来自四个屏幕侧面的 CustomDrawerLayout 问题与 Fling 手势和检测

CustomDrawerLayout from four screen sides issue with Fling gesture and detection

我正在尝试创建和改进现有的 SlidingDrawers 项目,这些项目可以适用于屏幕的所有四个侧面{LEFT、RIGHT、TOP、BOTTOM}。有一些库,但是,它们都有局限性、复杂性和错误。一个更常见的是 umano 的 AndroidSlidingUpPanel,但是,我不喜欢这个库,因为你必须只包含两个子布局,并且还需要注意主要内容到抽屉的特定安排。其他库类似,或者更复杂,或者有bug。

我即将完成我的 SlidingDrawers 版本,我正在关注底部引力。我需要一些有关投掷手势的帮助。单击抽屉将打开和关闭它。您也可以用手指滑动抽屉。但是如果你扔掉抽屉,整个视图将移动得比它应该的高或低。

我该如何解决这个问题?据我所知,我的数学是正确的。我传递给我的动画师的翻译值应该是正确的。下面是我已经完成的工作。请检查这个项目 https://github.com/drxeno02/CustomDrawerLayout.git。先感谢您。

对于那些想要查看有问题代码的片段的人,这里是我目前做手势的方式。

@Override
public boolean onInterceptTouchEvent(MotionEvent event) {
    switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
            mActivePointerId = MotionEventCompat.getPointerId(event, 0);
            switch (mStickTo) {
                case GRAVITY_BOTTOM:
                case GRAVITY_TOP:
                    mInitialCoordinate = event.getY();
                    break;
                case GRAVITY_LEFT:
                case GRAVITY_RIGHT:
                    mInitialCoordinate = event.getX();
                    break;
            }
            break;

        case MotionEvent.ACTION_MOVE:

            float coordinate = 0;
            switch (mStickTo) {
                case GRAVITY_BOTTOM:
                case GRAVITY_TOP:
                    coordinate = event.getY();

                    break;
                case GRAVITY_LEFT:
                case GRAVITY_RIGHT:
                    coordinate = event.getX();
                    break;
            }

            final int diff = (int) Math.abs(coordinate - mInitialCoordinate);

            // confirm that difference is enough to indicate drag action
            if (diff > mTouchSlop) {
                // start capturing events
                Logger.d(TAG, "drag is being captured");
                return true;
            }
            break;

        case MotionEvent.ACTION_UP:
            if (!FrameworkUtils.checkIfNull(mVelocityTracker)) {
                mVelocityTracker.recycle();
                mVelocityTracker = null;
            }
            break;
    }
    // add velocity movements
    if (FrameworkUtils.checkIfNull(mVelocityTracker)) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(event);

    return super.onInterceptTouchEvent(event);
}

@Override
public boolean onTouchEvent(@NonNull MotionEvent event) {
    if (event.getAction() == MotionEvent.ACTION_DOWN && event.getEdgeFlags() != 0) {
        return false;
    }

    // add velocity movements
    if (FrameworkUtils.checkIfNull(mVelocityTracker)) {
        mVelocityTracker = VelocityTracker.obtain();
    }
    mVelocityTracker.addMovement(event);

    final View parent = (View) getParent();
    final int coordinate;
    final int distance = getDistance();
    final int tapCoordinate;

    switch (mStickTo) {
        case GRAVITY_BOTTOM:
            coordinate = (int) event.getRawY();
            tapCoordinate = (int) event.getRawY();
            break;
        case GRAVITY_LEFT:
            coordinate = parent.getWidth() - (int) event.getRawX();
            tapCoordinate = (int) event.getRawX();
            break;
        case GRAVITY_RIGHT:
            coordinate = (int) event.getRawX();
            tapCoordinate = (int) event.getRawX();
            break;
        case GRAVITY_TOP:
            coordinate = getRawDisplayHeight(getContext()) - (int) event.getRawY();
            tapCoordinate = (int) event.getRawY();
            break;
        // if view position is not initialized throw an error
        default:
            throw new IllegalStateException("Failed to initialize coordinates");
    }

    switch (event.getAction() & MotionEvent.ACTION_MASK) {
        case MotionEvent.ACTION_DOWN:

