从两个相同的派生 class 中派生出 class

Derive a class from two same-Derived classes

exercise.h如下

#ifndef EXERCISE_H_
#define EXERCISE_H_

// ROOT namespace
namespace root{

// USHORT definition
typedef unsigned short ushort;

// PI DEFINITION
const double PI = 3.141592;

class shape {
    double height;
    double width;
public:
    shape(double h = 1, double w = 1);
    virtual ~shape(){}
    double getHeight() const;
    double getWidth() const;
    virtual double area() const = 0;
};

class rectangle : virtual public shape{
public:
    rectangle(double height = 1, double width = 1);
    double area() const;
};

class triangle : virtual public shape {
public:
    triangle(double h = 1, double w = 1);
    double area() const;
};

class someShape : public rectangle, public triangle{
public:
    someShape(double rh = 1, double rw = 1, double th = 2, double tw = 2);
    double area() const;
    double trySomething() const;
};




} // NAMESPACE

#endif /* EXERCISE_H_ */

exercise.cpp是这样的

#include <iostream>
#include <cmath>
#include "exercise.h"
using std::cout;
using std::cin;
using std::endl;
using root::ushort;

// BEGIN SHAPE CLASS
root::shape::shape(double h, double w) : height(h), width(w){

}

double root::shape::getHeight() const{
    return this->height;
}

double root::shape::getWidth() const{
    return this->width;
}
// END SHAPE CLASS


// BEGIN RECTANGLE CLASS
root::rectangle::rectangle(double h, double w) : shape(h,w){

}

double root::rectangle::area() const{
    return this->getHeight() * this->getWidth();
}

// END RECTANGLE CLASS
// BEGIN TRIANGNLE CLASS
root::triangle::triangle(double h, double w) : shape(h,w){

}

double root::triangle::area() const{
    return this->getHeight() * this->getWidth() / 2;
}
// END TRIANGLE CLASS



root::someShape::someShape(double rh, double rw, double th, double tw) : rectangle(rh,rw), triangle(th,tw){

}

double root::someShape::area() const {
    return rectangle::area();
}

double root::someShape::trySomething() const{
    return triangle::getHeight() * rectangle::getWidth();
}

主要

#include <iostream>
#include "exercise.h"
using std::cout;
using std::cin;
using std::endl;


int main(){
    root::shape *ptrShape;
    ptrShape = new root::someShape(3,2,4,3);
    cout << "shape area: " << ptrShape->area() << endl;

    delete ptrShape;

}

当我创建一个 someShape 对象时,我只获得了默认值。尽管我初始化了派生 class。还有一件事。事实上,我们分别派生了 Rectangle 和 Triangle,并从这些对象派生了另一个对象。编译器将如何决定使用哪个 area() 函数?

这里的问题是你有一个从 shaperectangletriangle 的虚拟继承,所以 rectangletriangle 的构造函数确实未初始化 shape。您的 someShape 构造函数等同于:

root::someShape::someShape(double rh, double rw, double th, double tw) : 
    rectangle(rh,rw), triangle(th,tw), shape() {

}

这就是您获得默认值 11 的原因。另外请注意,由于您具有虚拟继承,因此您不能为矩形和三角形存储不同的 heightwidth。你的构造函数应该是这样的:

root::someShape::someShape(double h, double w) : 
    rectangle(h, w), triangle(h, w), shape(h, w) {

}

或者如果您不想拥有 shape 的单个实例,您应该删除 rectangletriangle.

的虚拟继承

另见 c++ virtual inheritance

问题是您正在执行虚拟继承,即矩形和三角形使用 virtual 关键字继承形状。因此,派生的 classes 共享形状 class 的单个实例。因此,编译器完全跳过了从矩形和三角形到形状的构造函数调用。

检查此以了解更多详细信息: http://www.cprogramming.com/tutorial/virtual_inheritance.html https://isocpp.org/wiki/faq/multiple-inheritance