为什么我必须使用寻址运算符来获取指向成员函数的指针?

Why must I use address-of operator to get a pointer to a member function?

struct A
{
    void f() {}
};

void f() {}

int main()
{
    auto p1 = &f;     // ok
    auto p2 = f;        // ok
    auto p3 = &A::f; // ok

    //
    // error : call to non-static member function
    // without an object argument
    //
    auto p4 = A::f; // Why not ok?
}

为什么必须使用寻址运算符来获取指向成员函数的指针?

auto p1 = &f;     // ok
auto p2 = f;      // ok

第一个或多或少是正确的。但是因为 non-member 函数有 implicit conversions to pointers, the & isn't necessary. C++ makes that conversion, same applies 到静态成员函数。

引用自cppreference

An lvalue of function type T can be implicitly converted to a prvalue pointer to that function. This does not apply to non-static member functions because lvalues that refer to non-static member functions do not exist.