            /*
             * Return the pointer identifier associated with a particular pointer data index is
             * this event. The identifier tells you the actual pointer number associated with
             * the data, accounting for individual pointers going up and down since the start
             * of the current gesture.
             */
            mActivePointerId = event.getPointerId(0);

            switch (mStickTo) {
                case GRAVITY_BOTTOM:
                    mDelta = coordinate - ((RelativeLayout.LayoutParams) getLayoutParams()).topMargin;
                    break;
                case GRAVITY_LEFT:
                    mDelta = coordinate - ((RelativeLayout.LayoutParams) getLayoutParams()).rightMargin;
                    break;
                case GRAVITY_RIGHT:
                    mDelta = coordinate - ((RelativeLayout.LayoutParams) getLayoutParams()).leftMargin;
                    break;
                case GRAVITY_TOP:
                    mDelta = coordinate - ((RelativeLayout.LayoutParams) getLayoutParams()).bottomMargin;
                    break;
            }

            mLastCoordinate = coordinate;
            mPressStartTime = System.currentTimeMillis();
            break;

        case MotionEvent.ACTION_MOVE:

            RelativeLayout.LayoutParams layoutParams = (RelativeLayout.LayoutParams) getLayoutParams();
            final int farMargin = coordinate - mDelta;
            final int closeMargin = distance - farMargin;

            switch (mStickTo) {
                case GRAVITY_BOTTOM:
                    if (farMargin > distance && closeMargin > mOffsetHeight - getHeight()) {
                        layoutParams.bottomMargin = closeMargin;
                        layoutParams.topMargin = farMargin;
                    }
                    break;
                case GRAVITY_LEFT:
                    if (farMargin > distance && closeMargin > mOffsetHeight - getWidth()) {
                        layoutParams.leftMargin = closeMargin;
                        layoutParams.rightMargin = farMargin;
                    }
                    break;
                case GRAVITY_RIGHT:
                    if (farMargin > distance && closeMargin > mOffsetHeight - getWidth()) {
                        layoutParams.rightMargin = closeMargin;
                        layoutParams.leftMargin = farMargin;
                    }
                    break;
                case GRAVITY_TOP:
                    if (farMargin > distance && closeMargin > mOffsetHeight - getHeight()) {
                        layoutParams.topMargin = closeMargin;
                        layoutParams.bottomMargin = farMargin;
                    }
                    break;
            }
            setLayoutParams(layoutParams);
            break;

        case MotionEvent.ACTION_UP:

            final int diff = coordinate - mLastCoordinate;
            final long pressDuration = System.currentTimeMillis() - mPressStartTime;

            switch (mStickTo) {
                case GRAVITY_BOTTOM:

                    // determine if fling
                    int relativeVelocity;
                    final VelocityTracker velocityTracker = mVelocityTracker;
                    velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
                    final int initialVelocityY = (int) VelocityTrackerCompat.getYVelocity(
                            velocityTracker, mActivePointerId);
                    relativeVelocity = initialVelocityY * -1;
                    // take absolute value to have positive values
                    final int absoluteVelocity = Math.abs(relativeVelocity);

