Pygame 图像动画循环未正确循环

Pygame image animation loop not properly looping

我有一个小动画循环,可以快速循环显示图像。目标是使它保持恒定和流畅,但我似乎 运行 遇到图像显示一秒钟并停留在第一帧的问题。

以下代码来自整个播放器class 连同动画:

class Ship(pygame.sprite.Sprite):

    change_x = 0

    delay = 0
    frame = 1

    def __init__(self):
        pygame.sprite.Sprite.__init__(self)

        self.image = PlayerShip0.convert_alpha()

        self.rect = self.image.get_rect()

        self.rect.x = SCREEN_X / 2 - 100
        self.rect.y = SCREEN_Y - 40

    def move(self, speed):
        self.change_x = speed

    def stop(self):
        self.change_x = 0

    def update(self, screen):
        self.rect.x += self.change_x

        if self.rect.x < 0:
            self.rect.x = 0
        elif self.rect.right > SCREEN_X:
            self.rect.x -= 3

        self.delay += 1
        if self.delay >= 50:
            if self.frame == 1:
                self.image = PlayerShip0.convert_alpha()
                self.frame = 2
                self.delay = 1
            if self.frame == 2:
                self.image = PlayerShip1.convert_alpha()
                self.frame = 3
                self.delay = 1
            if self.frame == 3:
                self.image = PlayerShip2.convert_alpha()
                self.frame = 1
                self.delay = 1

        print(self.frame)

        screen.blit(self.image,self.rect)

而不是

        if self.frame == 1:
            self.image = PlayerShip0.convert_alpha()
            self.frame = 2
            self.delay = 1
        if self.frame == 2:
            self.image = PlayerShip1.convert_alpha()
            self.frame = 3
            self.delay = 1
        if self.frame == 3:
            self.image = PlayerShip2.convert_alpha()
            self.frame = 1
            self.delay = 1

使用

        if self.frame == 1:
            self.image = PlayerShip0.convert_alpha()
            self.frame = 2
            self.delay = 1
        elif self.frame == 2:
            self.image = PlayerShip1.convert_alpha()
            self.frame = 3
            self.delay = 1
        elif self.frame == 3:
            self.image = PlayerShip2.convert_alpha()
            self.frame = 1
            self.delay = 1

否则,你在第一个if块中将self.frame设置为2,第二个if块将立即将其设置为3 ,使第三个 if 块的条件为真,依此类推。