如何从 Python 中的屏幕删除 Zelle 图形文本?
How do I delete Zelle graphics text from the screen in Python?
我想删除以图形方式显示的文本,这样我就可以在不重叠的情况下编写新文本。我在下面包含了我的代码。再次感谢您的宝贵时间。
from graphics import*
import random
# Function for winning
def youwin():
txt = Text(Point(250,100), "You are a Winner!")
txt.setTextColor(color_rgb(0,255,200))
txt.setSize(30)
txt.setFace('courier')
txt.draw(win)
# Function for losing
def youlose():
txt= Text(Point(250,100), "You are a Loser!")
txt.setTextColor(color_rgb(0,255,0))
txt.setSize(30)
txt.setFace('courier')
txt.draw(win)
# Sets a Window
win = GraphWin("My Window", 800, 600)
win.setBackground('White')
# loops 10 Times and picks out 3 random gif's.
# Then displays each image on the screen in a row.
for x in range(10):
cards = ["1.png","2.png","3.png"]
rand_card1 = random.choice(cards)
img1 = Image(Point(100, 250), rand_card1)
rand_card2 = random.choice(cards)
img2 = Image(Point(300, 250), rand_card2)
rand_card3 = random.choice(cards)
img3 = Image(Point(500, 250), rand_card3)
img1.draw(win)
img2.draw(win)
img3.draw(win)
# checks to see if you are a winner
if rand_card1 == rand_card2 and rand_card2 == rand_card3:
youwin()
else:
youlose()
# waits for a mouse click. In the future this will be a button.
win.getMouse()
img1.undraw()
img2.undraw()
img3.undraw()
#win.close()#
这是我目前得到的输出:
I would like to delete text that I have graphically displayed so I can
write new text
不要。您可以通过 setText()
重复使用文本对象。一个简单的例子:
import time # just for demonstration
from graphics import *
win = GraphWin("My Window", 800, 600)
txt = Text(Point(250,100), "You are a Loser!")
txt.setSize(30)
txt.draw(win)
time.sleep(3)
txt.setText("You are a Winner!")
time.sleep(3)
如果您想让文本消失一段时间,只需 txt.setText('')
直到您再次需要它。
我认为您可能希望在绘制新文本之前以某种方式清除绘图区域。一种方法是在旧文本上绘制一个与背景颜色相同的矩形。
我想删除以图形方式显示的文本,这样我就可以在不重叠的情况下编写新文本。我在下面包含了我的代码。再次感谢您的宝贵时间。
from graphics import*
import random
# Function for winning
def youwin():
txt = Text(Point(250,100), "You are a Winner!")
txt.setTextColor(color_rgb(0,255,200))
txt.setSize(30)
txt.setFace('courier')
txt.draw(win)
# Function for losing
def youlose():
txt= Text(Point(250,100), "You are a Loser!")
txt.setTextColor(color_rgb(0,255,0))
txt.setSize(30)
txt.setFace('courier')
txt.draw(win)
# Sets a Window
win = GraphWin("My Window", 800, 600)
win.setBackground('White')
# loops 10 Times and picks out 3 random gif's.
# Then displays each image on the screen in a row.
for x in range(10):
cards = ["1.png","2.png","3.png"]
rand_card1 = random.choice(cards)
img1 = Image(Point(100, 250), rand_card1)
rand_card2 = random.choice(cards)
img2 = Image(Point(300, 250), rand_card2)
rand_card3 = random.choice(cards)
img3 = Image(Point(500, 250), rand_card3)
img1.draw(win)
img2.draw(win)
img3.draw(win)
# checks to see if you are a winner
if rand_card1 == rand_card2 and rand_card2 == rand_card3:
youwin()
else:
youlose()
# waits for a mouse click. In the future this will be a button.
win.getMouse()
img1.undraw()
img2.undraw()
img3.undraw()
#win.close()#
这是我目前得到的输出:
I would like to delete text that I have graphically displayed so I can write new text
不要。您可以通过 setText()
重复使用文本对象。一个简单的例子:
import time # just for demonstration
from graphics import *
win = GraphWin("My Window", 800, 600)
txt = Text(Point(250,100), "You are a Loser!")
txt.setSize(30)
txt.draw(win)
time.sleep(3)
txt.setText("You are a Winner!")
time.sleep(3)
如果您想让文本消失一段时间,只需 txt.setText('')
直到您再次需要它。
我认为您可能希望在绘制新文本之前以某种方式清除绘图区域。一种方法是在旧文本上绘制一个与背景颜色相同的矩形。