                    if (Math.abs(diff) > mFlingDistance && absoluteVelocity > mMinimumVelocity) {
                        if (tapCoordinate > parent.getHeight() - mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_CLOSED) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, parent.getHeight() - mOffsetHeight, true);
                        } else if (Math.abs(getRawDisplayHeight(getContext()) -
                                tapCoordinate - getHeight()) < mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_OPEN) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_CLOSED, parent.getHeight() - mOffsetHeight, true);
                        }
                    } else {
                        if (isClicked(getContext(), diff, pressDuration)) {
                            if (tapCoordinate > parent.getHeight() - mOffsetHeight &&
                                    mLockMode == LockMode.LOCK_MODE_CLOSED) {
                                notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, parent.getHeight() - mOffsetHeight, true);
                            } else if (Math.abs(getRawDisplayHeight(getContext()) -
                                    tapCoordinate - getHeight()) < mOffsetHeight &&
                                    mLockMode == LockMode.LOCK_MODE_OPEN) {
                                notifyActionAndAnimateForState(LockMode.LOCK_MODE_CLOSED, parent.getHeight() - mOffsetHeight, true);
                            }
                        } else {
                            smoothScrollToAndNotify(diff);
                        }
                    }
                    break;
                case GRAVITY_TOP:
                    if (isClicked(getContext(), diff, pressDuration)) {
                        final int y = getLocationInYAxis(this);
                        if (tapCoordinate - Math.abs(y) <= mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_CLOSED) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, parent.getHeight() - mOffsetHeight, true);
                        } else if (getHeight() - (tapCoordinate - Math.abs(y)) < mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_OPEN) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_CLOSED, parent.getHeight() - mOffsetHeight, true);
                        }
                    } else {
                        smoothScrollToAndNotify(diff);
                    }
                    break;
                case GRAVITY_LEFT:
                    if (isClicked(getContext(), diff, pressDuration)) {
                        if (tapCoordinate <= mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_CLOSED) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, getWidth() - mOffsetHeight, true);
                        } else if (tapCoordinate > getWidth() - mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_OPEN) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_CLOSED, getWidth() - mOffsetHeight, true);
                        }
                    } else {
                        smoothScrollToAndNotify(diff);
                    }
                    break;
                case GRAVITY_RIGHT:
                    if (isClicked(getContext(), diff, pressDuration)) {
                        if (parent.getWidth() - tapCoordinate <= mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_CLOSED) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, getWidth() - mOffsetHeight, true);
                        } else if (parent.getWidth() - tapCoordinate > getWidth() - mOffsetHeight &&
                                mLockMode == LockMode.LOCK_MODE_OPEN) {
                            notifyActionAndAnimateForState(LockMode.LOCK_MODE_CLOSED, getWidth() - mOffsetHeight, true);
                        }
                    } else {
                        smoothScrollToAndNotify(diff);
                    }
                    break;
            }
            break;
    }
    return true;
}

/**
 * Method is used to animate the view to the given position
 *
 * @param diff
 */
private void smoothScrollToAndNotify(int diff) {
    int length = getLength();
    LockMode stateToApply;
    if (diff > 0) {
        if (diff > length / 2.5) {
            stateToApply = LockMode.LOCK_MODE_CLOSED;
            notifyActionAndAnimateForState(stateToApply, getTranslationFor(stateToApply), true);
        } else if (mLockMode == LockMode.LOCK_MODE_OPEN) {
            stateToApply = LockMode.LOCK_MODE_OPEN;
            notifyActionAndAnimateForState(stateToApply, getTranslationFor(stateToApply), false);
        }
    } else {
        if (Math.abs(diff) > length / 2.5) {
            stateToApply = LockMode.LOCK_MODE_OPEN;
            notifyActionAndAnimateForState(stateToApply, getTranslationFor(stateToApply), true);
        } else if (mLockMode == LockMode.LOCK_MODE_CLOSED) {
            stateToApply = LockMode.LOCK_MODE_CLOSED;
            notifyActionAndAnimateForState(stateToApply, getTranslationFor(stateToApply), false);
        }
    }
}

