Flutter - 在 GestureDetector Tap 上更新视图
Flutter - Update view on GestureDetector Tap
我正在尝试使用 GestureDetector 更改用户点击的元素的颜色:
new GestureDetector(
onTap: (){
// Change the color of the container beneath
},
child: new Container(
width: 80.0,
height: 80.0,
margin: new EdgeInsets.all(10.0),
color: Colors.orange,
),
),
问题是我无法在 onTap 中使用 setState。否则我会创建一个颜色变量。有什么建议吗?
您可以使用 setState()
inside of onTap
. In fact, that's exactly the right thing to do in this situation. If you are having trouble calling setState()
, make sure your widget is stateful (see the interactivity tutorial).
您可能还想查看 FlatButton
or InkWell
as more material-y ways to capture touches. If you really want a GestureDetector
, read up on HitTestBehavior
以确保配置正确。
这是一个示例,每次单击它都会更改为随机颜色。
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
home: new MyHome(),
);
}
}
class MyHome extends StatefulWidget {
@override
State createState() => new _MyHomeState();
}
class _MyHomeState extends State<MyHome> {
final Random _random = new Random();
Color _color = Colors.orange;
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new Center(
child: new GestureDetector(
onTap: () {
// Change the color of the container beneath
setState(() {
_color = new Color.fromRGBO(
_random.nextInt(256),
_random.nextInt(256),
_random.nextInt(256),
1.0
);
});
},
child: new Container(
width: 80.0,
height: 80.0,
margin: new EdgeInsets.all(10.0),
color: _color,
),
),
),
);
}
}
我正在尝试使用 GestureDetector 更改用户点击的元素的颜色:
new GestureDetector(
onTap: (){
// Change the color of the container beneath
},
child: new Container(
width: 80.0,
height: 80.0,
margin: new EdgeInsets.all(10.0),
color: Colors.orange,
),
),
问题是我无法在 onTap 中使用 setState。否则我会创建一个颜色变量。有什么建议吗?
您可以使用 setState()
inside of onTap
. In fact, that's exactly the right thing to do in this situation. If you are having trouble calling setState()
, make sure your widget is stateful (see the interactivity tutorial).
您可能还想查看 FlatButton
or InkWell
as more material-y ways to capture touches. If you really want a GestureDetector
, read up on HitTestBehavior
以确保配置正确。
这是一个示例,每次单击它都会更改为随机颜色。
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
home: new MyHome(),
);
}
}
class MyHome extends StatefulWidget {
@override
State createState() => new _MyHomeState();
}
class _MyHomeState extends State<MyHome> {
final Random _random = new Random();
Color _color = Colors.orange;
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new Center(
child: new GestureDetector(
onTap: () {
// Change the color of the container beneath
setState(() {
_color = new Color.fromRGBO(
_random.nextInt(256),
_random.nextInt(256),
_random.nextInt(256),
1.0
);
});
},
child: new Container(
width: 80.0,
height: 80.0,
margin: new EdgeInsets.all(10.0),
color: _color,
),
),
),
);
}
}