索变换 class 而图像视图只是一个正方形布局切出所以它显示为一个圆圈。也许这就是为什么当我从矩形过渡到正方形时动画看起来像这样的原因,但我真的希望过渡从矩形过渡到圆形。
我认为有办法做到这一点。在 whatsapp 应用程序中,我可以看到效果,但我似乎无法弄清楚他们是如何做到的 - 如果您在 whatsapp 上单击您朋友的个人资料图片,该应用程序会将圆形图像视图扩展为正方形。单击返回将 return 正方形变为圆形。
您需要添加一些代码:基本上您必须实现自定义转换。但是大部分代码都可以重用。我准备把代码推送到github上供大家参考,不过需要的步骤是:
SecondAcvitiy 创建您的自定义转换:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
Transition transition = new CircularReveal();
transition.setInterpolator(new LinearInterpolator());
getWindow().setSharedElementEnterTransition(transition);
}
CircularReveal 捕获视图边界(起始值和结束值)并提供两个动画,第一个在您需要为圆形设置动画时图像视图为大的,第二个为相反的情况。
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public class CircularReveal extends Transition {
private static final String BOUNDS = "viewBounds";
private static final String[] PROPS = {BOUNDS};
@Override
public void captureStartValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
@Override
public void captureEndValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
private void captureValues(TransitionValues values) {
View view = values.view;
Rect bounds = new Rect();
bounds.left = view.getLeft();
bounds.right = view.getRight();
bounds.top = view.getTop();
bounds.bottom = view.getBottom();
values.values.put(BOUNDS, bounds);
}
@Override
public String[] getTransitionProperties() {
return PROPS;
}
@Override
public Animator createAnimator(ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) {
if (startValues == null || endValues == null) {
return null;
}
Rect startRect = (Rect) startValues.values.get(BOUNDS);
final Rect endRect = (Rect) endValues.values.get(BOUNDS);
final View view = endValues.view;
Animator circularTransition;
if (isReveal(startRect, endRect)) {
circularTransition = createReveal(view, startRect, endRect);
return new NoPauseAnimator(circularTransition);
} else {
layout(startRect, view);
circularTransition = createConceal(view, startRect, endRect);
circularTransition.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
view.setOutlineProvider(new ViewOutlineProvider() {
@Override
public void getOutline(View view, Outline outline) {
Rect bounds = endRect;
bounds.left -= view.getLeft();
bounds.top -= view.getTop();
bounds.right -= view.getLeft();
bounds.bottom -= view.getTop();
outline.setOval(bounds);
view.setClipToOutline(true);
}
});
}
});
return new NoPauseAnimator(circularTransition);
}
}
private void layout(Rect startRect, View view) {
view.layout(startRect.left, startRect.top, startRect.right, startRect.bottom);
}
private Animator createReveal(View view, Rect from, Rect to) {
int centerX = from.centerX();
int centerY = from.centerY();
float finalRadius = (float) Math.hypot(to.width(), to.height());
return ViewAnimationUtils.createCircularReveal(view, centerX, centerY,
from.width()/2, finalRadius);
}
private Animator createConceal(View view, Rect from, Rect to) {
int centerX = to.centerX();
int centerY = to.centerY();
float initialRadius = (float) Math.hypot(from.width(), from.height());
return ViewAnimationUtils.createCircularReveal(view, centerX, centerY,
initialRadius, to.width()/2);
}
private boolean isReveal(Rect startRect, Rect endRect) {
return startRect.width() < endRect.width();
}
}
我提议创建一个自定义视图,它可以使自己从圆形到矩形再返回动画,然后通过添加移动动画围绕它包裹自定义过渡。
它的样子:
代码如下(有价值的部分)。
对于完整示例,请检查 my github.
