三个Js Texture不会出现
ThreeJs Texture wont appear
我想在 ThreeJs 中给一个盒子添加一个纹理。
我看不出我做错了什么,在 chrome 和 internet exp 中它不起作用。
<script src="three.min.js"></script>
<script src="OrbitControls.js"></script>
<script>
//Scene aanmaken
var scene = new THREE.Scene();
//Camera
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
//Render instellen
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x000000);
document.body.appendChild(renderer.domElement)
//Camera positie
camera.position.z = 30;
camera.position.y = 10;
//Orbit control aanroepen, voor rond te kijken in de scene
var controls = new THREE.OrbitControls(camera, renderer.domElement);
var tafelGeometry = new THREE.BoxGeometry(20,1,40);
//Texture
var tableMaterials = new THREE.MeshBasicMaterial( {map: THREE.ImageUtils.loadTexture( "laken.jpg" ),side: THREE.DoubleSide} );
var tafel = new THREE.Mesh(tafelGeometry,tableMaterials);
scene.add(tafel);
function render()
{
requestAnimationFrame(render);
renderer.render(scene,camera);
controls.update();
}
render();
希望有人能帮助我。
亲切的问候帕特里克
我认为您在加载纹理时遇到了问题。确保纹理加载完美并且没有出现以下错误:
XMLHttpRequest cannot load file:/Desktop/Three.js/abc.jpg. Cross origin requests are only supported for protocol schemes: http, data, chrome, chrome-extension, https, chrome-extension-resource.
如果您遇到上述问题,请使用 web-editor(即 visual studio)创建网站进行检查。
Chrome 出于安全原因阻止加载纹理。
尝试打开 chrome(在 Windows 中):
.\chrome.exe --user-data-dir="C:/Chrome dev session" --disable-web-security
(但不要用它访问其他网站)
我想在 ThreeJs 中给一个盒子添加一个纹理。 我看不出我做错了什么,在 chrome 和 internet exp 中它不起作用。
<script src="three.min.js"></script>
<script src="OrbitControls.js"></script>
<script>
//Scene aanmaken
var scene = new THREE.Scene();
//Camera
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
//Render instellen
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x000000);
document.body.appendChild(renderer.domElement)
//Camera positie
camera.position.z = 30;
camera.position.y = 10;
//Orbit control aanroepen, voor rond te kijken in de scene
var controls = new THREE.OrbitControls(camera, renderer.domElement);
var tafelGeometry = new THREE.BoxGeometry(20,1,40);
//Texture
var tableMaterials = new THREE.MeshBasicMaterial( {map: THREE.ImageUtils.loadTexture( "laken.jpg" ),side: THREE.DoubleSide} );
var tafel = new THREE.Mesh(tafelGeometry,tableMaterials);
scene.add(tafel);
function render()
{
requestAnimationFrame(render);
renderer.render(scene,camera);
controls.update();
}
render();
希望有人能帮助我。 亲切的问候帕特里克
我认为您在加载纹理时遇到了问题。确保纹理加载完美并且没有出现以下错误:
XMLHttpRequest cannot load file:/Desktop/Three.js/abc.jpg. Cross origin requests are only supported for protocol schemes: http, data, chrome, chrome-extension, https, chrome-extension-resource.
如果您遇到上述问题,请使用 web-editor(即 visual studio)创建网站进行检查。
Chrome 出于安全原因阻止加载纹理。 尝试打开 chrome(在 Windows 中):
.\chrome.exe --user-data-dir="C:/Chrome dev session" --disable-web-security
(但不要用它访问其他网站)