在 Android 中使用 Path 和 RectF 在左上角、右上角、左下角、右下角绘制圆角
Draw round corners on top left top right bottom left bottom right using Path and RectF in Android
通过制作 custom ImageView 并使用以下内容重写 onDraw 方法将使 ImageView 具有圆角。参考文献
@Override
protected void onDraw(Canvas canvas) {
float radius = getContext().getResources().getDimension(R.dimen.round_corner_radius);
Path path = new Path();
RectF rect = new RectF(0, 0, this.getWidth(), this.getHeight());
path.addRoundRect(rect, radius, radius, Path.Direction.CW);
canvas.clipPath(path);
super.onDraw(canvas);
}
如何有选择地制作圆角而不是将所有四个角都制作成圆形。例如,只使左上角和右上角变圆,而保留底角完好无损。这是一个solution通过位图做的。我正在寻找在此 onDraw 方法中执行此操作并且仅使用 Path 和 RectF。
有一个 Path#addRoundRect()
重载,它接受一个包含八个值的 float
数组,其中我们可以为四个角中的每个角指定 x- 和 y-radius。这些值以 [x, y] 对的形式出现,从 top-left 角开始,然后顺时针绕过其余角。对于那些我们想要圆角的角,我们将这对的两个值都设置为半径值,而对于那些我们不需要的角,我们将它们保留为零。
作为一个说明性示例,一个简单的方法将 return 一个 Path
可用于您的代码段:
private Path getPath(float radius, boolean topLeft, boolean topRight,
boolean bottomRight, boolean bottomLeft) {
final Path path = new Path();
final float[] radii = new float[8];
if (topLeft) {
radii[0] = radius;
radii[1] = radius;
}
if (topRight) {
radii[2] = radius;
radii[3] = radius;
}
if (bottomRight) {
radii[4] = radius;
radii[5] = radius;
}
if (bottomLeft) {
radii[6] = radius;
radii[7] = radius;
}
path.addRoundRect(new RectF(0, 0, getWidth(), getHeight()),
radii, Path.Direction.CW);
return path;
}
根据您的示例描述,将 top-left 和 top-right 角四舍五入:
@Override
protected void onDraw(Canvas canvas) {
float radius = getContext().getResources().getDimension(R.dimen.round_corner_radius);
Path path = getPath(radius, true, true, false, false);
canvas.clipPath(path);
super.onDraw(canvas);
}
一如既往,我会建议保持 onDraw()
方法尽可能紧凑,将任何并非绝对必须存在的东西移到别处。例如,半径的资源值可以在构造函数中检索,并保存在一个字段中。此外,Path
仅在必要时才构造;即,当 View
的大小发生变化时,或者当半径或选定的角发生变化时。
由于我整理了一个简单的自定义 ImageView
来对此进行测试,因此我将其包含在此处,因为它演示了上述要点。此自定义 View
还提供 XML 属性,允许在布局中设置圆角半径和圆角。
public class RoundishImageView extends ImageView {
public static final int CORNER_NONE = 0;
public static final int CORNER_TOP_LEFT = 1;
public static final int CORNER_TOP_RIGHT = 2;
public static final int CORNER_BOTTOM_RIGHT = 4;
public static final int CORNER_BOTTOM_LEFT = 8;
public static final int CORNER_ALL = 15;
private static final int[] CORNERS = {CORNER_TOP_LEFT,
CORNER_TOP_RIGHT,
CORNER_BOTTOM_RIGHT,
CORNER_BOTTOM_LEFT};
private final Path path = new Path();
private int cornerRadius;
private int roundedCorners;
public RoundishImageView(Context context) {
this(context, null);
}
public RoundishImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public RoundishImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.RoundishImageView);
cornerRadius = a.getDimensionPixelSize(R.styleable.RoundishImageView_cornerRadius, 0);
roundedCorners = a.getInt(R.styleable.RoundishImageView_roundedCorners, CORNER_NONE);
a.recycle();
}
public void setCornerRadius(int radius) {
if (cornerRadius != radius) {
cornerRadius = radius;
setPath();
invalidate();
}
}
public int getCornerRadius() {
return cornerRadius;
}
