多线程代理总是无法连接到远程服务器
Multihreaded proxy always fails to connect to remote server
我正在尝试制作一个 HTTP 多线程代理,但他无法连接到任何远程服务器。
// g++ -std=c++11 -o exe src.cpp -lpthread
#include <sys/types.h> // socket, bind, listen, accept, send, recv, getaddrinfo
#include <sys/socket.h> // socket, bind, listen, accept, send, recv, getaddrinfo
#include <arpa/inet.h> // htons
#include <sys/select.h> // select
#include <unistd.h> // close, exit
#include <string.h> // bzero
#include <stdlib.h> // atoi
#include <netdb.h> // getaddrinfo
#include <netinet/in.h> // struct sockaddr, sockaddr_in,
#include <iostream> // cout
#include <thread>
#include <string> // find, substr
#define debug(...) std::cout << __VA_ARGS__ << '\n' << std::flush;
#define GET_THREAD_ID std::this_thread::get_id()
#define CONNECT_200_OK "HTTP/1.1 200 Connection established\r\nProxy-agent: myProxy\r\n\r\n"
class Proxy {
public:
Proxy() {
listenSocket = -1;
acceptSocket = -1;
}
~Proxy() {
debug("Proxy object destroyed");
}
bool startListening(int port) {
struct sockaddr_in addr = { 0 };
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
listenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listenSocket < 0) {
perror("socket()");
return false;
}
if (bind(listenSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
perror("bind()");
return false;
}
if (listen(listenSocket, 50) < 0) {
perror("listen()");
return false;
}
return true;
}
int acceptConnection(void) {
struct sockaddr_in clientAddress = { 0 };
unsigned int clientLen = sizeof(clientAddress);
acceptSocket = accept(listenSocket, (struct sockaddr*)&clientAddress, &clientLen);
return acceptSocket;
}
bool manageClient(int clientSocket) {
char requestBuffer[16384];
int requestSize;
int serverSocket = -1;
memset(requestBuffer, 0, sizeof(requestBuffer));
if (getRequestFromClient(clientSocket, requestBuffer, requestSize)) {
std::string hostToResolve;
std::string requestBufferCPP(requestBuffer);
if (parseRequest(hostToResolve, requestBufferCPP)) {
serverSocket = connectToRemoteServer(hostToResolve);
if (serverSocket < 0) {
debug(GET_THREAD_ID << "Failed to connect to server");
return false;
}
debug("Connected");
int send200okToClient = send(clientSocket, CONNECT_200_OK, strlen(CONNECT_200_OK), 0);
if (send200okToClient <= 0) {
perror("send");
return false;
}
else {
debug("200OK done");
if (!tunnelHTTPS(clientSocket, serverSocket)) {
debug("Failed HTTPS tunnel");
return false;
}
else {
debug("Connection went fine, quitting");
return true;
}
}
}
}
else {
debug("Failed to receive from client");
close(clientSocket);
close(serverSocket);
return false;
}
}
private:
bool parseRequest(std::string &hostname, std::string &parseThis) {
// CONNECT www.youtube.com:443 HTTP/1.1
// ^ ^
std::size_t firstBlankPos = 8; // CONNECT + blank space
std::size_t colonPos = parseThis.find(":");
std::size_t hostnameSize = colonPos - firstBlankPos;
hostname = parseThis.substr(firstBlankPos, hostnameSize);
debug("I PARSED " << hostname);
return true;
}
bool getRequestFromClient(int clientSocket, char *reqBuf, int &reqSize) {
if (acceptSocket < 0)
return false;
int received = recv(clientSocket, reqBuf, 16384, 0);
if (received < 0) {
perror("recv()");
return false;
}
else if (received == 0) {
debug("Connection closed by client");
return false;
}
else {
// NO GET REQUESTS
if (strstr(reqBuf, "GET")) {
debug("IGNORING GET REQUESTS, quitting");
return false;
}
reqSize = received;
return true;
}
}
// returns connected socket to remote server
int connectToRemoteServer(std::string host) {
struct addrinfo* result;
struct addrinfo* res;
int error, connectedSocket;
struct sockaddr_in addr = { 0 };
addr.sin_family = AF_INET;
addr.sin_port = htons(443);
int remoteSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (remoteSocket < 0) {
perror("socket");
return -1;
}
