Comicmind Material 框架按钮事件处理程序
Comicmind Material Framework button event handler
我想问一下,如何使用cosmicmind/Material处理Material按钮的事件?我目前有这段代码。现在,我想在用户点击或单击按钮时执行一个功能。谢谢!
fileprivate func prepareRaisedButton() {
let button = RaisedButton(title: "Create an account", titleColor : .white)
button.pulseColor = .white
button.backgroundColor = Color.teal.base
view.layout(button)
.height(ButtonLayout.Raised.height)
.top(18 * constant).horizontally(left : constant, right : constant)
}
你要的方法继承自UIControl:
button.addTarget(self, action: #selector(tapButton), for: .touchUpInside)
我想问一下,如何使用cosmicmind/Material处理Material按钮的事件?我目前有这段代码。现在,我想在用户点击或单击按钮时执行一个功能。谢谢!
fileprivate func prepareRaisedButton() {
let button = RaisedButton(title: "Create an account", titleColor : .white)
button.pulseColor = .white
button.backgroundColor = Color.teal.base
view.layout(button)
.height(ButtonLayout.Raised.height)
.top(18 * constant).horizontally(left : constant, right : constant)
}
你要的方法继承自UIControl:
button.addTarget(self, action: #selector(tapButton), for: .touchUpInside)