棒棒糖中圆形图像视图中的黑色背景

Black background in circular image view in Lollipop

我使用圆形图像视图实现了带有一些彩色边框的圆形个人资料图像。该代码在棒棒糖之前的设备上运行完美。

但是,Lollipop 设备上的相同代码 在圆形图像视图后面显示 黑色背景

试了很多猜测都无法修复错误!请帮忙

下面是代码:-

public class CircularImageView extends ImageView {
private int borderWidth = 4;
private int viewWidth;
private int viewHeight;
private Bitmap image;
private Paint paint;
private Paint paintBorder;
private BitmapShader shader;

public CircularImageView(Context context) {
    super(context);
    setup();
}

public CircularImageView(Context context, AttributeSet attrs) {
    super(context, attrs);
    setup();
}

public CircularImageView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    setup();
}

private void setup() {
    // init paint
    paint = new Paint();
    paint.setAntiAlias(true);

    paintBorder = new Paint();
    setBorderColor(getResources().getColor(R.color.rounded_imageview_border));
    paintBorder.setAntiAlias(true);
    this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
}

public void setBorderWidth(int borderWidth) {
    this.borderWidth = borderWidth;
    this.invalidate();
}

public void setBorderColor(int borderColor) {
    if (paintBorder != null)
        paintBorder.setColor(borderColor);

    this.invalidate();
}

private void loadBitmap() {
    BitmapDrawable bitmapDrawable = (BitmapDrawable) this.getDrawable();

    if (bitmapDrawable != null)
        image = bitmapDrawable.getBitmap();
}

@SuppressLint("DrawAllocation")
@Override
public void onDraw(Canvas canvas) {
    // load the bitmap
    loadBitmap();

    // init shader
    if (image != null) {
        shader = new BitmapShader(Bitmap.createScaledBitmap(image,
                canvas.getWidth(), canvas.getHeight(), false),
                Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        paint.setShader(shader);
        int circleCenter = viewWidth / 2;

        // circleCenter is the x or y of the view's center
        // radius is the radius in pixels of the cirle to be drawn
        // paint contains the shader that will texture the shape
        canvas.drawCircle(circleCenter + borderWidth, circleCenter
                + borderWidth, circleCenter + borderWidth - 4.0f,
                paintBorder);
        canvas.drawCircle(circleCenter + borderWidth, circleCenter
                + borderWidth, circleCenter - 4.0f, paint);
    }
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    int width = measureWidth(widthMeasureSpec);
    int height = measureHeight(heightMeasureSpec, widthMeasureSpec);

    viewWidth = width - (borderWidth * 2);
    viewHeight = height - (borderWidth * 2);

    setMeasuredDimension(width, height);
}

private int measureWidth(int measureSpec) {
    int result = 0;
    int specMode = MeasureSpec.getMode(measureSpec);
    int specSize = MeasureSpec.getSize(measureSpec);

    if (specMode == MeasureSpec.EXACTLY) {
        // We were told how big to be
        result = specSize;
    } else {
        // Measure the text
        result = viewWidth;
    }

    return result;
}

private int measureHeight(int measureSpecHeight, int measureSpecWidth) {
    int result = 0;
    int specMode = MeasureSpec.getMode(measureSpecHeight);
    int specSize = MeasureSpec.getSize(measureSpecHeight);

    if (specMode == MeasureSpec.EXACTLY) {
        // We were told how big to be
        result = specSize;
    } else {
        // Measure the text (beware: ascent is a negative number)
        result = viewHeight;
    }

    return (result + 2);
}}

我正在使用的xml文件是:-

<com.app.demo.customwidgets.CircularImageView
            android:layout_width="100dp"
            android:layout_height="100dp"
            android:id="@+id/userImage"
            android:src="@drawable/default_profile_pic"
            android:layout_alignParentBottom="true"
            android:layout_alignParentLeft="true"
            android:scaleType="centerCrop"
            android:layout_margin="10dp" />

setup 方法中,调用:

paintBorder.setAlpha(254);

你需要在 lolipop 中尝试下面的代码。

userImage.setLayerType(View.LAYER_TYPE_SOFTWARE, null);