else {
error = getaddrinfo(host.c_str(), NULL, NULL, &result);
if (error != 0) {
if (error == EAI_SYSTEM) {
perror("getaddrinfo");
} else {
fprintf(stderr, "error in getaddrinfo: %s\n", gai_strerror(error));
}
return -1;
}
// try to connect to remote server
for (res = result; res != NULL; res = res->ai_next) {
struct sockaddr_in *addr_in = (struct sockaddr_in *)(res->ai_addr);
addr.sin_addr.s_addr = htonl(addr_in->sin_addr.s_addr);
debug("Attempting to connect to " << host << " (" << addr.sin_addr.s_addr << ")");
connectedSocket = connect(remoteSocket, (struct sockaddr *)&addr, sizeof(struct sockaddr));
if (connectedSocket < 0) {
debug("Failed to connect to " << inet_ntoa(addr.sin_addr));
continue;
}
else {
debug("Connection established with " << inet_ntoa(addr.sin_addr));
break;
}
}
freeaddrinfo(result);
}
return connectedSocket;
}
// actual data exchange between client and server
bool tunnelHTTPS(int client, int server) {
int r;
bool ret;
int readFromServer = 0, sendToClient = 0;
int readFromClient = 0, sendToServer = 0;
struct timeval timeout;
char buffer[1500];
int bufferSize = sizeof(buffer);
fd_set fdset;
int maxfd = server >= client ? server+1 : client+1;
debug("STARTING TUNNEL " << client << " and " << server);
while(true) {
bzero(buffer, bufferSize);
FD_ZERO(&fdset);
FD_SET(client, &fdset);
FD_SET(server, &fdset);
timeout.tv_sec = 5;
timeout.tv_usec = 0;
r = select(maxfd, &fdset, NULL, NULL, &timeout);
// ERROR OR TIMEOUT
if (r <= 0) {
close(client);
close(server);
ret = false;
break;
}
if (r == 0) {
continue;
}
// OK CLIENT ---> SERVER
if (FD_ISSET(client, &fdset)) {
if ((readFromClient = recv(client, buffer, bufferSize, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
if ((sendToServer = send(server, buffer, readFromClient, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
}
// OK SERVER ---> CLIENT
if (FD_ISSET(server, &fdset)) {
if ((readFromServer = recv(server, buffer, bufferSize, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
if ((sendToClient = send(client, buffer, readFromServer, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
}
}
}
private:
int listenSocket;
int acceptSocket;
};
int main(int argc, char *argv[]) {
int port = atoi(argv[1]);
Proxy p;
if (p.startListening(port)) {
debug(GET_THREAD_ID << " Listening on port " << port);
while (true) {
int newSocket = p.acceptConnection();
if (newSocket > 0) {
debug("Got new connection on clientfd " << newSocket <<" launching thread");
std::thread handleConnThread(&Proxy::manageClient, &p, newSocket);
handleConnThread.detach();
}
else {
debug("Accept failed");
}
}
}
else {
debug("Listen failed");
}
return 0;
}
输出如下:
140370456926080 Listening on port 8000
Got new connection on clientfd 4 launching thread
Got new connection on clientfd 5 launching thread
I PARSED www.youtube.com
I PARSED www.youtube.com
Attempting to connect to www.youtube.com
Attempting to connect to www.youtube.com
但它没有更进一步。我想我弄乱了文件描述符,但我不确定在哪里。
使用 Ubuntu 14.04,gcc 版本 4.8.4。
编辑:我的测试环境是 Chrome,带有 SwitchyOmega 扩展。
我将 connectToRemoteServer
函数内的循环更改为:
for (res = result; res != NULL; res = res->ai_next) {
// check only ipv6
if (res->ai_family != AF_INET) continue;
struct sockaddr_in *addr_in = (struct sockaddr_in *)(res->ai_addr);
// Remove the htonl
addr.sin_addr.s_addr = (addr_in->sin_addr.s_addr);
// print the address connecting to
std::cout << inet_ntoa( addr_in->sin_addr ) << std::endl;
debug("Attempting to connect to " << host << " (" << addr.sin_addr.s_addr << ")");
connectedSocket = connect(remoteSocket, (struct sockaddr *)&addr, sizeof(struct sockaddr));
std::cout << "Connected" << std::endl;
if (connectedSocket < 0) {
debug("Failed to connect to " << inet_ntoa(addr.sin_addr));
continue;
}
else {
debug("Connection established with " << inet_ntoa(addr.sin_addr));
break;
}
}
