Delphi ZLib 压缩/解压缩
Delphi ZLib Compress / Decompress
我在 Delphi
中使用 ZLib 单元解压缩时遇到了一个小问题
unit uZCompression;
interface
uses
uCompression;
type
TZZipCompression = class(TInterfacedObject, ICompression)
public
function DoCompression(aContent: TArray<Byte>): TArray<Byte>;
function DoDecompression(aContent: TArray<Byte>): TArray<Byte>;
function GetWindowsBits: Integer; virtual;
end;
TZGZipCompression = class(TZZipCompression)
function GetWindowsBits: Integer; override;
end;
implementation
uses
System.ZLib, System.Classes, uMxKxUtils;
{ TZCompression }
function TZZipCompression.DoCompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TMemoryStream;
LCompressedStream: TZCompressionStream;
begin
LContentStream := ByteArrayToStream(aContent);
LOutputStream := TMemoryStream.Create;
LCompressedStream := TZCompressionStream.Create(LOutputStream, zcDefault, GetWindowsBits);
LCompressedStream.CopyFrom(LContentStream, LContentStream.Size);
LCompressedStream.Free;
Result := StreamToByteArray(LOutputStream);
LOutputStream.Free;
LContentStream.Free;
end;
function TZZipCompression.DoDecompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TMemoryStream;
LDecompressedStream: TZDecompressionStream;
begin
LContentStream := ByteArrayToStream(aContent);
LOutputStream := TMemoryStream.Create;
LDecompressedStream := TZDecompressionStream.Create(LContentStream);
LOutputStream.CopyFrom(LDecompressedStream, LDecompressedStream.Size);
LDecompressedStream.Free;
Result := StreamToByteArray(LOutputStream);
LOutputStream.Free;
LContentStream.Free;
end;
function TZZipCompression.GetWindowsBits: Integer;
begin
Result := 15;
end;
{ TZGZipCompression }
function TZGZipCompression.GetWindowsBits: Integer;
begin
Result := inherited;
Result := Result + 16;
end;
end.
这是我的单元,由接口驱动(您不需要知道),数据通过 TArray 变量传入和传出。
我已经对其进行了编码,使其能够进行 2 种类型的压缩,标准 zip 和 gzip,这由传递给函数的 windowsbits 决定。
这里有几个其他函数用于将 TArray 转换为 TMemoryStream
function ByteArrayToStream(aContent: TArray<Byte>): TMemoryStream;
begin
Result := TMemoryStream.Create;
Result.Write(aContent, length(aContent)*SizeOf(aContent[0]));
Result.Position := 0;
end;
function StreamToByteArray(aStream: TMemoryStream): TArray<Byte>;
var
LStreamPos: Int64;
begin
if Assigned(aStream) then
begin
LStreamPos := aStream.Position;
aStream.Position := 0;
SetLength(Result, aStream.Size);
aStream.Read(Result, aStream.Size);
aStream.Position := LStreamPos;
end
else
SetLength(Result, 0);
end;
现在我可以使用 TZZipCompression class 压缩和解压缩到 .zip 非常好(它不会作为 zip 文件打开,但它确实解压回原始文件,我可以打开和编辑)。
我也可以使用 TZGZipCompression class 压缩到 .gz 也很好(有趣的是我可以很好地打开这个 gzip 文件)。
但是我的问题是它不会从 .gz 文件中解压回来,一旦它命中就抛出错误
LOutputStream.CopyFrom(LDecompressedStream, LDecompressedStream.Size)
有趣的是,帮助文件示例如下所示
LOutputStream.CopyFrom(LDecompressedStream, 0)
但这也不行。
任何人都可以发现问题吗?
