iOS 滚动时的 TableView 索引值
iOS TableView Index Value on Scroll
我在 Swift 项目中使用 table 视图。问题在于 table 视图单元格索引路径值。最初加载 table 时,索引值正常。但是,一旦我滚动我的 table 查看单元格索引路径就会发生变化,并且我从数据数组中获得的 ID 是错误的。谷歌搜索结果是因为可重复使用的电池之类的东西。这是我的视图控制器代码:
//
// ProjectsController.swift
// PMUtilityTool
//
// Created by Muhammad Ali on 9/23/16.
// Copyright © 2016 Genetech Solutions. All rights reserved.
//
import UIKit
class ProjectsController: UIViewController {
//MARK: Properties
var ProjectsArray: Array<Project> = []
@IBOutlet weak var ProjectsTableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.navigationController?.navigationBarHidden = true
// Remove indenting of cell
if self.ProjectsTableView.respondsToSelector(Selector("setSeparatorInset:")) {
self.ProjectsTableView.separatorInset = UIEdgeInsetsZero
}
if self.ProjectsTableView.respondsToSelector(Selector("setLayoutMargins:")) {
self.ProjectsTableView.layoutMargins = UIEdgeInsetsZero
}
self.ProjectsTableView.layoutIfNeeded()
// Get projects
getProjects()
}
override func viewWillAppear(animated: Bool) {
self.navigationController?.navigationBarHidden = true
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
// MARK: - TableView Datasource
func numberOfSectionsInTableView(tableView: UITableView) -> Int
{
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return self.ProjectsArray.count
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
// print("clicked")
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> ProjectTableViewCell {
print(indexPath.row)
let cell = tableView.dequeueReusableCellWithIdentifier("ProjectViewCell", forIndexPath:indexPath) as! ProjectTableViewCell
// Remove indenting of cell
cell.separatorInset = UIEdgeInsetsZero
cell.layoutMargins = UIEdgeInsetsZero
// Set project name
cell.ProjectName.text = "\((indexPath.row)+1). \(self.ProjectsArray[indexPath.row].ProjectName)"
// Set action button
cell.ActionButton.tag = indexPath.row
cell.ActionButton.addTarget(self, action: #selector(ProjectsController.projectActions(_:)), forControlEvents: .TouchUpInside)
return cell
}
func reloadTableViewAfterDelay()
{
ProjectsTableView.performSelector(#selector(UITableView.reloadData), withObject: nil, afterDelay: 0.1)
}
@IBAction func projectActions(sender: UIButton) {
let index = sender.tag
let optionMenu = UIAlertController(title: nil, message: self.ProjectsArray[index].ProjectName, preferredStyle: .ActionSheet)
// Report Progress
let reportProgressAction = UIAlertAction(title: "Report Progress", style: .Default, handler: {
(alert: UIAlertAction!) -> Void in
self.performSegueWithIdentifier("ShowReportProgress", sender: sender)
})
// Cancel
let cancelAction = UIAlertAction(title: "Cancel", style: .Cancel, handler: {
(alert: UIAlertAction!) -> Void in
})
optionMenu.addAction(reportProgressAction)
optionMenu.addAction(cancelAction)
self.presentViewController(optionMenu, animated: true, completion: nil)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if let button = sender where segue.identifier == "ShowReportProgress" {
let upcoming: ReportProgressController = segue.destinationViewController as! ReportProgressController
print(self.ProjectsArray[button.tag].ProjectId)
upcoming.ProjectId = self.ProjectsArray[button.tag].ProjectId
upcoming.ProjectName = self.ProjectsArray[button.tag].ProjectName
}
}
// MARK: Get Projects Function
func getProjects() -> Void
{
var params = Dictionary<String,AnyObject>()
params = ["user_id":CFunctions.getSession("id")]
WebServiceController.getAllProjects(params){ (type, response, message) -> Void in
if (type == ResponseType.kResponseTypeFail)
{
// Show Error
let alert = UIAlertController(title: "Error(s)", message:"Unable to load projects.", preferredStyle: .Alert)
alert.addAction(UIAlertAction(title: "OK", style: .Default) { _ in })
self.presentViewController(alert, animated: true){}
}
else
{
//debugPrint(response)
if(response.count>0)
{
self.ProjectsArray = response
}
else
{
// Show Error
let alert = UIAlertController(title: "Error(s)", message:"No projects found.", preferredStyle: .Alert)
alert.addAction(UIAlertAction(title: "OK", style: .Default) { _ in })
self.presentViewController(alert, animated: true){}
}
self.reloadTableViewAfterDelay()
}
}
}
}
我希望无论向下还是向上滚动,每个单元格的索引值都保持不变。
您应该将 UITableViewDelegate
和 UITableViewDataSource
添加到您的 class。并在 viewDidLoad
中设置 ProjectsTableView.delegate = self
。
您需要使用 tableViewCell 的层次结构获取按钮的 indexPath。
@IBAction func projectActions(sender: UIButton) {
let button = sender as! UIButton
let view = button.superview!
