使用 geographiclib 生成 3d 点

Use geographiclib to generate 3d points

geographiclib 能否将 (WGS84) 纬度-经度对转换为 3d/Cartesian/xyz 点?

如果不是,是否有另一种方法可以在不使用球面近似的情况下从一种方法转换为另一种方法

是的。如以下示例所示,Geographiclib::Geocentric class 提供了这样的转换:

// Example of using the GeographicLib::Geocentric class
#include <iostream>
#include <exception>
#include <cmath>
#include <GeographicLib/Geocentric.hpp>
using namespace std;
using namespace GeographicLib;

int main() {
  try {
    Geocentric earth(Constants::WGS84_a(), Constants::WGS84_f());
    // Alternatively: const Geocentric& earth = Geocentric::WGS84();
    {
      // Sample forward calculation
      double lat = 27.99, lon = 86.93, h = 8820; // Mt Everest
      double X, Y, Z;
      earth.Forward(lat, lon, h, X, Y, Z);
      cout << floor(X / 1000 + 0.5) << " "
           << floor(Y / 1000 + 0.5) << " "
           << floor(Z / 1000 + 0.5) << "\n";
    }
    {
      // Sample reverse calculation
      double X = 302e3, Y = 5636e3, Z = 2980e3;
      double lat, lon, h;
      earth.Reverse(X, Y, Z, lat, lon, h);
      cout << lat << " " << lon << " " << h << "\n";
    }
  }
  catch (const exception& e) {
    cerr << "Caught exception: " << e.what() << "\n";
    return 1;
  }
}