将更改后的图像保存到相机胶卷时由于内存问题而终止
Terminated due to memory issue when saving altered image to camera roll
我正在构建一个允许用户为照片添加时间戳的应用程序。选择相机胶卷中的照片时,我的应用程序有时会崩溃,并且 Xcode 显示错误:"Message from debugger: Terminated due to memory issue"。我发现如果我尝试向非常大的图像添加时间戳,或者如果我重复将时间戳添加到同一图像,它会崩溃。
以下是我认为与问题相关的代码。此外,here 是整个项目的 link。
这是将时间戳添加到图像的方式。我把评论放在它崩溃的地方。它并不总是在同一行代码上崩溃。我不明白为什么我的代码会因内存问题错误而崩溃。
func textToImage(drawText text: NSString, inImage image: UIImage, atPoint point: CGPoint) -> UIImage {
let color = UserDefaults.standard.colorForKey(key: "color")!
let font = UserDefaults.standard.value(forKey: "font") as! String
let size = UserDefaults.standard.value(forKey: "size") as! Int
let fontAndSize = UIFont(name: font, size: CGFloat(size))!
let location = Locations(rawValue: UserDefaults.standard.value(forKey: "location") as! String)!
let scale = UIScreen.main.scale
UIGraphicsBeginImageContextWithOptions(image.size, false, scale)
// sometimes terminates here
let textFontAttributes = [
NSFontAttributeName: fontAndSize,
NSForegroundColorAttributeName: color
] as [String : Any]
image.draw(in: CGRect(origin: CGPoint.zero, size: image.size))
let rectSize = text.boundingRect(with: CGSize(width:CGFloat(MAXFLOAT), height: CGFloat(MAXFLOAT)), options: NSStringDrawingOptions.usesLineFragmentOrigin, attributes: textFontAttributes, context: nil).size
// sometimes terminates here
if location == .topRight || location == .bottomRight || location == .center || location == .topCenter || location == .bottomCenter {
// Calculate the text size
if location == .center || location == .topCenter || location == .bottomCenter {
// Subtract half the text width from the x origin
let rect = CGRect(x:point.x-(rectSize.width / 2), y:point.y-(rectSize.height / 2), width:rectSize.width, height: rectSize.height)
text.draw(in: rect, withAttributes: textFontAttributes)
} else {
// Subtract the text width from the x origin
let rect = CGRect(x:point.x-rectSize.width, y:point.y-(rectSize.height / 2), width:rectSize.width, height: rectSize.height)
text.draw(in: rect, withAttributes: textFontAttributes)
}
} else {
let rect = CGRect(x:point.x, y:point.y-(rectSize.height / 2), width:rectSize.width, height: rectSize.height)
text.draw(in: rect, withAttributes: textFontAttributes)
}
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage!
}
func selectPhotoFromCameraRoll(mediaType: String) {
imagePicker.sourceType = .photoLibrary
if mediaType == "Video" {
imagePicker.mediaTypes = [kUTTypeMovie as String]
}
newMedia = false
present(imagePicker, animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
if let mediaType = info[UIImagePickerControllerMediaType] as? String {
if mediaType.isEqual((kUTTypeImage as String)) {
if let pickedImage = info[UIImagePickerControllerOriginalImage] as? UIImage {
let width = pickedImage.size.width
let height = pickedImage.size.height
let location = Locations(rawValue: UserDefaults.standard.value(forKey: "location") as! String)!
