在 wallpaperservice 中显示 camera2 预览
Show camera2 preview in wallpaperservice
我需要在动态壁纸中显示相机预览。
我已经制作了 android < M 版本。但无法理解它如何与新 API 一起工作。最旧的相机现已弃用
在 google 示例中,他们将其放在 xml 和 TextureView 中,但我无法理解如何根据需要更改它。
无论如何谢谢!
Google 例子
https://github.com/googlesamples/android-Camera2Basic
下面是我的代码。
开始壁纸
Intent intent = new Intent(WallpaperManager.ACTION_CHANGE_LIVE_WALLPAPER);
intent.putExtra(WallpaperManager.EXTRA_LIVE_WALLPAPER_COMPONENT, new ComponentName(this, TransparentWallpaperService.class));
startActivity(intent);
透明壁纸服务
public class TransparentWallpaperService extends WallpaperService {
@Override
public Engine onCreateEngine() {
return new GlowEngine();
}
private class GlowEngine extends Engine {
private final Handler handler = new Handler();
private final Runnable viewRunner = new Runnable() {
@Override
public void run() {
drawView();
}
};
private boolean visible = true;
private CameraView view;
public GlowEngine() {
super();
view = new CameraView(getBaseContext(), getSurfaceHolder());
handler.post(viewRunner);
}
@Override
public void onVisibilityChanged(boolean visible) {
this.visible = visible;
if (visible) {
handler.post(viewRunner);
}
else {
handler.removeCallbacks(viewRunner);
}
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
this.visible = false;
handler.removeCallbacks(viewRunner);
}
private void drawView() {
view.surfaceChanged(getSurfaceHolder(), OPAQUE, view.getWidth(), view.getHeight());
handler.removeCallbacks(viewRunner);
if (visible) {
handler.postDelayed(viewRunner, 4000);
}
}
}
}
相机视图class
public class CameraView extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder holder;
private Camera camera;
public CameraView(Context context) {
super(context);
camera = getCameraInstance();
}
public CameraView(Context context, SurfaceHolder holder) {
this(context);
this.holder = holder;
holder.addCallback(this);
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.GINGERBREAD_MR1) {
holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
}
@Override
public void surfaceCreated(SurfaceHolder surfaceHolder) {
if(camera == null) {
camera = getCameraInstance();
}
if(camera != null) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
camera.setPreviewDisplay(surfaceHolder);
camera.startPreview();
}
catch (IOException e) {
Log.e("CameraView", "Error setting camera preview: " + e.getMessage());
}
}
}
@Override
public void surfaceChanged(SurfaceHolder surfaceHolder, int format, int width, int height) {
boolean portrait = true;
if (width > 0 && height >0 && width < height){
portrait =true;
} else if (width > 0 && height >0 && width > height){
portrait = false;
}
Camera.Parameters parameters;
if (camera == null) {
camera = getCameraInstance();
}
if (camera != null){
parameters = camera.getParameters();
Camera.Size size = parameters.getPictureSize();
size = parameters.getPreviewSize();
parameters.setPreviewSize(size.width, size.height);
if (portrait) {
camera.setDisplayOrientation(90);
} else {
camera.setDisplayOrientation(180);
}
try {
camera.setParameters(parameters);
camera.setPreviewDisplay(holder);
camera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
}
@Override
public void surfaceDestroyed(SurfaceHolder surfaceHolder) {
if(camera != null) {
try {
camera.stopPreview();
camera.release();
}
catch (Exception e) {
Log.e("CameraView", "Error stopping camera preview: " + e.getMessage());
}
}
}
private Camera getCameraInstance() {
Context context = getContext();
Camera camera = null;
if (context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_CAMERA)) {
try {
camera = Camera.open();
}
catch (Exception e) {
Log.e("CameraView", "Error getting camera instance: " + e.getMessage());
}
}
else {
Log.i("CameraView", "No camera found!");
}
return camera;
}
}
您可以继续使用旧的 API;即使在新设备上也能正常使用。
否则,您只需将 TextureView 替换为 SurfaceView 即可;不是从 TextureView 的 SurfaceTexture 创建 Surface,而是从 SurfaceChanged 中的 SurfaceView 的 SurfaceHolder 获取 Surface。
我需要在动态壁纸中显示相机预览。 我已经制作了 android < M 版本。但无法理解它如何与新 API 一起工作。最旧的相机现已弃用
在 google 示例中,他们将其放在 xml 和 TextureView 中,但我无法理解如何根据需要更改它。
无论如何谢谢!
