SKAudioNode 无法从 url 加载声音
SKAudioNode not load sound from url
我想从 url 下载声音并播放一次:
let sound = SKAudioNode(url:URL(string:"http://www.music.helsinki.fi/tmt/opetus/uusmedia/esim/a2002011001-e02-16kHz.wav")!)
sound.run(SKAction.play())
我也尝试了 .mp3
音乐。它不会下载或流式传输 returns:nil
但是这段代码导致错误:
Terminating app due to uncaught exception
'com.apple.coreaudio.avfaudio', reason: 'required condition is false:
file != nil'
*** First throw call stack: ....
libc++abi.dylib: terminating with uncaught exception of type
NSException
我想你试试AVAudioPlayer
var resourcePath = url //your url
var objectData = Data(contentsOf: NSURL(string: resourcePath)!)
var error: Error!
do {
audioPlayer = try AVAudioPlayer(objectData)
}
catch let error {
}
audioPlayer.numberOfLoops = 0
audioPlayer.volume = 1.0
audioPlayer.prepareToPlay()
if audioPlayer == nil {
print("\(error.description)")
}
else {
audioPlayer.play()
}
我认为 URL 需要 os URL 来获取应用程序包中必须包含的资源。将 mp3 文件放入您的项目中,然后执行此操作-
let urlpath = Bundle.main.path(forResource: "[name of file]", ofType: "mp3")
let audioURL = NSURL.fileURL(withPath: urlpath!)
let sound = SKAudioNode(url: audioURL)
sound.run(SKAction.play())
我想从 url 下载声音并播放一次:
let sound = SKAudioNode(url:URL(string:"http://www.music.helsinki.fi/tmt/opetus/uusmedia/esim/a2002011001-e02-16kHz.wav")!)
sound.run(SKAction.play())
我也尝试了 .mp3
音乐。它不会下载或流式传输 returns:nil
但是这段代码导致错误:
Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'required condition is false: file != nil' *** First throw call stack: ....
libc++abi.dylib: terminating with uncaught exception of type NSException
我想你试试AVAudioPlayer
var resourcePath = url //your url
var objectData = Data(contentsOf: NSURL(string: resourcePath)!)
var error: Error!
do {
audioPlayer = try AVAudioPlayer(objectData)
}
catch let error {
}
audioPlayer.numberOfLoops = 0
audioPlayer.volume = 1.0
audioPlayer.prepareToPlay()
if audioPlayer == nil {
print("\(error.description)")
}
else {
audioPlayer.play()
}
我认为 URL 需要 os URL 来获取应用程序包中必须包含的资源。将 mp3 文件放入您的项目中,然后执行此操作-
let urlpath = Bundle.main.path(forResource: "[name of file]", ofType: "mp3")
let audioURL = NSURL.fileURL(withPath: urlpath!)
let sound = SKAudioNode(url: audioURL)
sound.run(SKAction.play())