您在 TArray<Byte>
和 TMemoryStream
之间的转换函数是错误的,因为您没有正确访问数组内容。 TArray
是一个动态数组。当调用 TMemoryStream.Write()
和 TMemoryStream.Read()
时,您传递的是 TArray
本身的内存地址,而不是 TArray
指向的数据的内存地址。您需要引用 TArray
以获得正确的内存地址,例如:
function ByteArrayToStream(const aContent: TArray<Byte>): TMemoryStream;
begin
Result := TMemoryStream.Create;
try
if Length(aContent) > 0 then
Result.WriteBuffer(aContent[0], Length(aContent));
Result.Position := 0;
except
Result.Free;
raise;
end;
end;
function StreamToByteArray(aStream: TMemoryStream): TArray<Byte>;
begin
if Assigned(aStream) then
begin
SetLength(Result, aStream.Size);
if Length(Result) > 0 then
Move(aStream.Memory^, Result[0], aStream.Size);
end
else
SetLength(Result, 0);
end;
或者:
function ByteArrayToStream(const aContent: TArray<Byte>): TMemoryStream;
begin
Result := TMemoryStream.Create;
try
Result.WriteBuffer(PByte(aContent)^, Length(aContent));
Result.Position := 0;
except
Result.Free;
raise;
end;
end;
function StreamToByteArray(aStream: TMemoryStream): TArray<Byte>;
begin
if Assigned(aStream) then
begin
SetLength(Result, aStream.Size);
Move(aStream.Memory^, PByte(Result)^, aStream.Size);
end
else
SetLength(Result, 0);
end;
也就是说,您不需要浪费内存来使用 TMemoryStream
复制数组数据。您可以改用 TBytesStream
(因为动态数组是引用计数的),例如:
function TZZipCompression.DoCompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TBytesStream;
LCompressedStream: TZCompressionStream;
begin
LContentStream := TBytesStream.Create(aContent);
try
LOutputStream := TBytesStream.Create(nil);
try
LCompressedStream := TZCompressionStream.Create(LOutputStream, zcDefault, GetWindowsBits);
try
LCompressedStream.CopyFrom(LContentStream, 0);
finally
LCompressedStream.Free;
end;
Result := Copy(LOutputStream.Bytes, 0, LOutputStream.Size);
finally
LOutputStream.Free;
end;
finally
LContentStream.Free;
end;
end;
function TZZipCompression.DoDecompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TBytesStream;
LDecompressedStream: TZDecompressionStream;
begin
LContentStream := TBytesStream.Create(aContent);
try
LOutputStream := TBytesStream.Create(nil);
try
LDecompressedStream := TZDecompressionStream.Create(LContentStream, GetWindowsBits);
try
LOutputStream.CopyFrom(LDecompressedStream, 0);
finally
LDecompressedStream.Free;
end;
Result := Copy(LOutputStream.Bytes, 0, LOutputStream.Size);
finally
LOutputStream.Free;
end;
finally
LContentStream.Free;
end;
end;
我在 Delphi
中使用 ZLib 单元解压缩时遇到了一个小问题unit uZCompression;
interface
uses
uCompression;
type
TZZipCompression = class(TInterfacedObject, ICompression)
public
function DoCompression(aContent: TArray<Byte>): TArray<Byte>;
function DoDecompression(aContent: TArray<Byte>): TArray<Byte>;
function GetWindowsBits: Integer; virtual;
end;
TZGZipCompression = class(TZZipCompression)
function GetWindowsBits: Integer; override;
end;
implementation
uses
System.ZLib, System.Classes, uMxKxUtils;
{ TZCompression }
function TZZipCompression.DoCompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TMemoryStream;
LCompressedStream: TZCompressionStream;
begin
LContentStream := ByteArrayToStream(aContent);
LOutputStream := TMemoryStream.Create;
LCompressedStream := TZCompressionStream.Create(LOutputStream, zcDefault, GetWindowsBits);
LCompressedStream.CopyFrom(LContentStream, LContentStream.Size);
LCompressedStream.Free;
Result := StreamToByteArray(LOutputStream);
LOutputStream.Free;
LContentStream.Free;
end;
function TZZipCompression.DoDecompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TMemoryStream;
LDecompressedStream: TZDecompressionStream;
begin
LContentStream := ByteArrayToStream(aContent);
LOutputStream := TMemoryStream.Create;
LDecompressedStream := TZDecompressionStream.Create(LContentStream);
LOutputStream.CopyFrom(LDecompressedStream, LDecompressedStream.Size);
LDecompressedStream.Free;
Result := StreamToByteArray(LOutputStream);
LOutputStream.Free;
LContentStream.Free;
end;
function TZZipCompression.GetWindowsBits: Integer;
begin
Result := 15;
end;
{ TZGZipCompression }
function TZGZipCompression.GetWindowsBits: Integer;
begin
Result := inherited;
Result := Result + 16;
end;
end.