CircleRectView.java:
public class CircleRectView extends ImageView {
private int circleRadius;
private float cornerRadius;
private RectF bitmapRect;
private Path clipPath;
private void init(TypedArray a) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR2
&& Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
if (a.hasValue(R.styleable.CircleRectView_circleRadius)) {
circleRadius = a.getDimensionPixelSize(R.styleable.CircleRectView_circleRadius, 0);
cornerRadius = circleRadius;
}
clipPath = new Path();
a.recycle();
}
public Animator animator(int startHeight, int startWidth, int endHeight, int endWidth) {
AnimatorSet animatorSet = new AnimatorSet();
ValueAnimator heightAnimator = ValueAnimator.ofInt(startHeight, endHeight);
ValueAnimator widthAnimator = ValueAnimator.ofInt(startWidth, endWidth);
heightAnimator.addUpdateListener(valueAnimator -> {
int val = (Integer) valueAnimator.getAnimatedValue();
ViewGroup.LayoutParams layoutParams = getLayoutParams();
layoutParams.height = val;
setLayoutParams(layoutParams);
requestLayoutSupport();
});
widthAnimator.addUpdateListener(valueAnimator -> {
int val = (Integer) valueAnimator.getAnimatedValue();
ViewGroup.LayoutParams layoutParams = getLayoutParams();
layoutParams.width = val;
setLayoutParams(layoutParams);
requestLayoutSupport();
});
ValueAnimator radiusAnimator;
if (startWidth < endWidth) {
radiusAnimator = ValueAnimator.ofFloat(circleRadius, 0);
} else {
radiusAnimator = ValueAnimator.ofFloat(cornerRadius, circleRadius);
}
radiusAnimator.setInterpolator(new AccelerateInterpolator());
radiusAnimator.addUpdateListener(animator -> cornerRadius = (float) (Float) animator.getAnimatedValue());
animatorSet.playTogether(heightAnimator, widthAnimator, radiusAnimator);
return animatorSet;
}
/**
* this needed because of that somehow {@link #onSizeChanged} NOT CALLED when requestLayout while activity transition end is running
*/
private void requestLayoutSupport() {
View parent = (View) getParent();
int widthSpec = View.MeasureSpec.makeMeasureSpec(parent.getWidth(), View.MeasureSpec.EXACTLY);
int heightSpec = View.MeasureSpec.makeMeasureSpec(parent.getHeight(), View.MeasureSpec.EXACTLY);
parent.measure(widthSpec, heightSpec);
parent.layout(parent.getLeft(), parent.getTop(), parent.getRight(), parent.getBottom());
}
@Override
public void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
//This event-method provides the real dimensions of this custom view.
Log.d("size changed", "w = " + w + " h = " + h);
bitmapRect = new RectF(0, 0, w, h);
}
@Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (drawable == null) {
return;
}
if (getWidth() == 0 || getHeight() == 0) {
return;
}
clipPath.reset();
clipPath.addRoundRect(bitmapRect, cornerRadius, cornerRadius, Path.Direction.CW);
canvas.clipPath(clipPath);
super.onDraw(canvas);
}
}
@TargetApi(Build.VERSION_CODES.KITKAT)
public class CircleToRectTransition extends Transition {
private static final String TAG = CircleToRectTransition.class.getSimpleName();
private static final String BOUNDS = "viewBounds";
private static final String[] PROPS = {BOUNDS};
@Override
public String[] getTransitionProperties() {
return PROPS;
}