let cell = view.superview as! UITableViewCell
let indexPath = self.reloadTableViewAfterDelay.indexPathForCell(cell)
let index = indexPath.row
}
if let button = sender where segue.identifier == "ShowReportProgress" {
let upcoming: ReportProgressController = segue.destinationViewController as! ReportProgressController
let view = button.superview!
let cell = view.superview as! UITableViewCell
let indexPath = self.reloadTableViewAfterDelay.indexPathForCell(cell)
let index = indexPath.row
print(self.ProjectsArray[index].ProjectId)
upcoming.ProjectId = self.ProjectsArray[index].ProjectId
upcoming.ProjectName = self.ProjectsArray[index].ProjectName
}
需要使用 tableViewCell 获取按钮的 indexPath,而不是使用下面的代码
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cellId: NSString = "Cell"
let cell: UITableViewCell = tableView.dequeueReusableCellWithIdentifier(cellId as String)! as UITableViewCell
let ActionButton : UIButton = cell.viewWithTag(10) as! UIButton
ActionButton.addTarget(self, action: #selector(ViewController.projectActions(_:)), forControlEvents: UIControlEvents.TouchUpInside)
return cell
}
@IBAction func projectActions(sender: UIButton) {
let buttonPosition = sender.convertPoint(CGPointZero, toView: self.tableView)
let indexPath = self.tableView.indexPathForRowAtPoint(buttonPosition)
print(indexPath?.row)
}
例如,在您的 iPhone 屏幕中,您一次可以看到 5 个单元格。
So, first time, when you load tableView cellForRowAtindexPAth method will be called for first 5
cells.
"正如你提到的,第一次加载和 tableView 索引
是正确的。"
Now when you scroll down, cellForRowAtIndexPath method will be called
for only 6 and 7.
"Till this time everything works ok, as you mentioned. AS you can see overall indexpath as intact 1,2, 3,4,5,6,7."
*您的屏幕上目前可以看到黑色单元格。
Now when you scroll up {2 cells}. Now you can see the current visible cell's on your screen are 1,2,3,4,5.
Here, cellForRowAtIndexPath method will be called for ONLY cells numbered 2,1.
因为手机号 3、4、5 已经 loaded/visible 在你的屏幕上。
因此,您的打印日志将为 1,2,3,4,5,6,7,2,1。
我在 Swift 项目中使用 table 视图。问题在于 table 视图单元格索引路径值。最初加载 table 时,索引值正常。但是,一旦我滚动我的 table 查看单元格索引路径就会发生变化,并且我从数据数组中获得的 ID 是错误的。谷歌搜索结果是因为可重复使用的电池之类的东西。这是我的视图控制器代码:
//
// ProjectsController.swift
// PMUtilityTool
//
// Created by Muhammad Ali on 9/23/16.
// Copyright © 2016 Genetech Solutions. All rights reserved.
//
import UIKit
class ProjectsController: UIViewController {
//MARK: Properties
var ProjectsArray: Array<Project> = []
@IBOutlet weak var ProjectsTableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.navigationController?.navigationBarHidden = true
// Remove indenting of cell
if self.ProjectsTableView.respondsToSelector(Selector("setSeparatorInset:")) {
self.ProjectsTableView.separatorInset = UIEdgeInsetsZero
}
if self.ProjectsTableView.respondsToSelector(Selector("setLayoutMargins:")) {
self.ProjectsTableView.layoutMargins = UIEdgeInsetsZero
}
self.ProjectsTableView.layoutIfNeeded()
// Get projects
getProjects()
}
override func viewWillAppear(animated: Bool) {
self.navigationController?.navigationBarHidden = true
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
// MARK: - TableView Datasource
func numberOfSectionsInTableView(tableView: UITableView) -> Int
{
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return self.ProjectsArray.count
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
// print("clicked")
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> ProjectTableViewCell {
print(indexPath.row)
let cell = tableView.dequeueReusableCellWithIdentifier("ProjectViewCell", forIndexPath:indexPath) as! ProjectTableViewCell
// Remove indenting of cell
cell.separatorInset = UIEdgeInsetsZero
cell.layoutMargins = UIEdgeInsetsZero
// Set project name
cell.ProjectName.text = "\((indexPath.row)+1). \(self.ProjectsArray[indexPath.row].ProjectName)"
// Set action button
cell.ActionButton.tag = indexPath.row
cell.ActionButton.addTarget(self, action: #selector(ProjectsController.projectActions(_:)), forControlEvents: .TouchUpInside)
return cell
}
func reloadTableViewAfterDelay()
{
ProjectsTableView.performSelector(#selector(UITableView.reloadData), withObject: nil, afterDelay: 0.1)
}
@IBAction func projectActions(sender: UIButton) {
let index = sender.tag
