如何在PyQt5中通过拖放绘制矩形并调整形状

How to draw a rectangle and adjust its shape by drag and drop in PyQt5

我正在尝试通过拖放在 PyQt5 创建的 GUI 上绘制一个矩形。我设法做到了,但是当鼠标左键被释放时矩形被绘制出来了。

我想做的是这样的link

我该如何实现?提前致谢。

这是我的代码。

# -*- coding: utf-8 -*-

import sys
from PyQt5 import QtWidgets, QtCore
from PyQt5.QtGui import QPainter

class MyWidget(QtWidgets.QWidget):
    def __init__(self):
        super().__init__()
        self.setGeometry(30,30,600,400)
        self.pos1 = [0,0]
        self.pos2 = [0,0]
        self.show()

    def paintEvent(self, event):
        width = self.pos2[0]-self.pos1[0]
        height = self.pos2[1] - self.pos1[1]     

        qp = QPainter()
        qp.begin(self)           
        qp.drawRect(self.pos1[0], self.pos1[1], width, height)        
        qp.end()

    def mousePressEvent(self, event):
        self.pos1[0], self.pos1[1] = event.pos().x(), event.pos().y()
        print("clicked")

    def mouseReleaseEvent(self, event):
        self.pos2[0], self.pos2[1] = event.pos().x(), event.pos().y()
        print("released")
        self.update()

if __name__ == '__main__':
    app = QtWidgets.QApplication(sys.argv)
    window = MyWidget()
    window.show()
    app.aboutToQuit.connect(app.deleteLater)
    sys.exit(app.exec_())

不一定要用mouseReleaseEvent函数,而是每次移动鼠标都会调用的mouseMoveEvent函数,我修改了代码,让它更简单。

class MyWidget(QtWidgets.QWidget):
    def __init__(self):
        super().__init__()
        self.setGeometry(30,30,600,400)
        self.begin = QtCore.QPoint()
        self.end = QtCore.QPoint()
        self.show()

    def paintEvent(self, event):
        qp = QtGui.QPainter(self)
        br = QtGui.QBrush(QtGui.QColor(100, 10, 10, 40))  
        qp.setBrush(br)   
        qp.drawRect(QtCore.QRect(self.begin, self.end))       

    def mousePressEvent(self, event):
        self.begin = event.pos()
        self.end = event.pos()
        self.update()

    def mouseMoveEvent(self, event):
        self.end = event.pos()
        self.update()

    def mouseReleaseEvent(self, event):
        self.begin = event.pos()
        self.end = event.pos()
        self.update()