使用 UIBezierPath 动画绘图弧

Animate drawing arc with UIBezierPath

我画了一个圆弧使用:

- (void)drawRect:(CGRect)rect {
    UIBezierPath *stripePath = [UIBezierPath bezierPath];
    [arcColor set];
    [stripePath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:clockwise];
    stripePath.lineWidth = arcWidth;
    stripePath.lineCapStyle = kCGLineCapRound;
    stripePath.lineJoinStyle = kCGLineCapRound;
    [stripePath stroke];
}

现在我想通过角度为这个圆弧制作动画。

我正在尝试使用类似的东西:

angle = startAngle;
[UIView animateWithDuration:1
                      delay:0
                    options:UIViewAnimationOptionCurveEaseInOut
                 animations:^{
                     angle = endAngle;
                     [stripePath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:angle clockwise:clockwise];
                     [stripePath stroke];
}];

但是屏幕上没有显示动画。如何以角度作为变化变量为圆弧制作动画?谢谢

可能 MHRadialProgressView 将帮助您按特定角度制作弧形动画。

下面的代码实现了我的目标:

UIBezierPath *stripePath = [UIBezierPath bezierPath];
[arcColor set];
stripePath.lineWidth = arcWidth;
stripePath.lineCapStyle = kCGLineCapRound;
stripePath.lineJoinStyle = kCGLineCapRound;
[stripePath addArcWithCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:clockwise];

[_stripeLayer setPath:stripePath.CGPath];
[_stripeLayer setStrokeColor:arcColor.CGColor];
[_stripeLayer setFillColor:[UIColor clearColor].CGColor];
[_stripeLayer setLineWidth:arcWidth];
[_stripeLayer setStrokeStart:0.0];
[_stripeLayer setStrokeEnd:1.0];
[_stripeLayer setLineCap:kCALineCapRound];
[_stripeLayer setLineJoin:kCALineCapRound];

if ([_stripeLayer superlayer]) {
    [_stripeLayer removeAllAnimations];
    [_stripeLayer removeFromSuperlayer];

}
[self.layer addSublayer:_stripeLayer];

CABasicAnimation *animateStrokEnd = [CABasicAnimation animationWithKeyPath:@"strokeEnd"];
animateStrokEnd.duration = 1;
animateStrokEnd.fromValue = [NSNumber numberWithFloat:0.0];
animateStrokEnd.toValue = [NSNumber numberWithFloat:1.0];
[_stripeLayer addAnimation:animateStrokEnd forKey:nil];