let optionMenu = UIAlertController(title: nil, message: self.ProjectsArray[index].ProjectName, preferredStyle: .ActionSheet)
// Report Progress
let reportProgressAction = UIAlertAction(title: "Report Progress", style: .Default, handler: {
(alert: UIAlertAction!) -> Void in
self.performSegueWithIdentifier("ShowReportProgress", sender: sender)
})
// Cancel
let cancelAction = UIAlertAction(title: "Cancel", style: .Cancel, handler: {
(alert: UIAlertAction!) -> Void in
})
optionMenu.addAction(reportProgressAction)
optionMenu.addAction(cancelAction)
self.presentViewController(optionMenu, animated: true, completion: nil)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if let button = sender where segue.identifier == "ShowReportProgress" {
let upcoming: ReportProgressController = segue.destinationViewController as! ReportProgressController
print(self.ProjectsArray[button.tag].ProjectId)
upcoming.ProjectId = self.ProjectsArray[button.tag].ProjectId
upcoming.ProjectName = self.ProjectsArray[button.tag].ProjectName
}
}
// MARK: Get Projects Function
func getProjects() -> Void
{
var params = Dictionary<String,AnyObject>()
params = ["user_id":CFunctions.getSession("id")]
WebServiceController.getAllProjects(params){ (type, response, message) -> Void in
if (type == ResponseType.kResponseTypeFail)
{
// Show Error
let alert = UIAlertController(title: "Error(s)", message:"Unable to load projects.", preferredStyle: .Alert)
alert.addAction(UIAlertAction(title: "OK", style: .Default) { _ in })
self.presentViewController(alert, animated: true){}
}
else
{
//debugPrint(response)
if(response.count>0)
{
self.ProjectsArray = response
}
else
{
// Show Error
let alert = UIAlertController(title: "Error(s)", message:"No projects found.", preferredStyle: .Alert)
alert.addAction(UIAlertAction(title: "OK", style: .Default) { _ in })
self.presentViewController(alert, animated: true){}
}
self.reloadTableViewAfterDelay()
}
}
}
}
我希望无论向下还是向上滚动,每个单元格的索引值都保持不变。
您应该将 UITableViewDelegate
和 UITableViewDataSource
添加到您的 class。并在 viewDidLoad
中设置 ProjectsTableView.delegate = self
。
您需要使用 tableViewCell 的层次结构获取按钮的 indexPath。
@IBAction func projectActions(sender: UIButton) {
let button = sender as! UIButton
let view = button.superview!
let cell = view.superview as! UITableViewCell
let indexPath = self.reloadTableViewAfterDelay.indexPathForCell(cell)
let index = indexPath.row
}
if let button = sender where segue.identifier == "ShowReportProgress" {
let upcoming: ReportProgressController = segue.destinationViewController as! ReportProgressController
let view = button.superview!
let cell = view.superview as! UITableViewCell
let indexPath = self.reloadTableViewAfterDelay.indexPathForCell(cell)
let index = indexPath.row
print(self.ProjectsArray[index].ProjectId)
upcoming.ProjectId = self.ProjectsArray[index].ProjectId
upcoming.ProjectName = self.ProjectsArray[index].ProjectName
}
需要使用 tableViewCell 获取按钮的 indexPath,而不是使用下面的代码
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cellId: NSString = "Cell"
let cell: UITableViewCell = tableView.dequeueReusableCellWithIdentifier(cellId as String)! as UITableViewCell
let ActionButton : UIButton = cell.viewWithTag(10) as! UIButton
ActionButton.addTarget(self, action: #selector(ViewController.projectActions(_:)), forControlEvents: UIControlEvents.TouchUpInside)
return cell
}
@IBAction func projectActions(sender: UIButton) {
let buttonPosition = sender.convertPoint(CGPointZero, toView: self.tableView)
let indexPath = self.tableView.indexPathForRowAtPoint(buttonPosition)
print(indexPath?.row)
}
例如,在您的 iPhone 屏幕中,您一次可以看到 5 个单元格。
So, first time, when you load tableView cellForRowAtindexPAth method will be called for first 5 cells.
"正如你提到的,第一次加载和 tableView 索引 是正确的。"
Now when you scroll down, cellForRowAtIndexPath method will be called for only 6 and 7.
"Till this time everything works ok, as you mentioned. AS you can see overall indexpath as intact 1,2, 3,4,5,6,7."
*您的屏幕上目前可以看到黑色单元格。
Now when you scroll up {2 cells}. Now you can see the current visible cell's on your screen are 1,2,3,4,5.
Here, cellForRowAtIndexPath method will be called for ONLY cells numbered 2,1.
因为手机号 3、4、5 已经 loaded/visible 在你的屏幕上。
因此,您的打印日志将为 1,2,3,4,5,6,7,2,1。