/**
 * Method is used to retrieve dimensions meant for translation
 *
 * @param stateToApply
 * @return
 */
private int getTranslationFor(LockMode stateToApply) {

    switch (mStickTo) {
        case GRAVITY_BOTTOM:
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    return getHeight() - (getRawDisplayHeight(getContext()) - getLocationInYAxis(this));

                case LOCK_MODE_CLOSED:
                    return getRawDisplayHeight(getContext()) - getLocationInYAxis(this) - mOffsetHeight;
            }
            break;
        case GRAVITY_TOP:
            final int actionBarDiff = getRawDisplayHeight(getContext()) - ((View) getParent()).getHeight();
            final int y = getLocationInYAxis(this) + getHeight();

            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    return getHeight() - y + actionBarDiff;

                case LOCK_MODE_CLOSED:
                    return y - mOffsetHeight - actionBarDiff;
            }
            break;
        case GRAVITY_LEFT:
            final int x = getLocationInXAxis(this) + getWidth();
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    return getWidth() - x;

                case LOCK_MODE_CLOSED:
                    return x - mOffsetHeight;
            }
            break;
        case GRAVITY_RIGHT:
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    return getWidth() - (getRawDisplayWidth(getContext()) - getLocationInXAxis(this));

                case LOCK_MODE_CLOSED:
                    return getRawDisplayWidth(getContext()) - getLocationInXAxis(this) - mOffsetHeight;
            }
            break;
    }
    throw new IllegalStateException("Failed to return translation for drawer");
}

/**
 * Method is used to perform the animations
 *
 * @param stateToApply
 * @param translation
 * @param notify
 */
private void notifyActionAndAnimateForState(final LockMode stateToApply,
                                            final int translation, final boolean notify) {

    switch (mStickTo) {
        case GRAVITY_BOTTOM:
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    animate().translationY(-translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationY(0);
                                }
                            });
                    break;
                case LOCK_MODE_CLOSED:
                    animate().translationY(translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationY(0);
                                }
                            });
                    break;
            }
            break;
        case GRAVITY_TOP:
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    animate().translationY(translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationY(0);
                                }
                            });
                    break;
                case LOCK_MODE_CLOSED:
                    animate().translationY(-translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationY(0);
                                }
                            });
                    break;
            }
            break;
        case GRAVITY_LEFT:
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    animate().translationX(translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationX(0);
                                }
                            });
                    break;
                case LOCK_MODE_CLOSED:
                    animate().translationX(-translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationX(0);
                                }
                            });
                    break;
            }
            break;
        case GRAVITY_RIGHT:
            switch (stateToApply) {
                case LOCK_MODE_OPEN:
                    animate().translationX(-translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationX(0);
                                }
                            });
                    break;
                case LOCK_MODE_CLOSED:
                    animate().translationX(translation)
                            .setDuration(TRANSLATION_ANIM_DURATION)
                            .setInterpolator(new DecelerateInterpolator())
                            .setListener(new AnimatorListenerAdapter() {
                                @Override
                                public void onAnimationEnd(Animator animation) {
                                    super.onAnimationEnd(animation);
                                    notifyActionForState(stateToApply, notify);
                                    setTranslationX(0);
                                }
                            });
                    break;
            }
            break;
    }
}

补充说明: 我对这个问题有了进一步的了解。我注释掉了 ACTION_MOVE 以消除抽屉在投掷动作之前移动的位置。动画效果完美。我相信我的想法是正确的。要获得 "open" 的翻译,我

getHeight() - (getRawDisplayHeight(getContext()) - getLocationInYAxis(this))

所以,剩下的就是平移所需的距离。然而,一旦抽屉被拖动 x 距离,我预计 getLocationInYAxis(this) 会 return 我的拖动位置。但是计算不对。

看来您应该使用 getTranslationFor 函数来计算状态的新翻译。

您目前只考虑了高度和偏移量,但从 getTranslationFor 代码看来您还应该考虑 getLocationInYAxis.

所以,而不是这一行:

notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, parent.getHeight() - mOffsetHeight, true);

尝试这一行:

notifyActionAndAnimateForState(LockMode.LOCK_MODE_OPEN, getTranslationFor(LockMode.LOCK_MODE_OPEN), true);