尝试加载 "font.TTF" 结果为 "error reading file" "file not found"

Trying to load "font.TTF" results in "error reading file" "file not found"

我正在尝试在 libgdx 中创建游戏,我想加载 ttf 字体并在屏幕上绘制一些文本,但它在我的 android 上不起作用设备,我得到 Unfortunately, game has stopped。我正在使用 Android Studio 作为 IDE。 它适用于桌面。

这是我加载字体的方式:

FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("font.ttf"));

我在 logcat 中收到以下错误:

03-07 20:41:44.902    9759-9779/com.mygdx.game.android E/AndroidRuntime﹕ FATAL EXCEPTION: GLThread 5345
    com.badlogic.gdx.utils.GdxRuntimeException: Error reading file: font.ttf (Internal)
            at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:77)
            at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:69)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:106)
            at com.mygdx.game.MyGdxGame.create(MyGdxGame.java:42)
            at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:241)
            at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1513)
            at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
     Caused by: java.io.FileNotFoundException: font.ttf
            at android.content.res.AssetManager.openAsset(Native Method)
            at android.content.res.AssetManager.open(AssetManager.java:315)
            at android.content.res.AssetManager.open(AssetManager.java:289)
            at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:75)
            at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:69)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:106)
            at com.mygdx.game.MyGdxGame.create(MyGdxGame.java:42)
            at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:241)
            at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1513)
            at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)

这是文件所在的位置:

这是我的 build.gradle 文件

尝试:

... Gdx.files.internal("font.TTF"));

Android 文件系统区分大小写。