为什么我的线程在 Swing 中不能正常工作?

Why is my thread not working properly in Swing?

我正在使用简单的 for 循环打印简单值以附加 JTextArea,当我 运行 它时,如果我在控制台输出中打印值,它是正确的 运行...

但是如果我在文本区域追加 JTextArea 和打印值,它们会在整个程序 运行 之后追加。

public class SwingThread {

private JFrame frame;

/**
 * Launch the application.
 */
public static void main(String[] args) {
    EventQueue.invokeLater(new Runnable() {
        public void run() {
            try {
                SwingThread window = new SwingThread();
                window.frame.setVisible(true);
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    });
}

/**
 * Create the application.
 */
public SwingThread() {
    initialize();
}

/**
 * Initialize the contents of the frame.
 */
private void initialize() {
    frame = new JFrame();
    frame.setBounds(100, 100, 450, 300);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    JScrollPane scrollPane = new JScrollPane();
    frame.getContentPane().add(scrollPane, BorderLayout.CENTER);

    JTextArea textArea = new JTextArea();
    scrollPane.setViewportView(textArea);

    JButton btnNewButton = new JButton("New button");
    scrollPane.setColumnHeaderView(btnNewButton);
    btnNewButton.addActionListener(new ActionListener()
    {
        public void actionPerformed(ActionEvent arg0)
        {
            try
            {
                for(int i = 0 ; i <= 5 ; i++)
                {
                    textArea.append("Value "+i+"\n");
                    System.out.println("Value is" + i);
                    Thread.sleep(1000);
                }
            }
            catch(Exception e)
            {
                System.out.println("Error : "+e);
            }
        }
    });
}
}

我想一个一个追加,但是追加在整个程序运行s之后。

您的问题出在您对 Thread.sleep 的使用上,因为当您在 Swing 事件线程(或事件调度线程的 EDT)上调用它时,它会将整个 Swing 事件线程睡觉。当这种情况发生时,该线程的操作将无法执行,包括绘制 GUI(更新它)和与用户交互,这将完全冻结您的 GUI —— 不好。当前情况下的解决方案是使用 Swing Timer 作为伪循环。 Timer 在后台线程中创建一个循环,并保证其 actionPerformed 方法中的所有代码都将在 Swing 事件线程上被调用,这是必需的,因为我们不想附加到 JTextArea 离开该线程。

另外,正如其他人所指出的,如果您想做的只是在 Swing 中延迟执行重复动作,那么是的,请使用此 Swing 计时器。另一方面,如果您希望在 Swing 中 运行 长 运行ning 位代码,那么此代码将再次阻止 EDT 并冻结您的程序。对于这种情况,请使用后台线程,例如 SwingWorker 提供的线程。请查看 Lesson: Concurrency in Swing 了解更多信息。

例如,

btnNewButton.addActionListener(new ActionListener() {
    public void actionPerformed(ActionEvent arg0) {
        // delay between timer ticks: 1000
        int timerDelay = 1000;
        new Timer(timerDelay, new ActionListener() {
            private int counter = 0;
            @Override
            public void actionPerformed(ActionEvent e) {
                // timer's stopping condition
                if (counter >= MAX_VALUE) { // MAX_VALUE is a constant int = 5
                    ((Timer) e.getSource()).stop();
                } else {
                    textArea.append("Value " + counter + "\n");
                }
                counter++; // increment timer's counter variable
            }
        }).start();
    }
});

整个事情:

import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.event.*;

import javax.swing.*;

public class SwingThread2 {
    protected static final int MAX_VALUE = 5; // our constant
    private JFrame frame;

    public static void main(String[] args) {
        EventQueue.invokeLater(new Runnable() {
            public void run() {
                try {
                    SwingThread2 window = new SwingThread2();
                    window.frame.setVisible(true);
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
        });
    }

    public SwingThread2() {
        initialize();
    }

    private void initialize() {
        frame = new JFrame();
        // frame.setBounds(100, 100, 450, 300); // avoid this
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        JScrollPane scrollPane = new JScrollPane();
        frame.getContentPane().add(scrollPane, BorderLayout.CENTER);

        JTextArea textArea = new JTextArea(15, 40);
        scrollPane.setViewportView(textArea);

        JButton btnNewButton = new JButton("New button");
        scrollPane.setColumnHeaderView(btnNewButton);
        btnNewButton.addActionListener(new ActionListener() {
            public void actionPerformed(ActionEvent arg0) {
                // delay between timer ticks: 1000
                int timerDelay = 1000;
                new Timer(timerDelay, new ActionListener() {
                    private int counter = 0;
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        // timer's stopping condition
                        if (counter >= MAX_VALUE) { // MAX_VALUE is a constant int = 5
                            ((Timer) e.getSource()).stop();
                        } else {
                            textArea.append("Value " + counter + "\n");
                        }
                        counter++; // increment timer's counter variable
                    }
                }).start();
            }
        });