基本上,我删除了 s_addr
的 htonl
。已经是网络形式了
我正在尝试制作一个 HTTP 多线程代理,但他无法连接到任何远程服务器。
// g++ -std=c++11 -o exe src.cpp -lpthread
#include <sys/types.h> // socket, bind, listen, accept, send, recv, getaddrinfo
#include <sys/socket.h> // socket, bind, listen, accept, send, recv, getaddrinfo
#include <arpa/inet.h> // htons
#include <sys/select.h> // select
#include <unistd.h> // close, exit
#include <string.h> // bzero
#include <stdlib.h> // atoi
#include <netdb.h> // getaddrinfo
#include <netinet/in.h> // struct sockaddr, sockaddr_in,
#include <iostream> // cout
#include <thread>
#include <string> // find, substr
#define debug(...) std::cout << __VA_ARGS__ << '\n' << std::flush;
#define GET_THREAD_ID std::this_thread::get_id()
#define CONNECT_200_OK "HTTP/1.1 200 Connection established\r\nProxy-agent: myProxy\r\n\r\n"
class Proxy {
public:
Proxy() {
listenSocket = -1;
acceptSocket = -1;
}
~Proxy() {
debug("Proxy object destroyed");
}
bool startListening(int port) {
struct sockaddr_in addr = { 0 };
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
listenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listenSocket < 0) {
perror("socket()");
return false;
}
if (bind(listenSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
perror("bind()");
return false;
}
if (listen(listenSocket, 50) < 0) {
perror("listen()");
return false;
}
return true;
}
int acceptConnection(void) {
struct sockaddr_in clientAddress = { 0 };
unsigned int clientLen = sizeof(clientAddress);
acceptSocket = accept(listenSocket, (struct sockaddr*)&clientAddress, &clientLen);
return acceptSocket;
}
bool manageClient(int clientSocket) {
char requestBuffer[16384];
int requestSize;
int serverSocket = -1;
memset(requestBuffer, 0, sizeof(requestBuffer));
if (getRequestFromClient(clientSocket, requestBuffer, requestSize)) {
std::string hostToResolve;
std::string requestBufferCPP(requestBuffer);
if (parseRequest(hostToResolve, requestBufferCPP)) {
serverSocket = connectToRemoteServer(hostToResolve);
if (serverSocket < 0) {
debug(GET_THREAD_ID << "Failed to connect to server");
return false;
}
debug("Connected");
int send200okToClient = send(clientSocket, CONNECT_200_OK, strlen(CONNECT_200_OK), 0);
if (send200okToClient <= 0) {
perror("send");
return false;
}
else {
debug("200OK done");
if (!tunnelHTTPS(clientSocket, serverSocket)) {
debug("Failed HTTPS tunnel");
return false;
}
else {
debug("Connection went fine, quitting");
return true;
}
}
}
}
else {
debug("Failed to receive from client");
close(clientSocket);
close(serverSocket);
return false;
}
}
private:
bool parseRequest(std::string &hostname, std::string &parseThis) {
// CONNECT www.youtube.com:443 HTTP/1.1
// ^ ^
std::size_t firstBlankPos = 8; // CONNECT + blank space
std::size_t colonPos = parseThis.find(":");
std::size_t hostnameSize = colonPos - firstBlankPos;
hostname = parseThis.substr(firstBlankPos, hostnameSize);
debug("I PARSED " << hostname);
return true;
}
bool getRequestFromClient(int clientSocket, char *reqBuf, int &reqSize) {
if (acceptSocket < 0)
return false;
int received = recv(clientSocket, reqBuf, 16384, 0);
if (received < 0) {
perror("recv()");
return false;
}
else if (received == 0) {
debug("Connection closed by client");
return false;
}
else {
// NO GET REQUESTS
if (strstr(reqBuf, "GET")) {
debug("IGNORING GET REQUESTS, quitting");
return false;
}
reqSize = received;
return true;
}
}
// returns connected socket to remote server
int connectToRemoteServer(std::string host) {
struct addrinfo* result;
struct addrinfo* res;
int error, connectedSocket;
struct sockaddr_in addr = { 0 };
addr.sin_family = AF_INET;
addr.sin_port = htons(443);
int remoteSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (remoteSocket < 0) {
perror("socket");
return -1;
}
else {
error = getaddrinfo(host.c_str(), NULL, NULL, &result);
