设置 QML 上下文失败
Setting QML context fail
我正在尝试将 C++ class 连接到 QML,但我遇到了一个问题,编译时出现以下错误。
我正在添加一张图片来显示错误:
我正在使用一个简单的 class 来测试我的代码是否有效,这是代码
testing.h:
#ifndef TESTING_H
#define TESTING_H
class Testing
{
public:
Testing();
void trying();
};
#endif // TESTING_H
和testing.cpp:
#include "testing.h"
#include <iostream>
using namespace std;
Testing::Testing()
{
}
void Testing::trying()
{
cout<<"hello"<<endl;
}
和main.cpp:
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "testing.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
QQmlContext* context= engine.rootContext();
Testing a;
context->setContextProperty("test",&a);
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
和main.qml:
import QtQuick 2.5
import QtQuick.Window 2.2
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
MouseArea{
anchors.fill: parent
onClicked: test.tryout();
}
}
根据 documentation:
Context properties can hold either QVariant or QObject* values. This
means custom C++ objects can also be injected using this approach, and
these objects can be modified and read directly in QML. Here, we
modify the above example to embed a QObject instance instead of a
QDateTime value, and the QML code invokes a method on the object
instance:
从上面可以看出class应该继承自QObject,另外如果要调用函数try必须在Q_INVOKABLE之前声明,这个我在以下代码:
testing.h
#ifndef TESTING_H
#define TESTING_H
#include <QObject>
class Testing: public QObject
{
Q_OBJECT
public:
Testing(QObject *parent=0);
Q_INVOKABLE void trying();
};
#endif // TESTING_H
testing.cpp
#include "testing.h"
#include <iostream>
using namespace std;
Testing::Testing(QObject *parent):QObject(parent)
{
}
void Testing::trying()
{
cout<<"test"<<endl;
}
您还应该在 qml 文件中将 tryout()
更改为 trying()
。
我正在尝试将 C++ class 连接到 QML,但我遇到了一个问题,编译时出现以下错误。
我正在添加一张图片来显示错误:
我正在使用一个简单的 class 来测试我的代码是否有效,这是代码 testing.h:
#ifndef TESTING_H
#define TESTING_H
class Testing
{
public:
Testing();
void trying();
};
#endif // TESTING_H
和testing.cpp:
#include "testing.h"
#include <iostream>
using namespace std;
Testing::Testing()
{
}
void Testing::trying()
{
cout<<"hello"<<endl;
}
和main.cpp:
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "testing.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
QQmlContext* context= engine.rootContext();
Testing a;
context->setContextProperty("test",&a);
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
和main.qml:
import QtQuick 2.5
import QtQuick.Window 2.2
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
MouseArea{
anchors.fill: parent
onClicked: test.tryout();
}
}
根据 documentation:
Context properties can hold either QVariant or QObject* values. This means custom C++ objects can also be injected using this approach, and these objects can be modified and read directly in QML. Here, we modify the above example to embed a QObject instance instead of a QDateTime value, and the QML code invokes a method on the object instance:
从上面可以看出class应该继承自QObject,另外如果要调用函数try必须在Q_INVOKABLE之前声明,这个我在以下代码:
testing.h
#ifndef TESTING_H
#define TESTING_H
#include <QObject>
class Testing: public QObject
{
Q_OBJECT
public:
Testing(QObject *parent=0);
Q_INVOKABLE void trying();
};
#endif // TESTING_H
testing.cpp
#include "testing.h"
#include <iostream>
using namespace std;
Testing::Testing(QObject *parent):QObject(parent)
{
}
void Testing::trying()
{
cout<<"test"<<endl;
}
您还应该在 qml 文件中将 tryout()
更改为 trying()
。