为什么这个图像阈值适用于 windows 但不适用于单声道/linux?

Why would this image threshold work in windows but not mono / linux?

我有一个使用不安全代码的相对简单的阈值函数。这在 Windows 中有效,但是,在 linux 上的 Mono 中,没有发生阈值。很难调试,因为它仅在 Linux 上,我检查过 bitsPerPixel 是否正确以及高度 h、宽度 w 和步幅 ws 是否都正确.

我还能做些什么来缩小范围,或者这里有一个常见的问题吗?

public void threshold(Bitmap bmp, int thresh)
        {
            var bitsPerPixel = Image.GetPixelFormatSize(bmp.PixelFormat) / 8;

            BitmapData bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height),
            ImageLockMode.ReadOnly, bmp.PixelFormat);
            unsafe
            {
                byte* p = (byte*)(void*)bmData.Scan0.ToPointer();
                int h = bmp.Height;
                int w = bmp.Width;
                int ws = bmData.Stride;

                for (int i = 0; i < h; i++)
                {
                    byte* row = &p[i * ws];
                    for (int j = 0; j < w * bitsPerPixel; j += bitsPerPixel)
                    {
                        for (var k = 0; k < bitsPerPixel; k++)
                        {
                            row[j + k] = (byte)((row[j + k] > (byte)thresh) ? 255 : 0);
                        }
                    }
                }
            }
            bmp.UnlockBits(bmData);
        }

ImageLockMode设置为ReadWrite:

BitmapData bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height),
                                             ImageLockMode.ReadWrite, bmp.PixelFormat);

示例:

public unsafe void Threshold(Bitmap bmp, int thresh)
{
    var bmData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, bmp.PixelFormat);
    var bitsPerPixel = Image.GetPixelFormatSize(bmp.PixelFormat);
    var p = (byte*)bmData.Scan0.ToPointer();
    for (int i = 0; i < bmData.Height; ++i)
    {
        for (int j = 0; j < bmData.Width; ++j)
        {
            byte* data = p + i * bmData.Stride + j * bitsPerPixel / 8;
            data[0] = (byte)((data[0] > thresh) ? 255 : 0);
            data[1] = (byte)((data[1] > thresh) ? 255 : 0);
            data[2] = (byte)((data[2] > thresh) ? 255 : 0);
        }
    }
    bmp.UnlockBits(bmData);