if (error != 0) {
if (error == EAI_SYSTEM) {
perror("getaddrinfo");
} else {
fprintf(stderr, "error in getaddrinfo: %s\n", gai_strerror(error));
}
return -1;
}
// try to connect to remote server
for (res = result; res != NULL; res = res->ai_next) {
struct sockaddr_in *addr_in = (struct sockaddr_in *)(res->ai_addr);
addr.sin_addr.s_addr = htonl(addr_in->sin_addr.s_addr);
debug("Attempting to connect to " << host << " (" << addr.sin_addr.s_addr << ")");
connectedSocket = connect(remoteSocket, (struct sockaddr *)&addr, sizeof(struct sockaddr));
if (connectedSocket < 0) {
debug("Failed to connect to " << inet_ntoa(addr.sin_addr));
continue;
}
else {
debug("Connection established with " << inet_ntoa(addr.sin_addr));
break;
}
}
freeaddrinfo(result);
}
return connectedSocket;
}
// actual data exchange between client and server
bool tunnelHTTPS(int client, int server) {
int r;
bool ret;
int readFromServer = 0, sendToClient = 0;
int readFromClient = 0, sendToServer = 0;
struct timeval timeout;
char buffer[1500];
int bufferSize = sizeof(buffer);
fd_set fdset;
int maxfd = server >= client ? server+1 : client+1;
debug("STARTING TUNNEL " << client << " and " << server);
while(true) {
bzero(buffer, bufferSize);
FD_ZERO(&fdset);
FD_SET(client, &fdset);
FD_SET(server, &fdset);
timeout.tv_sec = 5;
timeout.tv_usec = 0;
r = select(maxfd, &fdset, NULL, NULL, &timeout);
// ERROR OR TIMEOUT
if (r <= 0) {
close(client);
close(server);
ret = false;
break;
}
if (r == 0) {
continue;
}
// OK CLIENT ---> SERVER
if (FD_ISSET(client, &fdset)) {
if ((readFromClient = recv(client, buffer, bufferSize, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
if ((sendToServer = send(server, buffer, readFromClient, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
}
// OK SERVER ---> CLIENT
if (FD_ISSET(server, &fdset)) {
if ((readFromServer = recv(server, buffer, bufferSize, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
if ((sendToClient = send(client, buffer, readFromServer, 0)) <= 0) {
close(client);
close(server);
ret = false;
break;
}
}
}
}
private:
int listenSocket;
int acceptSocket;
};
int main(int argc, char *argv[]) {
int port = atoi(argv[1]);
Proxy p;
if (p.startListening(port)) {
debug(GET_THREAD_ID << " Listening on port " << port);
while (true) {
int newSocket = p.acceptConnection();
if (newSocket > 0) {
debug("Got new connection on clientfd " << newSocket <<" launching thread");
std::thread handleConnThread(&Proxy::manageClient, &p, newSocket);
handleConnThread.detach();
}
else {
debug("Accept failed");
}
}
}
else {
debug("Listen failed");
}
return 0;
}
输出如下:
140370456926080 Listening on port 8000
Got new connection on clientfd 4 launching thread
Got new connection on clientfd 5 launching thread
I PARSED www.youtube.com
I PARSED www.youtube.com
Attempting to connect to www.youtube.com
Attempting to connect to www.youtube.com
但它没有更进一步。我想我弄乱了文件描述符,但我不确定在哪里。
使用 Ubuntu 14.04,gcc 版本 4.8.4。
编辑:我的测试环境是 Chrome,带有 SwitchyOmega 扩展。
我将 connectToRemoteServer
函数内的循环更改为:
for (res = result; res != NULL; res = res->ai_next) {
// check only ipv6
if (res->ai_family != AF_INET) continue;
struct sockaddr_in *addr_in = (struct sockaddr_in *)(res->ai_addr);
// Remove the htonl
addr.sin_addr.s_addr = (addr_in->sin_addr.s_addr);
// print the address connecting to
std::cout << inet_ntoa( addr_in->sin_addr ) << std::endl;
debug("Attempting to connect to " << host << " (" << addr.sin_addr.s_addr << ")");
connectedSocket = connect(remoteSocket, (struct sockaddr *)&addr, sizeof(struct sockaddr));
std::cout << "Connected" << std::endl;
if (connectedSocket < 0) {
debug("Failed to connect to " << inet_ntoa(addr.sin_addr));
continue;
}
else {
debug("Connection established with " << inet_ntoa(addr.sin_addr));
break;
}
}
基本上,我删除了 s_addr
的 htonl
。已经是网络形式了