Progressview 在触摸 UIButton 时停止
Progressview stop when retouch the UIButton
这是我关于 iOS 应用的情况 运行 Swift。
我有一个下载按钮,点击它开始下载文件:
@IBAction func downloadButtonPressed() {
if let downloadTask = downloadTask {
downloadTask.cancel()
statusLabel.text = "HELLO"
} else {
statusLabel.text = "Downloading video"
downloadButton.setTitle("Stop download", for: UIControlState())
createDownloadTask()
let urlString = "\(posts[selectedIndexPath].link)"
DispatchQueue.global(qos: .default).async(execute: {
//All stuff here
print("downloadVideo");
let url=NSURL(string: urlString);
let urlData=NSData(contentsOf: url! as URL);
if((urlData) != nil)
{
let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0]
let fileName = urlString as NSString;
let filePath="\(documentsPath)/\(fileName.lastPathComponent)";
DispatchQueue.main.async(execute: { () -> Void in
print(filePath)
urlData?.write(toFile: filePath, atomically: true);
print("video Saved to document directory of app");
self.downloadButton.alpha = 0;
self.progressView.alpha = 0;
self.cardboardButton.alpha = 1;
self.videoButton.alpha = 1;
})
}
})
}
触摸按钮后,我会播放一个小动画来查看下载进度,使用:
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
let progress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite)
progressView.animateProgressViewToProgress(progress)
progressView.updateProgressViewLabelWithProgress(progress * 100)
// progressView.updateProgressViewWith(Float(totalBytesWritten), totalFileSize: Float(totalBytesExpectedToWrite))
}
问题是如果我修改下载按钮,动画就会停止!所以给人一种不再下载文件的感觉! (但它仍在下载文件)。
如何解决这个问题?理想情况下,我希望在润饰按钮时 - 没有任何反应并且渐进式动画继续......
非常感谢您的帮助和时间!
您可以在用户触摸按钮后设置 button.isUserInteractionEnabled = false
并在下载结束后通过设置恢复:
DispatchQueue.main.async {
button.isUserInteractionEnabled = true
}
对我来说这是最简单的方法。
这是我关于 iOS 应用的情况 运行 Swift。
我有一个下载按钮,点击它开始下载文件:
@IBAction func downloadButtonPressed() {
if let downloadTask = downloadTask {
downloadTask.cancel()
statusLabel.text = "HELLO"
} else {
statusLabel.text = "Downloading video"
downloadButton.setTitle("Stop download", for: UIControlState())
createDownloadTask()
let urlString = "\(posts[selectedIndexPath].link)"
DispatchQueue.global(qos: .default).async(execute: {
//All stuff here
print("downloadVideo");
let url=NSURL(string: urlString);
let urlData=NSData(contentsOf: url! as URL);
if((urlData) != nil)
{
let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0]
let fileName = urlString as NSString;
let filePath="\(documentsPath)/\(fileName.lastPathComponent)";
DispatchQueue.main.async(execute: { () -> Void in
print(filePath)
urlData?.write(toFile: filePath, atomically: true);
print("video Saved to document directory of app");
self.downloadButton.alpha = 0;
self.progressView.alpha = 0;
self.cardboardButton.alpha = 1;
self.videoButton.alpha = 1;
})
}
})
}
触摸按钮后,我会播放一个小动画来查看下载进度,使用:
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
let progress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite)
progressView.animateProgressViewToProgress(progress)
progressView.updateProgressViewLabelWithProgress(progress * 100)
// progressView.updateProgressViewWith(Float(totalBytesWritten), totalFileSize: Float(totalBytesExpectedToWrite))
}
问题是如果我修改下载按钮,动画就会停止!所以给人一种不再下载文件的感觉! (但它仍在下载文件)。
如何解决这个问题?理想情况下,我希望在润饰按钮时 - 没有任何反应并且渐进式动画继续......
非常感谢您的帮助和时间!
您可以在用户触摸按钮后设置 button.isUserInteractionEnabled = false
并在下载结束后通过设置恢复:
DispatchQueue.main.async {
button.isUserInteractionEnabled = true
}
对我来说这是最简单的方法。