private void captureValues(TransitionValues transitionValues) {
View view = transitionValues.view;
Rect bounds = new Rect();
bounds.left = view.getLeft();
bounds.right = view.getRight();
bounds.top = view.getTop();
bounds.bottom = view.getBottom();
transitionValues.values.put(BOUNDS, bounds);
}
@Override
public void captureStartValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
@Override
public void captureEndValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
@Override
public Animator createAnimator(ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) {
if (startValues == null || endValues == null) {
return null;
}
if (!(startValues.view instanceof CircleRectView)) {
Log.w(CircleToRectTransition.class.getSimpleName(), "transition view should be CircleRectView");
return null;
}
CircleRectView view = (CircleRectView) (startValues.view);
Rect startRect = (Rect) startValues.values.get(BOUNDS);
final Rect endRect = (Rect) endValues.values.get(BOUNDS);
Animator animator;
//scale animator
animator = view.animator(startRect.height(), startRect.width(), endRect.height(), endRect.width());
//movement animators below
//if some translation not performed fully, use it instead of start coordinate
float startX = startRect.left + view.getTranslationX();
float startY = startRect.top + view.getTranslationY();
//somehow end rect returns needed value minus translation in case not finished transition available
float moveXTo = endRect.left + Math.round(view.getTranslationX());
float moveYTo = endRect.top + Math.round(view.getTranslationY());
Animator moveXAnimator = ObjectAnimator.ofFloat(view, "x", startX, moveXTo);
Animator moveYAnimator = ObjectAnimator.ofFloat(view, "y", startY, moveYTo);
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.playTogether(animator, moveXAnimator, moveYAnimator);
//prevent blinking when interrupt animation
return new NoPauseAnimator(animatorSet);
}
MainActivity.java :
view.setOnClickListener(v -> {
Intent intent = new Intent(this, SecondActivity.class);
ActivityOptionsCompat transitionActivityOptions = ActivityOptionsCompat.makeSceneTransitionAnimation(MainActivity.this, view, getString(R.string.circle));
ActivityCompat.startActivity(MainActivity.this, intent , transitionActivityOptions.toBundle());
});
SecondActivity.java :
@Override
protected void onCreate(Bundle savedInstanceState) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
getWindow().setSharedElementEnterTransition(new CircleToRectTransition().setDuration(1500));
getWindow().setSharedElementExitTransition(new CircleToRectTransition().setDuration(1500));
}
super.onCreate(savedInstanceState);
...
}
@Override
public void onBackPressed() {
supportFinishAfterTransition();
}
已编辑:CircleToRectTransition
的先前变体并不通用,仅在特定情况下有效。检查没有那个缺点的修改示例
EDITED2:事实证明您根本不需要自定义转换,只需从 SecondActivity
中删除设置逻辑,它将通过默认方式工作。使用这种方法,您可以设置过渡持续时间 this way.
EDITED3:为 api < 18
提供了反向移植
顺便说一下,您可以使用 such technique 将这些东西反向移植到棒棒糖之前的设备上。已经创建了可以使用动画师的地方
我正在尝试在两个活动之间进行共享元素转换。
第一个 activity 有一个圆形图像视图,第二个 activity 有一个矩形图像视图。我只想让圆圈从第一个 activity 过渡到第二个 activity,然后在我按下返回键时变成正方形并返回到圆圈。
我发现过渡不是那么整齐 - 在下面的动画中,您可以看到矩形 imageview 的尺寸似乎在缩小,直到它与圆的尺寸相匹配。方形图像视图出现一瞬间,然后出现圆圈。我想摆脱方形图像视图,使圆形成为过渡的终点。
有人知道这是怎么做到的吗?