这是我的单元,由接口驱动(您不需要知道),数据通过 TArray 变量传入和传出。
我已经对其进行了编码,使其能够进行 2 种类型的压缩,标准 zip 和 gzip,这由传递给函数的 windowsbits 决定。
这里有几个其他函数用于将 TArray 转换为 TMemoryStream
function ByteArrayToStream(aContent: TArray<Byte>): TMemoryStream;
begin
Result := TMemoryStream.Create;
Result.Write(aContent, length(aContent)*SizeOf(aContent[0]));
Result.Position := 0;
end;
function StreamToByteArray(aStream: TMemoryStream): TArray<Byte>;
var
LStreamPos: Int64;
begin
if Assigned(aStream) then
begin
LStreamPos := aStream.Position;
aStream.Position := 0;
SetLength(Result, aStream.Size);
aStream.Read(Result, aStream.Size);
aStream.Position := LStreamPos;
end
else
SetLength(Result, 0);
end;
现在我可以使用 TZZipCompression class 压缩和解压缩到 .zip 非常好(它不会作为 zip 文件打开,但它确实解压回原始文件,我可以打开和编辑)。
我也可以使用 TZGZipCompression class 压缩到 .gz 也很好(有趣的是我可以很好地打开这个 gzip 文件)。
但是我的问题是它不会从 .gz 文件中解压回来,一旦它命中就抛出错误
LOutputStream.CopyFrom(LDecompressedStream, LDecompressedStream.Size)
有趣的是,帮助文件示例如下所示
LOutputStream.CopyFrom(LDecompressedStream, 0)
但这也不行。
任何人都可以发现问题吗?
您在 TArray<Byte>
和 TMemoryStream
之间的转换函数是错误的,因为您没有正确访问数组内容。 TArray
是一个动态数组。当调用 TMemoryStream.Write()
和 TMemoryStream.Read()
时,您传递的是 TArray
本身的内存地址,而不是 TArray
指向的数据的内存地址。您需要引用 TArray
以获得正确的内存地址,例如:
function ByteArrayToStream(const aContent: TArray<Byte>): TMemoryStream;
begin
Result := TMemoryStream.Create;
try
if Length(aContent) > 0 then
Result.WriteBuffer(aContent[0], Length(aContent));
Result.Position := 0;
except
Result.Free;
raise;
end;
end;
function StreamToByteArray(aStream: TMemoryStream): TArray<Byte>;
begin
if Assigned(aStream) then
begin
SetLength(Result, aStream.Size);
if Length(Result) > 0 then
Move(aStream.Memory^, Result[0], aStream.Size);
end
else
SetLength(Result, 0);
end;
或者:
function ByteArrayToStream(const aContent: TArray<Byte>): TMemoryStream;
begin
Result := TMemoryStream.Create;
try
Result.WriteBuffer(PByte(aContent)^, Length(aContent));
Result.Position := 0;
except
Result.Free;
raise;
end;
end;
function StreamToByteArray(aStream: TMemoryStream): TArray<Byte>;
begin
if Assigned(aStream) then
begin
SetLength(Result, aStream.Size);
Move(aStream.Memory^, PByte(Result)^, aStream.Size);
end
else
SetLength(Result, 0);
end;
也就是说,您不需要浪费内存来使用 TMemoryStream
复制数组数据。您可以改用 TBytesStream
(因为动态数组是引用计数的),例如:
function TZZipCompression.DoCompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TBytesStream;
LCompressedStream: TZCompressionStream;
begin
LContentStream := TBytesStream.Create(aContent);
try
LOutputStream := TBytesStream.Create(nil);
try
LCompressedStream := TZCompressionStream.Create(LOutputStream, zcDefault, GetWindowsBits);
try
LCompressedStream.CopyFrom(LContentStream, 0);
finally
LCompressedStream.Free;
end;
Result := Copy(LOutputStream.Bytes, 0, LOutputStream.Size);
finally
LOutputStream.Free;
end;
finally
LContentStream.Free;
end;
end;
function TZZipCompression.DoDecompression(aContent: TArray<Byte>): TArray<Byte>;
var
LContentStream, LOutputStream: TBytesStream;
LDecompressedStream: TZDecompressionStream;
begin
LContentStream := TBytesStream.Create(aContent);
try
LOutputStream := TBytesStream.Create(nil);
try
LDecompressedStream := TZDecompressionStream.Create(LContentStream, GetWindowsBits);
try
LOutputStream.CopyFrom(LDecompressedStream, 0);
finally
LDecompressedStream.Free;
end;
Result := Copy(LOutputStream.Bytes, 0, LOutputStream.Size);
finally
LOutputStream.Free;
end;
finally
LContentStream.Free;
end;
end;