        // better to avoid setting sizes but instead to
        // let the components size themselves vis pack
        frame.pack();
        frame.setLocationRelativeTo(null);
    }
}

仅供了解更多信息,这里是上述同一程序的示例,该程序使用 SwingWorker 执行长 运行ning 操作,然后使用此操作更新 JProgressBar。 worker 非常简单,只使用一个 while 循环将计数器变量推进一个有界的随机数。然后它传输使用这个值来更新它自己的进度 属性(一个只能从 0 到 100 的值,因此在其他情况下,该值将需要被规范化以符合这个)。我将 PropertyChangeListener 附加到 worker,每当 worker 的进度值发生变化以及 SwingWorker 更改状态(例如完成操作)时,都会在 Swing 事件线程 上通知 。在后一种情况下,worker 的 StateValue 变为 StateValue.DONE。侦听器然后相应地更新 GUI。有问题请追问

import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.event.*;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.util.Random;
import java.util.concurrent.ExecutionException;

import javax.swing.*;

public class SwingThread2 {
    protected static final int MAX_VALUE = 5; // our constant
    private JFrame frame;
    private JProgressBar progressBar = new JProgressBar();

    public static void main(String[] args) {
        EventQueue.invokeLater(new Runnable() {
            public void run() {
                try {
                    SwingThread2 window = new SwingThread2();
                    window.frame.setVisible(true);
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
        });
    }

    public SwingThread2() {
        initialize();
    }

    private void initialize() {
        frame = new JFrame();
        // frame.setBounds(100, 100, 450, 300); // avoid this
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        JScrollPane scrollPane = new JScrollPane();
        frame.getContentPane().add(scrollPane, BorderLayout.CENTER);

        JTextArea textArea = new JTextArea(15, 40);
        scrollPane.setViewportView(textArea);

        JButton btnNewButton = new JButton("New button");
        scrollPane.setColumnHeaderView(btnNewButton);
        btnNewButton.addActionListener(new ActionListener() {
            public void actionPerformed(ActionEvent arg0) {
                // delay between timer ticks: 1000
                int timerDelay = 1000;
                new Timer(timerDelay, new ActionListener() {
                    private int counter = 0;

                    @Override
                    public void actionPerformed(ActionEvent e) {
                        // timer's stopping condition
                        if (counter >= MAX_VALUE) { // MAX_VALUE is a constant
                                                    // int = 5
                            ((Timer) e.getSource()).stop();
                        } else {
                            textArea.append("Value " + counter + "\n");
                        }
                        counter++; // increment timer's counter variable
                    }
                }).start();
            }
        });

        progressBar.setStringPainted(true);
        JPanel bottomPanel = new JPanel();
        bottomPanel.setLayout(new BoxLayout(bottomPanel, BoxLayout.LINE_AXIS));
        bottomPanel.add(new JButton(new MyAction("Press Me")));
        bottomPanel.add(progressBar);

        frame.getContentPane().add(bottomPanel, BorderLayout.PAGE_END);

        // better to avoid setting sizes but instead to
        // let the components size themselves vis pack
        frame.pack();
        frame.setLocationRelativeTo(null);
    }

    private class MyAction extends AbstractAction {
        public MyAction(String name) {
            super(name);
            int mnemonic = (int) name.charAt(0);
            putValue(MNEMONIC_KEY, mnemonic);
        }

        public void actionPerformed(ActionEvent e) {
            progressBar.setValue(0);
            setEnabled(false);
            MyWorker myWorker = new MyWorker();
            myWorker.addPropertyChangeListener(new WorkerListener(this));
            myWorker.execute();
        }
    }

    private class WorkerListener implements PropertyChangeListener {
        private Action action;

        public WorkerListener(Action myAction) {
            this.action = myAction;
        }

        @Override
        public void propertyChange(PropertyChangeEvent evt) {
            if ("progress".equals(evt.getPropertyName())) {
                int progress = (int) evt.getNewValue();
                progressBar.setValue(progress);
            } else if ("state".equals(evt.getPropertyName())) {
                if (evt.getNewValue() == SwingWorker.StateValue.DONE) {
                    action.setEnabled(true);

                    @SuppressWarnings("rawtypes")
                    SwingWorker worker = (SwingWorker) evt.getSource();
                    try {
                        // always want to call get to trap and act on 
                        // any exceptions that the worker might cause
                        // do this even though get returns nothing
                        worker.get();
                    } catch (InterruptedException | ExecutionException e) {
                        e.printStackTrace();
                    }
                }
            }
        }
    }

    private class MyWorker extends SwingWorker<Void, Void> {
        private static final int MULTIPLIER = 80;
        private int counter = 0;
        private Random random = new Random();

        @Override
        protected Void doInBackground() throws Exception {
            while (counter < 100) {
                int increment = random.nextInt(10);
                Thread.sleep(increment * MULTIPLIER);
                counter += increment;
                counter = Math.min(counter, 100);
                setProgress(counter);
            }
            return null;
        }
    }
}