控制台语音识别在启动后立即退出

Console Speech Recognition exits right after start

我尝试按照 this 教程构建语音识别 C# 应用程序,唯一的区别是我想要一个 Console 应用程序,而不是 Win Form 应用程序,所以我写了这段代码:

using System;
using System.Speech.Recognition;
//using System.Speech.Synthesis;

namespace Voice_Recognation
{
    class Program
    {
        static void Main(string[] args)
        {
            SpeechRecognitionEngine recEngine = new SpeechRecognitionEngine();
            recEngine.SetInputToDefaultAudioDevice();  

            Choices commands = new Choices();
            commands.Add(new string[] { "say Hi", "say Hello"});
            GrammarBuilder gb = new GrammarBuilder();
            gb.Append(commands);
            Grammar g = new Grammar(gb);

            recEngine.LoadGrammarAsync(g);
            recEngine.RecognizeAsync(RecognizeMode.Multiple);

            recEngine.SpeechRecognized += recEngine_SpeechRecognized;

        }

                // Create a simple handler for the SpeechRecognized event
        static void recEngine_SpeechRecognized (object sender, SpeechRecognizedEventArgs e)
        {
            Console.WriteLine("Speech recognized: {0}", e.Result.Text);
            switch(e.Result.Text){
                case "Red":
                    Console.WriteLine("you said hi"); 
                break;
                default:
                break;
            }
        }

    }
}

并使用单声道项目编译如下:

c:\mcs /reference:System.Speech.dll Program.cs

System.Speech.dll 添加到文件夹项目后,生成了 Program.exe 文件。

我在终端运行program后,直接结束,不给我说什么的机会!!

我有 2 个问题:

我在这里遗漏了什么,我做错了什么?

如何以更好的方式添加“.dll”文件,我尝试如下将其添加到 Project.json 文件中,但没有成功,尽管我没有收到任何错误在 运行宁 dotnet restore:

  "frameworks": {
    "netcoreapp1.0": {
                  "bin": {
            "assembly": "D:/2016/Speech/CORE/System.Speech.dll"
        },
     }
   }

我通过添加 Thread.Sleep 解决了第一部分,因此它为线程提供了足够的时间继续监听,另一种选择是使用 while(true);

使其无限循环

我仍然无法解决第二部分,即如何使 VS 代码识别程序集文件的存在。

新的完整代码,如果有兴趣在下面,可以找到更全面的代码here:

using System;
using System.Speech.Recognition;
using System.Threading;
//using System.Speech.Synthesis;

namespace Voice_Recognation
{
    class Program
    {
        static void Main(string[] args)
        {
            SpeechRecognitionEngine recEngine = new SpeechRecognitionEngine();
            recEngine.SetInputToDefaultAudioDevice();  

            Choices commands = new Choices();
            commands.Add(new string[] { "say Hi", "say Hello"});
            GrammarBuilder gb = new GrammarBuilder();
            gb.Append(commands);
            Grammar g = new Grammar(gb);

            recEngine.LoadGrammarAsync(g);


            recEngine.SpeechRecognized += recEngine_SpeechRecognized;
            Console.WriteLine("Starting asynchronous recognition...");
            recEngine.RecognizeAsync(RecognizeMode.Multiple);

            // Wait 30 seconds, and then cancel asynchronous recognition.
            Thread.Sleep(TimeSpan.FromSeconds(30));

            // or 
            // while(true);
        }

        // Create a simple handler for the SpeechRecognized event
        static void recEngine_SpeechRecognized (object sender, SpeechRecognizedEventArgs e)
        {
            Console.WriteLine("Speech recognized: {0}", e.Result.Text);
            switch(e.Result.Text){
                case "say Hello":
                    Console.WriteLine("you said hi"); 
                break;
                default:
                break;
            }
        }

    }
}