Java 基本音乐播放器的摆动绘图播放按钮
Java Swing drawing PlayButton for a basic music player
也许我的情况是一个简单的想法混淆。如何使用 Shape 绘制这样的按钮?
我不介意圆角,这是我的圆角按钮。
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.RoundRectangle2D;
import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.JComponent;
import javax.swing.plaf.basic.BasicButtonUI;
public class PlayButtonUI extends BasicButtonUI{
protected Shape shape;
@Override
protected void installDefaults(AbstractButton b) {
super.installDefaults(b);
b.setOpaque(false);//removes that annoying default background
}
@Override public void paint(Graphics g, JComponent c) {
Graphics2D g2 = (Graphics2D)g;
AbstractButton b = (AbstractButton) c;
ButtonModel model = b.getModel();
drawButtonShape(b);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);//smoth borders
if(model.isArmed()) {
g2.setColor(Color.RED);//color when button is pressed
}else{
g2.setColor(Color.GREEN);//default button color
}
g2.fill(shape);//aplying color
super.paint(g2, c);
}
private void drawButtonShape(JComponent c) {
//button shape is drawn here, 16 are the border radius
shape = new RoundRectangle2D.Float(0, 0, c.getWidth()-1, c.getHeight()-1,16, 16);
}
}
我真的不知道怎么画,这个class是我在某处找到的一个乱七八糟的例子的结果,然后自己简化直到它可以工作,我留下了一些评论对于重要的行。
我找了一段时间,在 oracle 文档中找到了这个例子。
https://docs.oracle.com/javase/tutorial/2d/geometry/arbitrary.html
我真的不知道如何将 Graphics2D 转换为 Shape,如果我走错了方法请告诉我。
所以,我花了大半天的时间来解决这个问题,尝试做一大堆三角魔术......我什至不会做简单的纸牌技巧:P
然后我意识到,还有其他技巧我可以做...
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.GeneralPath;
import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
import javax.swing.plaf.basic.BasicButtonUI;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
JFrame frame = new JFrame();
JButton btn = new JButton();
btn.setUI(new PlayButtonUI());
frame.add(btn);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class PlayButtonUI extends BasicButtonUI {
@Override
public Dimension getPreferredSize(JComponent c) {
return new Dimension(200, 200);
}
@Override
public void paint(Graphics g, JComponent c) {
Graphics2D g2 = (Graphics2D) g;
AbstractButton b = (AbstractButton) c;
ButtonModel model = b.getModel();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);//smoth borders
if (model.isArmed()) {
g2.setColor(Color.BLACK);//color when button is pressed
} else {
g2.setColor(Color.GRAY);//default button color
}
float thinkness = Math.min(c.getWidth(), c.getHeight()) * 0.1f;
Shape shape = shapeFor(c, thinkness);
g2.setStroke(new BasicStroke(thinkness, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
g2.fill(shape);//aplying color
g2.draw(shape);
super.paint(g2, c);
}
private Shape shapeFor(JComponent c, float thickness) {
GeneralPath gp = new GeneralPath();
double width = c.getWidth();
double height = c.getHeight();
double vPos = height / 2.0;
double hPos = width - thickness;
gp.moveTo(0.0 + thickness, 0.0 + thickness);
gp.lineTo(hPos, vPos);
gp.lineTo(0.0 + thickness, height - thickness);
gp.closePath();
return gp;
}
}
}
所以,这是轻微的 "cheat"。这实际上是使用 Stroke
的属性来生成圆边,而不是尝试使用 curveTo
或复合形状
查看 Stroking and Filling Graphics Primitives 了解更多详情
也许我的情况是一个简单的想法混淆。如何使用 Shape 绘制这样的按钮?
我不介意圆角,这是我的圆角按钮。
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.RoundRectangle2D;
import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.JComponent;
import javax.swing.plaf.basic.BasicButtonUI;
public class PlayButtonUI extends BasicButtonUI{
protected Shape shape;
@Override
protected void installDefaults(AbstractButton b) {
super.installDefaults(b);
b.setOpaque(false);//removes that annoying default background
}
@Override public void paint(Graphics g, JComponent c) {
Graphics2D g2 = (Graphics2D)g;
AbstractButton b = (AbstractButton) c;
ButtonModel model = b.getModel();
drawButtonShape(b);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);//smoth borders
if(model.isArmed()) {
g2.setColor(Color.RED);//color when button is pressed
}else{
g2.setColor(Color.GREEN);//default button color
}
g2.fill(shape);//aplying color
super.paint(g2, c);
}
private void drawButtonShape(JComponent c) {
//button shape is drawn here, 16 are the border radius
shape = new RoundRectangle2D.Float(0, 0, c.getWidth()-1, c.getHeight()-1,16, 16);
}
}
我真的不知道怎么画,这个class是我在某处找到的一个乱七八糟的例子的结果,然后自己简化直到它可以工作,我留下了一些评论对于重要的行。
我找了一段时间,在 oracle 文档中找到了这个例子。 https://docs.oracle.com/javase/tutorial/2d/geometry/arbitrary.html
我真的不知道如何将 Graphics2D 转换为 Shape,如果我走错了方法请告诉我。
所以,我花了大半天的时间来解决这个问题,尝试做一大堆三角魔术......我什至不会做简单的纸牌技巧:P
然后我意识到,还有其他技巧我可以做...
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.geom.GeneralPath;
import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
import javax.swing.plaf.basic.BasicButtonUI;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
JFrame frame = new JFrame();
JButton btn = new JButton();
btn.setUI(new PlayButtonUI());
frame.add(btn);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class PlayButtonUI extends BasicButtonUI {
@Override
public Dimension getPreferredSize(JComponent c) {
return new Dimension(200, 200);
}
@Override
public void paint(Graphics g, JComponent c) {
Graphics2D g2 = (Graphics2D) g;
AbstractButton b = (AbstractButton) c;
ButtonModel model = b.getModel();
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);//smoth borders
if (model.isArmed()) {
g2.setColor(Color.BLACK);//color when button is pressed
} else {
g2.setColor(Color.GRAY);//default button color
}
float thinkness = Math.min(c.getWidth(), c.getHeight()) * 0.1f;
Shape shape = shapeFor(c, thinkness);
g2.setStroke(new BasicStroke(thinkness, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
g2.fill(shape);//aplying color
g2.draw(shape);
super.paint(g2, c);
}
private Shape shapeFor(JComponent c, float thickness) {
GeneralPath gp = new GeneralPath();
double width = c.getWidth();
double height = c.getHeight();
double vPos = height / 2.0;
double hPos = width - thickness;
gp.moveTo(0.0 + thickness, 0.0 + thickness);
gp.lineTo(hPos, vPos);
gp.lineTo(0.0 + thickness, height - thickness);
gp.closePath();
return gp;
}
}
}
所以,这是轻微的 "cheat"。这实际上是使用 Stroke
的属性来生成圆边,而不是尝试使用 curveTo
或复合形状
查看 Stroking and Filling Graphics Primitives 了解更多详情