var point = CGPoint(x: 0, y: 0)
switch location {
case .topLeft:
point = CGPoint(x: 30, y: 50)
case .topRight:
point = CGPoint(x: width - 30, y: 50)
case .bottomLeft:
point = CGPoint(x: 30, y: height - 50)
case .bottomRight:
point = CGPoint(x: width - 30, y: height - 50)
case .center:
point = CGPoint(x: width / 2, y: height / 2)
case .topCenter:
point = CGPoint(x: width / 2, y: 50)
case .bottomCenter:
point = CGPoint(x: width / 2, y: height - 50)
}
let savedFormat = UserDefaults.standard.value(forKey: "format") as! String
var date = Date()
if !currentDateBool {
date = UserDefaults.standard.value(forKey: "selectedDate") as! Date
}
let timestampText = getFormattedDateFromFormatType(formatType: savedFormat, date: date) as NSString
let timestampImage = textToImage(drawText: timestampText, inImage: pickedImage, atPoint: point)
if newMedia {
UIImageWriteToSavedPhotosAlbum(timestampImage, self, #selector(image(_:didFinishSavingWithError:contextInfo:)), nil)
} else {
UIImageWriteToSavedPhotosAlbum(timestampImage, self, #selector(image(_:didFinishSavingWithError:contextInfo:)), nil)
}
}
} else if mediaType.isEqual((kUTTypeMovie as String)) {
if let videoUrl = info[UIImagePickerControllerMediaURL] as? NSURL {
if let videoPath = videoUrl.relativePath {
if newMedia {
UISaveVideoAtPathToSavedPhotosAlbum(videoPath, nil, nil, nil)
}
}
}
}
}
dismiss(animated: true, completion: nil)
}
func image(_ image: UIImage, didFinishSavingWithError error: NSError?, contextInfo: UnsafeRawPointer) {
if let error = error {
// we got back an error!
let ac = UIAlertController(title: "Save error", message: error.localizedDescription, preferredStyle: .alert)
ac.addAction(UIAlertAction(title: "OK", style: .default))
present(ac, animated: true)
} else {
let ac = UIAlertController(title: "Saved!", message: "Your altered image has been saved to your photos.", preferredStyle: .alert)
ac.addAction(UIAlertAction(title: "OK", style: .default))
present(ac, animated: true)
}
}
您将相机胶卷中的照片视为 UIImage。不是。
让我们来看一个最坏的情况。假设我们有一个 12MP 相机。那么您派生的 UIImage 将是 4032x3024 像素。现在您要求创建一个图形上下文 并针对屏幕分辨率 进行缩放。假设此设备的屏幕分辨率为 3 倍。然后你要求一个图形上下文 12096x9072,它是 109734912。那是 points。要存储颜色数据,您必须将其乘以 space 颜色信息对每个点的占用量。我不知道那是多少,但我们肯定会再增加一个数量级。在任何情况下,无论您如何分割,这都是您需要的大量内存。
我正在构建一个允许用户为照片添加时间戳的应用程序。选择相机胶卷中的照片时,我的应用程序有时会崩溃,并且 Xcode 显示错误:"Message from debugger: Terminated due to memory issue"。我发现如果我尝试向非常大的图像添加时间戳,或者如果我重复将时间戳添加到同一图像,它会崩溃。
以下是我认为与问题相关的代码。此外,here 是整个项目的 link。
这是将时间戳添加到图像的方式。我把评论放在它崩溃的地方。它并不总是在同一行代码上崩溃。我不明白为什么我的代码会因内存问题错误而崩溃。
func textToImage(drawText text: NSString, inImage image: UIImage, atPoint point: CGPoint) -> UIImage {
let color = UserDefaults.standard.colorForKey(key: "color")!
let font = UserDefaults.standard.value(forKey: "font") as! String
let size = UserDefaults.standard.value(forKey: "size") as! Int
let fontAndSize = UIFont(name: font, size: CGFloat(size))!
let location = Locations(rawValue: UserDefaults.standard.value(forKey: "location") as! String)!
let scale = UIScreen.main.scale
UIGraphicsBeginImageContextWithOptions(image.size, false, scale)
// sometimes terminates here
let textFontAttributes = [
NSFontAttributeName: fontAndSize,
NSForegroundColorAttributeName: color
] as [String : Any]
image.draw(in: CGRect(origin: CGPoint.zero, size: image.size))
let rectSize = text.boundingRect(with: CGSize(width:CGFloat(MAXFLOAT), height: CGFloat(MAXFLOAT)), options: NSStringDrawingOptions.usesLineFragmentOrigin, attributes: textFontAttributes, context: nil).size
// sometimes terminates here
if location == .topRight || location == .bottomRight || location == .center || location == .topCenter || location == .bottomCenter {
// Calculate the text size
if location == .center || location == .topCenter || location == .bottomCenter {
// Subtract half the text width from the x origin
let rect = CGRect(x:point.x-(rectSize.width / 2), y:point.y-(rectSize.height / 2), width:rectSize.width, height: rectSize.height)
text.draw(in: rect, withAttributes: textFontAttributes)
} else {
// Subtract the text width from the x origin
let rect = CGRect(x:point.x-rectSize.width, y:point.y-(rectSize.height / 2), width:rectSize.width, height: rectSize.height)
text.draw(in: rect, withAttributes: textFontAttributes)
}
} else {
let rect = CGRect(x:point.x, y:point.y-(rectSize.height / 2), width:rectSize.width, height: rectSize.height)
text.draw(in: rect, withAttributes: textFontAttributes)
}
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage!
