运行 多个任务使用同一个命令?
Run multiple tasks with the same command?
我想链接一些我在tasks.json
中定义的命令/任务。
我有许多不同的子项目(C# csproj
文件)应该构建,然后在一个大的任务中测试(shell 命令)。
我有这个 tasks.json
工作,但我只能一个接一个地调用不同的命令。
更新
在得到进一步说明后,您要完成的工作可以配置为 Visual Studio 中的 post 个构建步骤。为将构建的最后一个项目配置命令。
原答案
您可以并行执行任务:
public class TaskCollection
{
public string version { get; set; }
public List<Task> tasks { get; set; }
public static void RunTasks()
{
string json = new WebClient().DownloadString("https://gist.githubusercontent.com/eppz/f941f2e85e12e7cc81c63ee2ac1354e5/raw/fa15f7b9774083f481504677b96353fe0da777be/tasks.json");
TaskCollection col = new JavaScriptSerializer().Deserialize<TaskCollection>(json);
Parallel.ForEach(col.tasks, (x) =>
{
ExecuteTask(x);
}
);
}
private static void ExecuteTask(Task x)
{
//Do something
}
}
public class Task
{
public string taskName { get; set; }
public bool isBuildCommand { get; set; }
public string command { get; set; }
public string[] args { get; set; }
public string showOutput { get; set; }
public string problemMatcher { get; set; }
public bool isShellCommand { get; set; }
public bool isTestCommand { get; set; }
}
哇,从 1.10 开始就有了 dependsOn
属性。
请参阅发行说明中的 More work on Terminal Runner。
{
"version": "2.0.0",
"tasks":
[
{
"taskName": "Build",
"isBuildCommand": true,
"command": "/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/xbuild",
"args":
[
"Project.sln",
"/property:GenerateFullPaths=true"
],
"showOutput": "silent",
"problemMatcher": "$msCompile"
},
{
"taskName": "Build EPPZ.Extensions.Test",
"command": "/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/xbuild",
"args":
[
"Assets/Plugins/eppz!/Extensions/Test.csproj",
"/property:Configuration=Local",
"/property:GenerateFullPaths=true"
],
"showOutput": "always",
"problemMatcher": "$msCompile"
},
{
"taskName": "Test EPPZ.Extensions.Test",
"isShellCommand": true,
"command": "mono",
"dependsOn": [ "Build EPPZ.Extensions.Test" ],
"args":
[
"/Users/eppz/Projects/Unity/Packages/NUnit/NUnit.ConsoleRunner.3.6.1/tools/nunit3-console.exe",
"bin/EPPZ.Extensions.Test.dll",
"--labels=All",
"--result=EPPZ.Extensions.Test.Result.xml"
],
"showOutput": "always"
},
{
"taskName": "Test",
"isShellCommand": true,
"isTestCommand": true,
"command": "echo",
"args": ["All done."],
"dependsOn": [ "Test (EPPZ.Extensions.Test)" ],
"showOutput": "always"
}
]
}
我想链接一些我在tasks.json
中定义的命令/任务。
我有许多不同的子项目(C# csproj
文件)应该构建,然后在一个大的任务中测试(shell 命令)。
我有这个 tasks.json
工作,但我只能一个接一个地调用不同的命令。
更新
在得到进一步说明后,您要完成的工作可以配置为 Visual Studio 中的 post 个构建步骤。为将构建的最后一个项目配置命令。
原答案
您可以并行执行任务:
public class TaskCollection
{
public string version { get; set; }
public List<Task> tasks { get; set; }
public static void RunTasks()
{
string json = new WebClient().DownloadString("https://gist.githubusercontent.com/eppz/f941f2e85e12e7cc81c63ee2ac1354e5/raw/fa15f7b9774083f481504677b96353fe0da777be/tasks.json");
TaskCollection col = new JavaScriptSerializer().Deserialize<TaskCollection>(json);
Parallel.ForEach(col.tasks, (x) =>
{
ExecuteTask(x);
}
);
}
private static void ExecuteTask(Task x)
{
//Do something
}
}
public class Task
{
public string taskName { get; set; }
public bool isBuildCommand { get; set; }
public string command { get; set; }
public string[] args { get; set; }
public string showOutput { get; set; }
public string problemMatcher { get; set; }
public bool isShellCommand { get; set; }
public bool isTestCommand { get; set; }
}
哇,从 1.10 开始就有了 dependsOn
属性。
请参阅发行说明中的 More work on Terminal Runner。
{
"version": "2.0.0",
"tasks":
[
{
"taskName": "Build",
"isBuildCommand": true,
"command": "/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/xbuild",
"args":
[
"Project.sln",
"/property:GenerateFullPaths=true"
],
"showOutput": "silent",
"problemMatcher": "$msCompile"
},
{
"taskName": "Build EPPZ.Extensions.Test",
"command": "/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/xbuild",
"args":
[
"Assets/Plugins/eppz!/Extensions/Test.csproj",
"/property:Configuration=Local",
"/property:GenerateFullPaths=true"
],
"showOutput": "always",
"problemMatcher": "$msCompile"
},
{
"taskName": "Test EPPZ.Extensions.Test",
"isShellCommand": true,
"command": "mono",
"dependsOn": [ "Build EPPZ.Extensions.Test" ],
"args":
[
"/Users/eppz/Projects/Unity/Packages/NUnit/NUnit.ConsoleRunner.3.6.1/tools/nunit3-console.exe",
"bin/EPPZ.Extensions.Test.dll",
"--labels=All",
"--result=EPPZ.Extensions.Test.Result.xml"
],
"showOutput": "always"
},
{
"taskName": "Test",
"isShellCommand": true,
"isTestCommand": true,
"command": "echo",
"args": ["All done."],
"dependsOn": [ "Test (EPPZ.Extensions.Test)" ],
"showOutput": "always"
}
]
}