我创建了一个小型测试仓库,您可以在此处下载:https://github.com/Winghin2517/TransitionTest
我的第一个 activity 的代码 - 图像视图位于我的第一个 activity 的 MainFragment
中:
public class MainFragment extends android.support.v4.app.Fragment {
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_view, container,false);
final ImageView dot = (ImageView) view.findViewById(R.id.image_circle);
Picasso.with(getContext()).load(R.drawable.snow).transform(new PureCircleTransformation()).into(dot);
dot.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Intent i = new Intent(getContext(), SecondActivity.class);
View sharedView = dot;
String transitionName = getString(R.string.blue_name);
ActivityOptionsCompat transitionActivityOptions = ActivityOptionsCompat.makeSceneTransitionAnimation(getActivity(), sharedView, transitionName);
startActivity(i, transitionActivityOptions.toBundle());
}
});
return view;
}
}
这是我的第二个 activity,其中包含矩形图像视图:
public class SecondActivity extends AppCompatActivity {
ImageView backdrop;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_second);
backdrop = (ImageView) findViewById(R.id.picture);
backdrop.setBackground(ContextCompat.getDrawable(this, R.drawable.snow));
}
@Override
public void onBackPressed() {
supportFinishAfterTransition();
super.onBackPressed();
}
}
这是我传入 Picasso 生成圆的 PureCircleTransformation class:
package test.com.transitiontest;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.squareup.picasso.Transformation;
public class PureCircleTransformation implements Transformation {
private static final int STROKE_WIDTH = 6;
@Override
public Bitmap transform(Bitmap source) {
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);
if (squaredBitmap != source) {
source.recycle();
}
Bitmap bitmap = Bitmap.createBitmap(size, size, source.getConfig());
Canvas canvas = new Canvas(bitmap);
Paint avatarPaint = new Paint();
BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
avatarPaint.setShader(shader);
float r = size / 2f;
canvas.drawCircle(r, r, r, avatarPaint);
squaredBitmap.recycle();
return bitmap;
}
@Override
public String key() {
return "circleTransformation()";
}
}
我知道在我的第一个 activity 中,圆圈只是 'cut' 通过应用毕加索变换 class 而图像视图只是一个正方形布局切出所以它显示为一个圆圈。也许这就是为什么当我从矩形过渡到正方形时动画看起来像这样的原因,但我真的希望过渡从矩形过渡到圆形。
我认为有办法做到这一点。在 whatsapp 应用程序中,我可以看到效果,但我似乎无法弄清楚他们是如何做到的 - 如果您在 whatsapp 上单击您朋友的个人资料图片,该应用程序会将圆形图像视图扩展为正方形。单击返回将 return 正方形变为圆形。
您需要添加一些代码:基本上您必须实现自定义转换。但是大部分代码都可以重用。我准备把代码推送到github上供大家参考,不过需要的步骤是:
SecondAcvitiy 创建您的自定义转换:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
Transition transition = new CircularReveal();
transition.setInterpolator(new LinearInterpolator());
getWindow().setSharedElementEnterTransition(transition);
}
CircularReveal 捕获视图边界(起始值和结束值)并提供两个动画,第一个在您需要为圆形设置动画时图像视图为大的,第二个为相反的情况。
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public class CircularReveal extends Transition {
private static final String BOUNDS = "viewBounds";
private static final String[] PROPS = {BOUNDS};
@Override
public void captureStartValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
@Override
public void captureEndValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
private void captureValues(TransitionValues values) {
View view = values.view;
Rect bounds = new Rect();
bounds.left = view.getLeft();
bounds.right = view.getRight();
bounds.top = view.getTop();
bounds.bottom = view.getBottom();
values.values.put(BOUNDS, bounds);
}
@Override
public String[] getTransitionProperties() {
return PROPS;
}
@Override
public Animator createAnimator(ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) {
if (startValues == null || endValues == null) {
return null;
}
Rect startRect = (Rect) startValues.values.get(BOUNDS);
final Rect endRect = (Rect) endValues.values.get(BOUNDS);
final View view = endValues.view;
Animator circularTransition;
if (isReveal(startRect, endRect)) {
circularTransition = createReveal(view, startRect, endRect);
return new NoPauseAnimator(circularTransition);
