如何使用 QPainter 在 QMainWindow 中的一组小部件中的特定小部件上绘制?
How to draw with QPainter on a specific widget from a group of widgets in QMainWindow?
这是我的代码:
#include "mainwindow.h"
#include <QDebug>
#include <QCameraInfo>
#include <QHBoxLayout>
#include <fstream>
#include <assert.h>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
m_QPushButton_calibration = new QPushButton("Calibrate", this);
connect(m_QPushButton_calibration, SIGNAL (released()),this, SLOT (handleButton()));
QList<QCameraInfo> l_QListQCameraInfo_available_cameras = QCameraInfo::availableCameras();
m_QWidget_viewfinder_holder = new QWidget;
m_QWidget_viewfinder_holder->setStyleSheet ("background-color: black");
m_QCameraViewfinder_viewfinder = new QCameraViewfinder(m_QWidget_viewfinder_holder);
if (l_QListQCameraInfo_available_cameras.length() >= 2)
{
m_QCamera_required_camera = new QCamera (l_QListQCameraInfo_available_cameras[1]);
m_QCamera_required_camera->setViewfinder(m_QCameraViewfinder_viewfinder);
m_QCamera_required_camera->start ();
}
m_QWidget_central = new QWidget;
m_QGridLayout_central = new QGridLayout;
m_QWidget_central->setLayout (m_QGridLayout_central);
m_QGridLayout_central->addWidget (m_QPushButton_calibration, 0, 0, 1, 1);
m_QGridLayout_central->addWidget (m_QWidget_viewfinder_holder, 1, 0, 1, 1);
this->setCentralWidget (m_QWidget_central);
m_QCameraViewfinder_viewfinder->show();
}
void MainWindow::paintEvent(QPaintEvent *)
{
QPainter painter(this);
painter.setPen(Qt::white);
painter.setFont(QFont("Arial", 30));
painter.drawText(rect(), Qt::AlignCenter, "Qt");
}
MainWindow::~MainWindow()
{
delete m_QPushButton_calibration;
delete m_QCameraViewfinder_viewfinder;
delete m_QCamera_required_camera;
delete m_QGridLayout_central;
delete m_QWidget_central;
}
void MainWindow::handleButton()
{
qDebug() << "handleButton";
}
我实际上想在 m_QWidget_viewfinder_holder
小部件上画一条线。
QPaintEvent
函数如何知道我希望它在何处画线?
我可以在继承自QMainWindow
的class中使用QPaintEvent
作为成员函数吗?
How to draw with QPainter on a specific widget from a group of widgets in QMainWindow?
您不能从另一个小部件上绘制一个小部件。每个小部件负责在 paintEvent()
函数中绘制自己的表面。
How will that QPaintEvent function know where do I want it to draw line?
首先,请注意 QPaintEvent
是一个 class,而不是一个函数。
现在您可能想谈谈 paintEvent()
功能。
该函数“知道”在哪里绘制,因为它是小部件的一部分并且小部件具有几何形状。
例如,如果我想创建一个 Rectangle
小部件来绘制一个边距为 5px 的矩形,我会这样写:
void Rectangle::paintEvent(QPaintEvent * e)
{
QRect rectangle(5, 5, width() - 5, height() - 5);
QPainter painter(this);
painter.drawRect(rectangle);
}
Can I use QPaintEvent as a member function in a class inherited from QMainWindow?
您可以在继承 QWidget
的任何 class 中重新实现 paintEvent()
成员函数。如果你从一个已经绘制了东西的 class 继承,你需要调用你的父 class 函数。
void MainWindow::paintEvent(QPaintEvent *event)
{
QMainWindow::paintEvent(event); // Let QMainWindow draw itself
QPainter painter(this);
painter.setPen(Qt::white);
painter.setFont(QFont("Arial", 30));
painter.drawText(rect(), Qt::AlignCenter, "Qt");
}
但是,请注意您不太可能愿意重新实现 MainWindow 的 painteEvent()
。您通常想要做的是向 MainWindow 添加一个子窗口小部件。
I actually wish to draw a line on m_QWidget_viewfinder_holder widget.
创建一个 ViewFinderHolder
class 像这样:
class ViewFinderHolder: public QWidget {
Q_OBJECT
public:
explicit ViewFinder(QWidget *parent = 0)
...
}
Reimplement the paintEvent() function:
class ViewFinderHolder: public QWidget {
Q_OBJECT
public:
explicit ViewFinderHolder(QWidget *parent = 0)
...
