@IBDesignable 不适用于 iOS swift 3

@IBDesignable not working in iOS swift 3

我做了什么: 删除派生数据,重新启动 xcode,编辑器->Refresh all views

当我点击编辑器->Refresh all views 时,故事板中出现 Designables 构建失败。

请检查以下代码。我错过了什么?当我从属性检查器更改 @IBInspectable 值时,故事板中的 Textfiled 未更新。

import UIKit
import QuartzCore

@IBDesignable
class BorderedFloatingTF: UITextField {


    required init?(coder aDecoder:NSCoder) {
        super.init(coder:aDecoder)
        setup()
    }

    override init(frame:CGRect) {
        super.init(frame:frame)
        setup()
    }

    override func textRect(forBounds bounds: CGRect) -> CGRect {
        return bounds.insetBy(dx: 20, dy: 0)
    }

    override func editingRect(forBounds bounds: CGRect) -> CGRect {
        return textRect(forBounds: bounds)
    }
    override func prepareForInterfaceBuilder() {
        super.prepareForInterfaceBuilder()
        setup()
    }

    // properties..

    @IBInspectable var enableTitle : Bool = false
    @IBInspectable var borderColor: UIColor = UIColor.white {
        didSet {
            layer.borderColor = borderColor.cgColor
        }
    }
    @IBInspectable var borderWidth: Int = 1 {
        didSet {
            layer.borderWidth = CGFloat(borderWidth)
        }
    }
    @IBInspectable var placeHolderColor: UIColor = UIColor.white {

        didSet {
            self.attributedPlaceholder = NSAttributedString(string:self.placeholder != nil ? self.placeholder! : "", attributes:[NSForegroundColorAttributeName: placeHolderColor])
        }
    }

    fileprivate func setup() {
        borderStyle = UITextBorderStyle.none
        layer.borderWidth = CGFloat(borderWidth)
        layer.borderColor = borderColor.cgColor
        placeHolderColor = UIColor.white
    }
}
  1. 将自定义 class 改回原来的样子(UITextField?)
  2. 仅将 xib 中的文件所有者设置为 BorderedFloatingTF

检查"Module"字段中指定的模块是否正确。现在指定"Template1",对吗? 还尝试将所有 @IBInspectable 属性设置为 public

尽量只留下这部分:

@IBDesignable
class BorderedFloatingTF: UITextField {

// properties..

@IBInspectable var enableTitle : Bool = false
@IBInspectable var borderColor: UIColor = UIColor.white {
    didSet {
        layer.borderColor = borderColor.cgColor
    }
}
@IBInspectable var borderWidth: Int = 1 {
    didSet {
        layer.borderWidth = CGFloat(borderWidth)
    }
}
@IBInspectable var placeHolderColor: UIColor = UIColor.white {

    didSet {
        self.attributedPlaceholder = NSAttributedString(string:self.placeholder != nil ? self.placeholder! : "", attributes:[NSForegroundColorAttributeName: placeHolderColor])
    }
}

}

试试这个

import QuartzCore

@IBDesignable
class BorderedFloatingTF: UITextField {


    required init?(coder aDecoder:NSCoder) {
        super.init(coder:aDecoder)
        setup()
    }

    override init(frame:CGRect) {
        super.init(frame:frame)
        setup()
    }

    override func textRect(forBounds bounds: CGRect) -> CGRect {
        return bounds.insetBy(dx: 20, dy: 0)
    }

    override func editingRect(forBounds bounds: CGRect) -> CGRect {
        return textRect(forBounds: bounds)
    }


    // properties..

    @IBInspectable var enableTitle : Bool = false
    @IBInspectable var borderColor: UIColor = UIColor.white {
        didSet {
            layer.borderColor = borderColor.cgColor
        }
    }
    @IBInspectable var borderWidth: Int = 1 {
        didSet {
            layer.borderWidth = CGFloat(borderWidth)
        }
    }
    @IBInspectable var placeHolderColor: UIColor = UIColor.white {

        didSet {
            self.attributedPlaceholder = NSAttributedString(string:self.placeholder != nil ? self.placeholder! : "", attributes:[NSForegroundColorAttributeName: placeHolderColor])
        }
    }

    func setup() {
        borderStyle = UITextBorderStyle.none
        layer.borderWidth = CGFloat(borderWidth)
        layer.borderColor = borderColor.cgColor
        placeHolderColor = UIColor.white
    }
}

您的 IBDesignablesIBInspectables 都工作正常。

在我的项目中,我缺少设置它的值类型。你的问题不在于此。但对于其他和我有同样问题的人,我想解释一下。

示例: 我是这样写的:

@IBInspectable public var rowOrColoumnCount = 0

但它应该是这样的:

@IBInspectable public var rowOrColoumnCount : Int = 0

我在从 xib 加载自定义 class 时遇到了这个问题。最终偶然发现了这个解决方案(必须为 class 使用正确的包,而不是 Bundle.main):

@IBDesignable
class DataEntryView: UIView {

@IBOutlet var contentView: DataEntryView!

@IBInspectable var hasError : Bool = false

required init?(coder aDecoder: NSCoder) {
    super.init(coder: aDecoder)
    self.commonInit()
}

override init(frame: CGRect) {
    super.init(frame: frame)
    self.commonInit()
}

private func commonInit() {
    let bundle = Bundle.init(for: type(of: self))
    bundle.loadNibNamed("DataEntryView", owner: self, options: nil)
    addSubview(contentView)
    contentView.translatesAutoresizingMaskIntoConstraints = false
    contentView.topAnchor.constraint(equalTo: self.topAnchor, constant: 0).isActive = true
    contentView.leftAnchor.constraint(equalTo: self.leftAnchor, constant: 0).isActive = true
    contentView.rightAnchor.constraint(equalTo: self.rightAnchor, constant: 0).isActive = true
    contentView.bottomAnchor.constraint(equalTo: self.bottomAnchor, constant: 0).isActive = true
}
}

我在一个项目中遇到了同样的问题。我执行了以下步骤来解决问题。

在自定义 IBDesignable 视图中,确保覆盖这两个方法

required init?(coder aDecoder: NSCoder)
override init(frame: CGRect)

将以下内容添加到构建设置中的运行路径搜索路径

@loader_path/Frameworks
$(CONFIGURATION_BUILD_DIR)

清理您的项目,删除派生数据。

应该没问题。