Xdamage:获取有关 window 内容更改的事件

Xdamage: get event on window content changes

我是 xlib 的初学者,我想在 window 内容更改时捕获事件。例如,如果某些区域发生变化。我读到我需要为此使用 Xdamage,这是我的代码

    Display* display = XOpenDisplay(NULL);
    Window root = DefaultRootWindow(display);
    XWindowAttributes attributes = {0};
    XGetWindowAttributes(display, root, &attributes);
    int width, height;
    width = attributes.width;
    height = attributes.height;
    //XDAMAGE INIT
    int damage_event, damage_error, test;
    test = XDamageQueryExtension(display, &damage_event, &damage_error);
    Damage damage = XDamageCreate(display, root, XDamageReportNonEmpty);
    while (true){
        XEvent event;
        XNextEvent(display,&event);
        //HERE I GET EVENT
        XDamageSubtract(display,damage,None,None);
    }
    XCloseDisplay(display);

所以,我有一个工作示例,我可以在其中获取事件及其 type.The 类型,据我所知是 xlib 类型 - https://tronche.com/gui/x/xlib/events/types.html。但是我如何从事件中发现 window 已更改。

您实际收到的是正常事件循环中的 DamageNotify 个事件,如下所示:

typedef struct {
   int type;            /* event base */
   unsigned long serial;
   Bool send_event;
   Display *display;
   Drawable drawable;
   Damage damage;
   int level;
   Bool more;           /* more events will be delivered immediately */
   Time timestamp;
   XRectangle area;
   XRectangle geometry;
} XDamageNotifyEvent;

根据 https://www.x.org/releases/current/doc/damageproto/damageproto.txt

的文档

area 成员将损坏的矩形区域报告为 XRectangle。

drawable 成员通常报告损坏的 window。

注意 XNextEvent 将始终 return 一个 XEvent 即由函数编辑的 static 类型 return。它还具有依赖于 ev->type 成员的 dynamic 类型。 - 检查其 type 字段以了解您是否可以将其转换为 XDamageEvent:

XEvent ev;

/* We might need a pointer to an XDamageEvent... */
XDamageNotifyEvent *dev;

while (1) {
   XNextEvent(display,&ev);
   switch (ev.type){
      ...
      case DamageNotify:
         dev = (XDamageNotifyEvent*)&ev; /* if type matches, cast to XDamageNotify  event */
         printf ("Damage notification in window %d\n", dev->drawable);
         printf ("Rectangle x=%d, y=%d, w=%d, h=%d\n",
                 dev->area.x, dev->area.y, 
                 dev->area.width, dev->area.height);
         break;
      ...
   }

晚了,但对于寻找实际变化区域的任何人(ev->area 是 window 坐标和大小,至少对我而言):

auto ev = (XDamageNotifyEvent*)e;
auto region = XFixesCreateRegion(display, null, 0);
XDamageSubtract(display, ev->damage, None, region);
int count;
auto area = XFixesFetchRegion(display, region, &count);
if(area){
    for(int i; i < count; i++){
        auto rect = area[i];
        // do something with rect
    }
    XFree(area);
}
XFixesDestroyRegion(display, region);