}
func selectPhotoFromCameraRoll(mediaType: String) {
imagePicker.sourceType = .photoLibrary
if mediaType == "Video" {
imagePicker.mediaTypes = [kUTTypeMovie as String]
}
newMedia = false
present(imagePicker, animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
if let mediaType = info[UIImagePickerControllerMediaType] as? String {
if mediaType.isEqual((kUTTypeImage as String)) {
if let pickedImage = info[UIImagePickerControllerOriginalImage] as? UIImage {
let width = pickedImage.size.width
let height = pickedImage.size.height
let location = Locations(rawValue: UserDefaults.standard.value(forKey: "location") as! String)!
var point = CGPoint(x: 0, y: 0)
switch location {
case .topLeft:
point = CGPoint(x: 30, y: 50)
case .topRight:
point = CGPoint(x: width - 30, y: 50)
case .bottomLeft:
point = CGPoint(x: 30, y: height - 50)
case .bottomRight:
point = CGPoint(x: width - 30, y: height - 50)
case .center:
point = CGPoint(x: width / 2, y: height / 2)
case .topCenter:
point = CGPoint(x: width / 2, y: 50)
case .bottomCenter:
point = CGPoint(x: width / 2, y: height - 50)
}
let savedFormat = UserDefaults.standard.value(forKey: "format") as! String
var date = Date()
if !currentDateBool {
date = UserDefaults.standard.value(forKey: "selectedDate") as! Date
}
let timestampText = getFormattedDateFromFormatType(formatType: savedFormat, date: date) as NSString
let timestampImage = textToImage(drawText: timestampText, inImage: pickedImage, atPoint: point)
if newMedia {
UIImageWriteToSavedPhotosAlbum(timestampImage, self, #selector(image(_:didFinishSavingWithError:contextInfo:)), nil)
} else {
UIImageWriteToSavedPhotosAlbum(timestampImage, self, #selector(image(_:didFinishSavingWithError:contextInfo:)), nil)
}
}
} else if mediaType.isEqual((kUTTypeMovie as String)) {
if let videoUrl = info[UIImagePickerControllerMediaURL] as? NSURL {
if let videoPath = videoUrl.relativePath {
if newMedia {
UISaveVideoAtPathToSavedPhotosAlbum(videoPath, nil, nil, nil)
}
}
}
}
}
dismiss(animated: true, completion: nil)
}
func image(_ image: UIImage, didFinishSavingWithError error: NSError?, contextInfo: UnsafeRawPointer) {
if let error = error {
// we got back an error!
let ac = UIAlertController(title: "Save error", message: error.localizedDescription, preferredStyle: .alert)
ac.addAction(UIAlertAction(title: "OK", style: .default))
present(ac, animated: true)
} else {
let ac = UIAlertController(title: "Saved!", message: "Your altered image has been saved to your photos.", preferredStyle: .alert)
ac.addAction(UIAlertAction(title: "OK", style: .default))
present(ac, animated: true)
}
}
您将相机胶卷中的照片视为 UIImage。不是。
让我们来看一个最坏的情况。假设我们有一个 12MP 相机。那么您派生的 UIImage 将是 4032x3024 像素。现在您要求创建一个图形上下文 并针对屏幕分辨率 进行缩放。假设此设备的屏幕分辨率为 3 倍。然后你要求一个图形上下文 12096x9072,它是 109734912。那是 points。要存储颜色数据,您必须将其乘以 space 颜色信息对每个点的占用量。我不知道那是多少,但我们肯定会再增加一个数量级。在任何情况下,无论您如何分割,这都是您需要的大量内存。