Google 例子 https://github.com/googlesamples/android-Camera2Basic
下面是我的代码。
开始壁纸
Intent intent = new Intent(WallpaperManager.ACTION_CHANGE_LIVE_WALLPAPER);
intent.putExtra(WallpaperManager.EXTRA_LIVE_WALLPAPER_COMPONENT, new ComponentName(this, TransparentWallpaperService.class));
startActivity(intent);
透明壁纸服务
public class TransparentWallpaperService extends WallpaperService {
@Override
public Engine onCreateEngine() {
return new GlowEngine();
}
private class GlowEngine extends Engine {
private final Handler handler = new Handler();
private final Runnable viewRunner = new Runnable() {
@Override
public void run() {
drawView();
}
};
private boolean visible = true;
private CameraView view;
public GlowEngine() {
super();
view = new CameraView(getBaseContext(), getSurfaceHolder());
handler.post(viewRunner);
}
@Override
public void onVisibilityChanged(boolean visible) {
this.visible = visible;
if (visible) {
handler.post(viewRunner);
}
else {
handler.removeCallbacks(viewRunner);
}
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
this.visible = false;
handler.removeCallbacks(viewRunner);
}
private void drawView() {
view.surfaceChanged(getSurfaceHolder(), OPAQUE, view.getWidth(), view.getHeight());
handler.removeCallbacks(viewRunner);
if (visible) {
handler.postDelayed(viewRunner, 4000);
}
}
}
}
相机视图class
public class CameraView extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder holder;
private Camera camera;
public CameraView(Context context) {
super(context);
camera = getCameraInstance();
}
public CameraView(Context context, SurfaceHolder holder) {
this(context);
this.holder = holder;
holder.addCallback(this);
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.GINGERBREAD_MR1) {
holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
}
@Override
public void surfaceCreated(SurfaceHolder surfaceHolder) {
if(camera == null) {
camera = getCameraInstance();
}
if(camera != null) {
// The Surface has been created, now tell the camera where to draw the preview.
try {
camera.setPreviewDisplay(surfaceHolder);
camera.startPreview();
}
catch (IOException e) {
Log.e("CameraView", "Error setting camera preview: " + e.getMessage());
}
}
}
@Override
public void surfaceChanged(SurfaceHolder surfaceHolder, int format, int width, int height) {
boolean portrait = true;
if (width > 0 && height >0 && width < height){
portrait =true;
} else if (width > 0 && height >0 && width > height){
portrait = false;
}
Camera.Parameters parameters;
if (camera == null) {
camera = getCameraInstance();
}
if (camera != null){
parameters = camera.getParameters();
Camera.Size size = parameters.getPictureSize();
size = parameters.getPreviewSize();
parameters.setPreviewSize(size.width, size.height);
if (portrait) {
camera.setDisplayOrientation(90);
} else {
camera.setDisplayOrientation(180);
}
try {
camera.setParameters(parameters);
camera.setPreviewDisplay(holder);
camera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
}
@Override
public void surfaceDestroyed(SurfaceHolder surfaceHolder) {
if(camera != null) {
try {
camera.stopPreview();
camera.release();
}
catch (Exception e) {
Log.e("CameraView", "Error stopping camera preview: " + e.getMessage());
}
}
}
private Camera getCameraInstance() {
Context context = getContext();
Camera camera = null;
if (context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_CAMERA)) {
try {
camera = Camera.open();
}
catch (Exception e) {
Log.e("CameraView", "Error getting camera instance: " + e.getMessage());
}
}
else {
Log.i("CameraView", "No camera found!");
}
return camera;
}
}
您可以继续使用旧的 API;即使在新设备上也能正常使用。
否则,您只需将 TextureView 替换为 SurfaceView 即可;不是从 TextureView 的 SurfaceTexture 创建 Surface,而是从 SurfaceChanged 中的 SurfaceView 的 SurfaceHolder 获取 Surface。