} else {
layout(startRect, view);
circularTransition = createConceal(view, startRect, endRect);
circularTransition.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
view.setOutlineProvider(new ViewOutlineProvider() {
@Override
public void getOutline(View view, Outline outline) {
Rect bounds = endRect;
bounds.left -= view.getLeft();
bounds.top -= view.getTop();
bounds.right -= view.getLeft();
bounds.bottom -= view.getTop();
outline.setOval(bounds);
view.setClipToOutline(true);
}
});
}
});
return new NoPauseAnimator(circularTransition);
}
}
private void layout(Rect startRect, View view) {
view.layout(startRect.left, startRect.top, startRect.right, startRect.bottom);
}
private Animator createReveal(View view, Rect from, Rect to) {
int centerX = from.centerX();
int centerY = from.centerY();
float finalRadius = (float) Math.hypot(to.width(), to.height());
return ViewAnimationUtils.createCircularReveal(view, centerX, centerY,
from.width()/2, finalRadius);
}
private Animator createConceal(View view, Rect from, Rect to) {
int centerX = to.centerX();
int centerY = to.centerY();
float initialRadius = (float) Math.hypot(from.width(), from.height());
return ViewAnimationUtils.createCircularReveal(view, centerX, centerY,
initialRadius, to.width()/2);
}
private boolean isReveal(Rect startRect, Rect endRect) {
return startRect.width() < endRect.width();
}
}
我提议创建一个自定义视图,它可以使自己从圆形到矩形再返回动画,然后通过添加移动动画围绕它包裹自定义过渡。
它的样子:
代码如下(有价值的部分)。
对于完整示例,请检查 my github.
CircleRectView.java:
public class CircleRectView extends ImageView {
private int circleRadius;
private float cornerRadius;
private RectF bitmapRect;
private Path clipPath;
private void init(TypedArray a) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR2
&& Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
if (a.hasValue(R.styleable.CircleRectView_circleRadius)) {
circleRadius = a.getDimensionPixelSize(R.styleable.CircleRectView_circleRadius, 0);
cornerRadius = circleRadius;
}
clipPath = new Path();
a.recycle();
}
public Animator animator(int startHeight, int startWidth, int endHeight, int endWidth) {
AnimatorSet animatorSet = new AnimatorSet();
ValueAnimator heightAnimator = ValueAnimator.ofInt(startHeight, endHeight);
ValueAnimator widthAnimator = ValueAnimator.ofInt(startWidth, endWidth);
heightAnimator.addUpdateListener(valueAnimator -> {
int val = (Integer) valueAnimator.getAnimatedValue();
ViewGroup.LayoutParams layoutParams = getLayoutParams();
layoutParams.height = val;
setLayoutParams(layoutParams);
requestLayoutSupport();
});
widthAnimator.addUpdateListener(valueAnimator -> {
int val = (Integer) valueAnimator.getAnimatedValue();
ViewGroup.LayoutParams layoutParams = getLayoutParams();
layoutParams.width = val;
setLayoutParams(layoutParams);
requestLayoutSupport();
});
ValueAnimator radiusAnimator;
if (startWidth < endWidth) {
radiusAnimator = ValueAnimator.ofFloat(circleRadius, 0);
} else {
radiusAnimator = ValueAnimator.ofFloat(cornerRadius, circleRadius);
}
radiusAnimator.setInterpolator(new AccelerateInterpolator());
radiusAnimator.addUpdateListener(animator -> cornerRadius = (float) (Float) animator.getAnimatedValue());
animatorSet.playTogether(heightAnimator, widthAnimator, radiusAnimator);
return animatorSet;
}
/**
* this needed because of that somehow {@link #onSizeChanged} NOT CALLED when requestLayout while activity transition end is running
*/
private void requestLayoutSupport() {
View parent = (View) getParent();
int widthSpec = View.MeasureSpec.makeMeasureSpec(parent.getWidth(), View.MeasureSpec.EXACTLY);
int heightSpec = View.MeasureSpec.makeMeasureSpec(parent.getHeight(), View.MeasureSpec.EXACTLY);
parent.measure(widthSpec, heightSpec);
parent.layout(parent.getLeft(), parent.getTop(), parent.getRight(), parent.getBottom());
}
@Override
public void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
//This event-method provides the real dimensions of this custom view.
