scala的执行上下文和play的执行上下文有什么区别
What is the difference between scala's Execution Context and play's Execution Context
Scala 的执行上下文为
import scala.concurrent.ExecutionContext.Implicits.global
Ans Play 有自己的执行上下文
import play.api.libs.concurrent.Execution.Implicits.defaultContext
主要区别是什么,我们应该使用哪一个以及在哪个 senario 中。
scala.concurrent.ExecutionContext.Implicits.global
(Scala std lib execution context) is the execution context provided by standard scala library. It is a special ForkJoinPool that using the blocking method to handle potentially blocking code in order to spawn new threads in the pool. You should not use this inside a play application as play will not have any control over it. Where as play.api.libs.concurrent.Execution.Implicits.defaultContext
(Play execution context) uses actor dispatcher
. This is what should be used for play applications. Also it is good practice to offload blocking calls to different execution context other than play execution context. This way it will avoid play app running into starvation state.
播放执行上下文实现play.api.libs.concurrent.Execution.Implicits.defaultContext
val appOrNull: Application = Play._currentApp
appOrNull match {
case null => common
case app: Application => app.actorSystem.dispatcher
}
private val common = ExecutionContext.fromExecutor(new ForkJoinPool())
当应用不为 null 时,它使用 actorSystem.dispatcher
Scala 标准执行上下文。
val executor: Executor = es match {
case null => createExecutorService
case some => some
}
此方法创建执行程序服务时考虑到 available processors
和读取配置。
def createExecutorService: ExecutorService = {
def getInt(name: String, default: String) = (try System.getProperty(name, default) catch {
case e: SecurityException => default
}) match {
case s if s.charAt(0) == 'x' => (Runtime.getRuntime.availableProcessors * s.substring(1).toDouble).ceil.toInt
case other => other.toInt
}
def range(floor: Int, desired: Int, ceiling: Int) = scala.math.min(scala.math.max(floor, desired), ceiling)
val desiredParallelism = range(
getInt("scala.concurrent.context.minThreads", "1"),
getInt("scala.concurrent.context.numThreads", "x1"),
getInt("scala.concurrent.context.maxThreads", "x1"))
val threadFactory = new DefaultThreadFactory(daemonic = true)
try {
new ForkJoinPool(
desiredParallelism,
threadFactory,
uncaughtExceptionHandler,
true) // Async all the way baby
} catch {
case NonFatal(t) =>
System.err.println("Failed to create ForkJoinPool for the default ExecutionContext, falling back to ThreadPoolExecutor")
t.printStackTrace(System.err)
val exec = new ThreadPoolExecutor(
desiredParallelism,
desiredParallelism,
5L,
TimeUnit.MINUTES,
new LinkedBlockingQueue[Runnable],
threadFactory
)
exec.allowCoreThreadTimeOut(true)
exec
}
}
此代码负责托管阻止。在代码中遇到 blocking
时尝试创建一个新线程。
// Implement BlockContext on FJP threads
class DefaultThreadFactory(daemonic: Boolean) extends ThreadFactory with ForkJoinPool.ForkJoinWorkerThreadFactory {
def wire[T <: Thread](thread: T): T = {
thread.setDaemon(daemonic)
thread.setUncaughtExceptionHandler(uncaughtExceptionHandler)
thread
}
def newThread(runnable: Runnable): Thread = wire(new Thread(runnable))
def newThread(fjp: ForkJoinPool): ForkJoinWorkerThread = wire(new ForkJoinWorkerThread(fjp) with BlockContext {
override def blockOn[T](thunk: =>T)(implicit permission: CanAwait): T = {
var result: T = null.asInstanceOf[T]
ForkJoinPool.managedBlock(new ForkJoinPool.ManagedBlocker {
@volatile var isdone = false
override def block(): Boolean = {
result = try thunk finally { isdone = true }
true
}
override def isReleasable = isdone
})
result
}
})
}
Scala 的执行上下文为
import scala.concurrent.ExecutionContext.Implicits.global
Ans Play 有自己的执行上下文
import play.api.libs.concurrent.Execution.Implicits.defaultContext
主要区别是什么,我们应该使用哪一个以及在哪个 senario 中。
scala.concurrent.ExecutionContext.Implicits.global
(Scala std lib execution context) is the execution context provided by standard scala library. It is a special ForkJoinPool that using the blocking method to handle potentially blocking code in order to spawn new threads in the pool. You should not use this inside a play application as play will not have any control over it. Where asplay.api.libs.concurrent.Execution.Implicits.defaultContext
(Play execution context) usesactor dispatcher
. This is what should be used for play applications. Also it is good practice to offload blocking calls to different execution context other than play execution context. This way it will avoid play app running into starvation state.
播放执行上下文实现play.api.libs.concurrent.Execution.Implicits.defaultContext
val appOrNull: Application = Play._currentApp
appOrNull match {
case null => common
case app: Application => app.actorSystem.dispatcher
}
private val common = ExecutionContext.fromExecutor(new ForkJoinPool())
当应用不为 null 时,它使用 actorSystem.dispatcher
Scala 标准执行上下文。
val executor: Executor = es match {
case null => createExecutorService
case some => some
}
此方法创建执行程序服务时考虑到 available processors
和读取配置。
def createExecutorService: ExecutorService = {
def getInt(name: String, default: String) = (try System.getProperty(name, default) catch {
case e: SecurityException => default
}) match {
case s if s.charAt(0) == 'x' => (Runtime.getRuntime.availableProcessors * s.substring(1).toDouble).ceil.toInt
case other => other.toInt
}
def range(floor: Int, desired: Int, ceiling: Int) = scala.math.min(scala.math.max(floor, desired), ceiling)
val desiredParallelism = range(
getInt("scala.concurrent.context.minThreads", "1"),
getInt("scala.concurrent.context.numThreads", "x1"),
getInt("scala.concurrent.context.maxThreads", "x1"))
val threadFactory = new DefaultThreadFactory(daemonic = true)
try {
new ForkJoinPool(
desiredParallelism,
threadFactory,
uncaughtExceptionHandler,
true) // Async all the way baby
} catch {
case NonFatal(t) =>
System.err.println("Failed to create ForkJoinPool for the default ExecutionContext, falling back to ThreadPoolExecutor")
t.printStackTrace(System.err)
val exec = new ThreadPoolExecutor(
desiredParallelism,
desiredParallelism,
5L,
TimeUnit.MINUTES,
new LinkedBlockingQueue[Runnable],
threadFactory
)
exec.allowCoreThreadTimeOut(true)
exec
}
}
此代码负责托管阻止。在代码中遇到 blocking
时尝试创建一个新线程。
// Implement BlockContext on FJP threads
class DefaultThreadFactory(daemonic: Boolean) extends ThreadFactory with ForkJoinPool.ForkJoinWorkerThreadFactory {
def wire[T <: Thread](thread: T): T = {
thread.setDaemon(daemonic)
thread.setUncaughtExceptionHandler(uncaughtExceptionHandler)
thread
}
def newThread(runnable: Runnable): Thread = wire(new Thread(runnable))
def newThread(fjp: ForkJoinPool): ForkJoinWorkerThread = wire(new ForkJoinWorkerThread(fjp) with BlockContext {
override def blockOn[T](thunk: =>T)(implicit permission: CanAwait): T = {
var result: T = null.asInstanceOf[T]
ForkJoinPool.managedBlock(new ForkJoinPool.ManagedBlocker {
@volatile var isdone = false
override def block(): Boolean = {
result = try thunk finally { isdone = true }
true
}
override def isReleasable = isdone
})
result
}
})
}