odata v4,List<> 属性 没有展开
odata v4, List<> Property without expand
是否可以在 odata4 中创建如下模型:
public class PuppyDogs
{
public string Name { get; set; }
public virtual IList<Bone> Bones { get; set; }
}
public class Bone
{
public string ChewType { get; set; }
public int Numberofchews { get; set; }
}
控制器class看起来像
public class PuppyDogController : ODataController
{
List<PuppysDog> mydogs = new List<PuppysDog>();
private PuppyDogController()
{
if (mydogs.Count == 0)
{
PuppysDog mydog = new PuppysDog();
mydog.Name = "Fido";
mydog.Bones = new List<Bone>()
{
new Bone{ ChewType = "Soft", Numberofchews=1 },
new Bone{ ChewType = "Hard", Numberofchews=2 }
};
mydogs.Add(mydog);
}
}
[EnableQuery]
public IQueryable<PuppysDog> Get()
{
return mydogs.AsQueryable();
}
}
我可以在不使用展开的情况下包含 PuppyDogs 的骨骼 属性 吗?默认情况下,骨骼不会返回给客户端。
你的代码中有几处不清楚,例如,实体集 PuppyDogs 没有键,控制器中的命名约定有点连线等。使用以下代码,它可以工作完美,请看
PuppyDog.cs
public class PuppyDog
{
[Key]
public string Name { get; set; }
public virtual IList<Bone> Bones { get; set; }
}
Bone.cs
public class Bone
{
public string ChewType { get; set; }
public int Numberofchews { get; set; }
}
PupyyDogsController.cs
public class PuppyDogsController : ODataController
{
List<PuppyDog> mydogs = new List<PuppyDog>();
private PuppyDogsController()
{
if (mydogs.Count == 0)
{
PuppyDog mydog = new PuppyDog();
mydog.Name = "Fido";
mydog.Bones = new List<Bone>()
{
new Bone {ChewType = "Soft", Numberofchews = 1},
new Bone {ChewType = "Hard", Numberofchews = 2}
};
mydogs.Add(mydog);
}
}
[EnableQuery]
public IQueryable<PuppyDog> Get()
{
return mydogs.AsQueryable();
}
}
WebApiConfig.cs
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
ODataConventionModelBuilder builder = new ODataConventionModelBuilder();
builder.EntitySet<PuppyDog>("PuppyDogs");
config.MapODataServiceRoute("odata", null, builder.GetEdmModel(), new DefaultODataBatchHandler(GlobalConfiguration.DefaultServer));
config.EnsureInitialized();
}
}
然后当尝试http://localhost:21830/PuppyDogs时,我可以成功获得
的有效负载
{
"@odata.context": "http://localhost:21830/$metadata#PuppyDogs",
"value": [
{
"Name": "Fido",
"Bones": [
{
"ChewType": "Soft",
"Numberofchews": 1
},
{
"ChewType": "Hard",
"Numberofchews": 2
}
]
}
]
}
是否可以在 odata4 中创建如下模型:
public class PuppyDogs
{
public string Name { get; set; }
public virtual IList<Bone> Bones { get; set; }
}
public class Bone
{
public string ChewType { get; set; }
public int Numberofchews { get; set; }
}
控制器class看起来像
public class PuppyDogController : ODataController
{
List<PuppysDog> mydogs = new List<PuppysDog>();
private PuppyDogController()
{
if (mydogs.Count == 0)
{
PuppysDog mydog = new PuppysDog();
mydog.Name = "Fido";
mydog.Bones = new List<Bone>()
{
new Bone{ ChewType = "Soft", Numberofchews=1 },
new Bone{ ChewType = "Hard", Numberofchews=2 }
};
mydogs.Add(mydog);
}
}
[EnableQuery]
public IQueryable<PuppysDog> Get()
{
return mydogs.AsQueryable();
}
}
我可以在不使用展开的情况下包含 PuppyDogs 的骨骼 属性 吗?默认情况下,骨骼不会返回给客户端。
你的代码中有几处不清楚,例如,实体集 PuppyDogs 没有键,控制器中的命名约定有点连线等。使用以下代码,它可以工作完美,请看
PuppyDog.cs
public class PuppyDog
{
[Key]
public string Name { get; set; }
public virtual IList<Bone> Bones { get; set; }
}
Bone.cs
public class Bone
{
public string ChewType { get; set; }
public int Numberofchews { get; set; }
}
PupyyDogsController.cs
public class PuppyDogsController : ODataController
{
List<PuppyDog> mydogs = new List<PuppyDog>();
private PuppyDogsController()
{
if (mydogs.Count == 0)
{
PuppyDog mydog = new PuppyDog();
mydog.Name = "Fido";
mydog.Bones = new List<Bone>()
{
new Bone {ChewType = "Soft", Numberofchews = 1},
new Bone {ChewType = "Hard", Numberofchews = 2}
};
mydogs.Add(mydog);
}
}
[EnableQuery]
public IQueryable<PuppyDog> Get()
{
return mydogs.AsQueryable();
}
}
WebApiConfig.cs
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
ODataConventionModelBuilder builder = new ODataConventionModelBuilder();
builder.EntitySet<PuppyDog>("PuppyDogs");
config.MapODataServiceRoute("odata", null, builder.GetEdmModel(), new DefaultODataBatchHandler(GlobalConfiguration.DefaultServer));
config.EnsureInitialized();
}
}
然后当尝试http://localhost:21830/PuppyDogs时,我可以成功获得
的有效负载{
"@odata.context": "http://localhost:21830/$metadata#PuppyDogs",
"value": [
{
"Name": "Fido",
"Bones": [
{
"ChewType": "Soft",
"Numberofchews": 1
},
{
"ChewType": "Hard",
"Numberofchews": 2
}
]
}
]
}