public void setRoundedCorners(int corners) {
if (roundedCorners != corners) {
roundedCorners = corners;
setPath();
invalidate();
}
}
public boolean isCornerRounded(int corner) {
return (roundedCorners & corner) == corner;
}
@Override
protected void onDraw(Canvas canvas) {
if (!path.isEmpty()) {
canvas.clipPath(path);
}
super.onDraw(canvas);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setPath();
}
private void setPath() {
path.rewind();
if (cornerRadius >= 1f && roundedCorners != CORNER_NONE) {
final float[] radii = new float[8];
for (int i = 0; i < 4; i++) {
if (isCornerRounded(CORNERS[i])) {
radii[2 * i] = cornerRadius;
radii[2 * i + 1] = cornerRadius;
}
}
path.addRoundRect(new RectF(0, 0, getWidth(), getHeight()),
radii, Path.Direction.CW);
}
}
}
要使 XML 属性起作用,以下内容需要在您的 <resources>
中,您可以将此文件放入项目的 res/values/
文件夹中,或将其添加到可能已经存在的那个。
attrs.xml
<resources>
<declare-styleable name="RoundishImageView">
<attr name="cornerRadius" format="dimension" />
<attr name="roundedCorners">
<flag name="topLeft" value="1" />
<flag name="topRight" value="2" />
<flag name="bottomRight" value="4" />
<flag name="bottomLeft" value="8" />
<flag name="all" value="15" />
</attr>
</declare-styleable>
</resources>
cornerRadius
是维度属性,应指定为 dp
或 px
值。 roundedCorners
是一个标志属性,可以使用管道字符 |
选择多个角。例如:
<com.mycompany.myapp.RoundishImageView
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/riv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:scaleType="fitXY"
android:src="@drawable/magritte"
app:cornerRadius="@dimen/round_corner_radius"
app:roundedCorners="topLeft|topRight" />
我也花了半天时间才解决问题;这里的重点是如何用mPath.arcTo
做角。基础知识是E方向为0度,那么第二个参数表示从哪个度开始;第三个参数表示要显示多少度。
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.DecelerateInterpolator;
public class RectangleConerView extends View {
private Path mPath;
private Paint mPaint;
private PathMeasure mPathMeasure;
private float mAnimatorValue;
private Path mDst;
private float mLength;
private float left = 300;
private float top = 200;
private float width = 800;
private float height = 300;
private float checkWidth = 100;
private float checkHeight = 60;
private float cornerRadius = 30;
public RectangleConerView(Context context) {
super(context);
}
public RectangleConerView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public RectangleConerView(Context context, AttributeSet attrs)
{
super(context, attrs);
mPathMeasure = new PathMeasure();
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(5);
mPath = new Path();
mPath.moveTo(left + width, top + checkHeight/2);
//bottom-right
mPath.lineTo(left + width, top + height - cornerRadius);
mPath.arcTo(new RectF(left + width-cornerRadius, top + height - cornerRadius, left + width, top + height), 0, 90); //start degree is E direct, then CW 90 degree, which is the bottom-right corner.
//bottom-left
mPath.lineTo(left + cornerRadius, top + height);
mPath.arcTo(new RectF(left, top + height - cornerRadius, left + cornerRadius, top + height), 90, 90);//start degree is the S, then CW 90 degree, which is the bottom-left corner.