Log.d("size changed", "w = " + w + " h = " + h);
bitmapRect = new RectF(0, 0, w, h);
}
@Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (drawable == null) {
return;
}
if (getWidth() == 0 || getHeight() == 0) {
return;
}
clipPath.reset();
clipPath.addRoundRect(bitmapRect, cornerRadius, cornerRadius, Path.Direction.CW);
canvas.clipPath(clipPath);
super.onDraw(canvas);
}
}
@TargetApi(Build.VERSION_CODES.KITKAT)
public class CircleToRectTransition extends Transition {
private static final String TAG = CircleToRectTransition.class.getSimpleName();
private static final String BOUNDS = "viewBounds";
private static final String[] PROPS = {BOUNDS};
@Override
public String[] getTransitionProperties() {
return PROPS;
}
private void captureValues(TransitionValues transitionValues) {
View view = transitionValues.view;
Rect bounds = new Rect();
bounds.left = view.getLeft();
bounds.right = view.getRight();
bounds.top = view.getTop();
bounds.bottom = view.getBottom();
transitionValues.values.put(BOUNDS, bounds);
}
@Override
public void captureStartValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
@Override
public void captureEndValues(TransitionValues transitionValues) {
captureValues(transitionValues);
}
@Override
public Animator createAnimator(ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) {
if (startValues == null || endValues == null) {
return null;
}
if (!(startValues.view instanceof CircleRectView)) {
Log.w(CircleToRectTransition.class.getSimpleName(), "transition view should be CircleRectView");
return null;
}
CircleRectView view = (CircleRectView) (startValues.view);
Rect startRect = (Rect) startValues.values.get(BOUNDS);
final Rect endRect = (Rect) endValues.values.get(BOUNDS);
Animator animator;
//scale animator
animator = view.animator(startRect.height(), startRect.width(), endRect.height(), endRect.width());
//movement animators below
//if some translation not performed fully, use it instead of start coordinate
float startX = startRect.left + view.getTranslationX();
float startY = startRect.top + view.getTranslationY();
//somehow end rect returns needed value minus translation in case not finished transition available
float moveXTo = endRect.left + Math.round(view.getTranslationX());
float moveYTo = endRect.top + Math.round(view.getTranslationY());
Animator moveXAnimator = ObjectAnimator.ofFloat(view, "x", startX, moveXTo);
Animator moveYAnimator = ObjectAnimator.ofFloat(view, "y", startY, moveYTo);
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.playTogether(animator, moveXAnimator, moveYAnimator);
//prevent blinking when interrupt animation
return new NoPauseAnimator(animatorSet);
}
MainActivity.java :
view.setOnClickListener(v -> {
Intent intent = new Intent(this, SecondActivity.class);
ActivityOptionsCompat transitionActivityOptions = ActivityOptionsCompat.makeSceneTransitionAnimation(MainActivity.this, view, getString(R.string.circle));
ActivityCompat.startActivity(MainActivity.this, intent , transitionActivityOptions.toBundle());
});
SecondActivity.java :
@Override
protected void onCreate(Bundle savedInstanceState) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
getWindow().setSharedElementEnterTransition(new CircleToRectTransition().setDuration(1500));
getWindow().setSharedElementExitTransition(new CircleToRectTransition().setDuration(1500));
}
super.onCreate(savedInstanceState);
...
}
@Override
public void onBackPressed() {
supportFinishAfterTransition();
}
已编辑:CircleToRectTransition
的先前变体并不通用,仅在特定情况下有效。检查没有那个缺点的修改示例
EDITED2:事实证明您根本不需要自定义转换,只需从 SecondActivity
中删除设置逻辑,它将通过默认方式工作。使用这种方法,您可以设置过渡持续时间 this way.
EDITED3:为 api < 18
提供了反向移植顺便说一下,您可以使用 such technique 将这些东西反向移植到棒棒糖之前的设备上。已经创建了可以使用动画师的地方