protected:
void paintEvent(QPaintEvent *e);
}
void ViewFinderHolder::paintEvent(QPaintEvent *event)
{
QLineF line(10.0, 80.0, 90.0, 20.0);
QPainter(this);
painter.drawLine(line);
}
最后在MainWindow构造函数中替换:
m_QWidget_viewfinder_holder = new QWidget;
作者:
m_QWidget_viewfinder_holder = new ViewFinder();
但是,由于 m_QCameraViewfinder_viewfinder
是 m_QWidget_viewfinder_holder
的子项,它将被绘制在它上面并且可能隐藏您在 ViewFinderHolder::paintEvent()
中所做的绘制。
附带说明一下,您可以删除 MainWindow 的析构函数中的 delete 语句。删除 MainWidow 的实例将删除其子窗口小部件。
这是我的代码:
#include "mainwindow.h"
#include <QDebug>
#include <QCameraInfo>
#include <QHBoxLayout>
#include <fstream>
#include <assert.h>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
m_QPushButton_calibration = new QPushButton("Calibrate", this);
connect(m_QPushButton_calibration, SIGNAL (released()),this, SLOT (handleButton()));
QList<QCameraInfo> l_QListQCameraInfo_available_cameras = QCameraInfo::availableCameras();
m_QWidget_viewfinder_holder = new QWidget;
m_QWidget_viewfinder_holder->setStyleSheet ("background-color: black");
m_QCameraViewfinder_viewfinder = new QCameraViewfinder(m_QWidget_viewfinder_holder);
if (l_QListQCameraInfo_available_cameras.length() >= 2)
{
m_QCamera_required_camera = new QCamera (l_QListQCameraInfo_available_cameras[1]);
m_QCamera_required_camera->setViewfinder(m_QCameraViewfinder_viewfinder);
m_QCamera_required_camera->start ();
}
m_QWidget_central = new QWidget;
m_QGridLayout_central = new QGridLayout;
m_QWidget_central->setLayout (m_QGridLayout_central);
m_QGridLayout_central->addWidget (m_QPushButton_calibration, 0, 0, 1, 1);
m_QGridLayout_central->addWidget (m_QWidget_viewfinder_holder, 1, 0, 1, 1);
this->setCentralWidget (m_QWidget_central);
m_QCameraViewfinder_viewfinder->show();
}
void MainWindow::paintEvent(QPaintEvent *)
{
QPainter painter(this);
painter.setPen(Qt::white);
painter.setFont(QFont("Arial", 30));
painter.drawText(rect(), Qt::AlignCenter, "Qt");
}
MainWindow::~MainWindow()
{
delete m_QPushButton_calibration;
delete m_QCameraViewfinder_viewfinder;
delete m_QCamera_required_camera;
delete m_QGridLayout_central;
delete m_QWidget_central;
}
void MainWindow::handleButton()
{
qDebug() << "handleButton";
}
我实际上想在 m_QWidget_viewfinder_holder
小部件上画一条线。
QPaintEvent
函数如何知道我希望它在何处画线?我可以在继承自
QMainWindow
的class中使用QPaintEvent
作为成员函数吗?
How to draw with QPainter on a specific widget from a group of widgets in QMainWindow?
您不能从另一个小部件上绘制一个小部件。每个小部件负责在 paintEvent()
函数中绘制自己的表面。
How will that QPaintEvent function know where do I want it to draw line?
首先,请注意 QPaintEvent
是一个 class,而不是一个函数。
现在您可能想谈谈 paintEvent()
功能。
该函数“知道”在哪里绘制,因为它是小部件的一部分并且小部件具有几何形状。
例如,如果我想创建一个 Rectangle
小部件来绘制一个边距为 5px 的矩形,我会这样写:
void Rectangle::paintEvent(QPaintEvent * e)
{
QRect rectangle(5, 5, width() - 5, height() - 5);
QPainter painter(this);
painter.drawRect(rectangle);
}
Can I use QPaintEvent as a member function in a class inherited from QMainWindow?
您可以在继承 QWidget
的任何 class 中重新实现 paintEvent()
成员函数。如果你从一个已经绘制了东西的 class 继承,你需要调用你的父 class 函数。
void MainWindow::paintEvent(QPaintEvent *event)
{
QMainWindow::paintEvent(event); // Let QMainWindow draw itself
QPainter painter(this);
painter.setPen(Qt::white);
painter.setFont(QFont("Arial", 30));
painter.drawText(rect(), Qt::AlignCenter, "Qt");
}
但是,请注意您不太可能愿意重新实现 MainWindow 的 painteEvent()
。您通常想要做的是向 MainWindow 添加一个子窗口小部件。
I actually wish to draw a line on m_QWidget_viewfinder_holder widget.
创建一个 ViewFinderHolder
class 像这样:
class ViewFinderHolder: public QWidget {
Q_OBJECT
public:
explicit ViewFinder(QWidget *parent = 0)
...
}
Reimplement the paintEvent() function:
class ViewFinderHolder: public QWidget {
Q_OBJECT
public:
explicit ViewFinderHolder(QWidget *parent = 0)
...
protected:
void paintEvent(QPaintEvent *e);
}
void ViewFinderHolder::paintEvent(QPaintEvent *event)
{
QLineF line(10.0, 80.0, 90.0, 20.0);
QPainter(this);
painter.drawLine(line);
}
最后在MainWindow构造函数中替换:
m_QWidget_viewfinder_holder = new QWidget;
作者:
m_QWidget_viewfinder_holder = new ViewFinder();
但是,由于 m_QCameraViewfinder_viewfinder
是 m_QWidget_viewfinder_holder
的子项,它将被绘制在它上面并且可能隐藏您在 ViewFinderHolder::paintEvent()
中所做的绘制。
附带说明一下,您可以删除 MainWindow 的析构函数中的 delete 语句。删除 MainWidow 的实例将删除其子窗口小部件。