//top-left
mPath.lineTo(left, top + cornerRadius);
mPath.arcTo(new RectF(left, top, left + cornerRadius, top + cornerRadius), 180, 90);//start degree W
//top-right
mPath.lineTo(left + width - checkWidth/2, top);
mPathMeasure.setPath(mPath, false);
mLength = mPathMeasure.getLength();
mDst = new Path();
final ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 1);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
mAnimatorValue = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
valueAnimator.setDuration(1000);
valueAnimator.setRepeatCount(ValueAnimator.INFINITE);
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.start();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mDst.reset();
// 硬件加速的BUG
mDst.lineTo(0,0);
float stop = mLength * mAnimatorValue;
mPathMeasure.getSegment(0, stop, mDst, true);
canvas.drawPath(mDst, mPaint);
}
}
通过制作 custom ImageView 并使用以下内容重写 onDraw 方法将使 ImageView 具有圆角。参考文献
@Override
protected void onDraw(Canvas canvas) {
float radius = getContext().getResources().getDimension(R.dimen.round_corner_radius);
Path path = new Path();
RectF rect = new RectF(0, 0, this.getWidth(), this.getHeight());
path.addRoundRect(rect, radius, radius, Path.Direction.CW);
canvas.clipPath(path);
super.onDraw(canvas);
}
如何有选择地制作圆角而不是将所有四个角都制作成圆形。例如,只使左上角和右上角变圆,而保留底角完好无损。这是一个solution通过位图做的。我正在寻找在此 onDraw 方法中执行此操作并且仅使用 Path 和 RectF。
有一个 Path#addRoundRect()
重载,它接受一个包含八个值的 float
数组,其中我们可以为四个角中的每个角指定 x- 和 y-radius。这些值以 [x, y] 对的形式出现,从 top-left 角开始,然后顺时针绕过其余角。对于那些我们想要圆角的角,我们将这对的两个值都设置为半径值,而对于那些我们不需要的角,我们将它们保留为零。
作为一个说明性示例,一个简单的方法将 return 一个 Path
可用于您的代码段:
private Path getPath(float radius, boolean topLeft, boolean topRight,
boolean bottomRight, boolean bottomLeft) {
final Path path = new Path();
final float[] radii = new float[8];
if (topLeft) {
radii[0] = radius;
radii[1] = radius;
}
if (topRight) {
radii[2] = radius;
radii[3] = radius;
}
if (bottomRight) {
radii[4] = radius;
radii[5] = radius;
}
if (bottomLeft) {
radii[6] = radius;
radii[7] = radius;
}
path.addRoundRect(new RectF(0, 0, getWidth(), getHeight()),
radii, Path.Direction.CW);
return path;
}
根据您的示例描述,将 top-left 和 top-right 角四舍五入:
@Override
protected void onDraw(Canvas canvas) {
float radius = getContext().getResources().getDimension(R.dimen.round_corner_radius);
Path path = getPath(radius, true, true, false, false);
canvas.clipPath(path);
super.onDraw(canvas);
}
一如既往,我会建议保持 onDraw()
方法尽可能紧凑,将任何并非绝对必须存在的东西移到别处。例如,半径的资源值可以在构造函数中检索,并保存在一个字段中。此外,Path
仅在必要时才构造;即,当 View
的大小发生变化时,或者当半径或选定的角发生变化时。
由于我整理了一个简单的自定义 ImageView
来对此进行测试,因此我将其包含在此处,因为它演示了上述要点。此自定义 View
还提供 XML 属性,允许在布局中设置圆角半径和圆角。
public class RoundishImageView extends ImageView {
public static final int CORNER_NONE = 0;
public static final int CORNER_TOP_LEFT = 1;
public static final int CORNER_TOP_RIGHT = 2;
public static final int CORNER_BOTTOM_RIGHT = 4;
public static final int CORNER_BOTTOM_LEFT = 8;
public static final int CORNER_ALL = 15;
private static final int[] CORNERS = {CORNER_TOP_LEFT,
CORNER_TOP_RIGHT,
CORNER_BOTTOM_RIGHT,
CORNER_BOTTOM_LEFT};
private final Path path = new Path();
private int cornerRadius;
private int roundedCorners;
public RoundishImageView(Context context) {
this(context, null);
}
public RoundishImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public RoundishImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.RoundishImageView);
cornerRadius = a.getDimensionPixelSize(R.styleable.RoundishImageView_cornerRadius, 0);
roundedCorners = a.getInt(R.styleable.RoundishImageView_roundedCorners, CORNER_NONE);
a.recycle();
}
public void setCornerRadius(int radius) {
if (cornerRadius != radius) {
cornerRadius = radius;
setPath();
invalidate();
}
}
public int getCornerRadius() {
return cornerRadius;
}
public void setRoundedCorners(int corners) {
if (roundedCorners != corners) {
roundedCorners = corners;
setPath();
invalidate();
}
}
public boolean isCornerRounded(int corner) {
return (roundedCorners & corner) == corner;
}
@Override
protected void onDraw(Canvas canvas) {
if (!path.isEmpty()) {
canvas.clipPath(path);
}
super.onDraw(canvas);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setPath();
}
private void setPath() {
path.rewind();
if (cornerRadius >= 1f && roundedCorners != CORNER_NONE) {
final float[] radii = new float[8];
for (int i = 0; i < 4; i++) {
if (isCornerRounded(CORNERS[i])) {
radii[2 * i] = cornerRadius;
radii[2 * i + 1] = cornerRadius;
}
}
path.addRoundRect(new RectF(0, 0, getWidth(), getHeight()),
radii, Path.Direction.CW);
}
}
}
要使 XML 属性起作用,以下内容需要在您的 <resources>
中,您可以将此文件放入项目的 res/values/
文件夹中,或将其添加到可能已经存在的那个。
attrs.xml
<resources>
<declare-styleable name="RoundishImageView">
<attr name="cornerRadius" format="dimension" />
<attr name="roundedCorners">
<flag name="topLeft" value="1" />
<flag name="topRight" value="2" />
<flag name="bottomRight" value="4" />
<flag name="bottomLeft" value="8" />
<flag name="all" value="15" />
</attr>
</declare-styleable>
</resources>
cornerRadius
是维度属性,应指定为 dp
或 px
值。 roundedCorners
是一个标志属性,可以使用管道字符 |
选择多个角。例如:
<com.mycompany.myapp.RoundishImageView
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/riv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:scaleType="fitXY"
android:src="@drawable/magritte"
app:cornerRadius="@dimen/round_corner_radius"
app:roundedCorners="topLeft|topRight" />
我也花了半天时间才解决问题;这里的重点是如何用mPath.arcTo
做角。基础知识是E方向为0度,那么第二个参数表示从哪个度开始;第三个参数表示要显示多少度。
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.DecelerateInterpolator;
public class RectangleConerView extends View {
private Path mPath;
private Paint mPaint;
private PathMeasure mPathMeasure;
private float mAnimatorValue;
private Path mDst;
private float mLength;
private float left = 300;
private float top = 200;
private float width = 800;
private float height = 300;
private float checkWidth = 100;
private float checkHeight = 60;
private float cornerRadius = 30;
public RectangleConerView(Context context) {
super(context);
}
public RectangleConerView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public RectangleConerView(Context context, AttributeSet attrs)
{
super(context, attrs);
mPathMeasure = new PathMeasure();
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(5);
mPath = new Path();
mPath.moveTo(left + width, top + checkHeight/2);
//bottom-right
mPath.lineTo(left + width, top + height - cornerRadius);
mPath.arcTo(new RectF(left + width-cornerRadius, top + height - cornerRadius, left + width, top + height), 0, 90); //start degree is E direct, then CW 90 degree, which is the bottom-right corner.
//bottom-left
mPath.lineTo(left + cornerRadius, top + height);
mPath.arcTo(new RectF(left, top + height - cornerRadius, left + cornerRadius, top + height), 90, 90);//start degree is the S, then CW 90 degree, which is the bottom-left corner.
//top-left
mPath.lineTo(left, top + cornerRadius);
mPath.arcTo(new RectF(left, top, left + cornerRadius, top + cornerRadius), 180, 90);//start degree W
//top-right
mPath.lineTo(left + width - checkWidth/2, top);
mPathMeasure.setPath(mPath, false);
mLength = mPathMeasure.getLength();
mDst = new Path();
final ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 1);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
mAnimatorValue = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
valueAnimator.setDuration(1000);
valueAnimator.setRepeatCount(ValueAnimator.INFINITE);
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.start();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mDst.reset();
// 硬件加速的BUG
mDst.lineTo(0,0);
float stop = mLength * mAnimatorValue;
mPathMeasure.getSegment(0, stop, mDst, true);
canvas.drawPath(mDst, mPaint);
}
}